What games do you think would be great if they'd get properly remastered and would be a hit if it was done?
I believe this will mostly affects games which were lacking in technology.
I'd personally LOVE to see The Sims 1 or The Sims 2 re-released with performance and resolution upgrades, and, most importantly, made to be open world. Since they're older, I believe they could very easily render the entire map like The Sims 3, but with the charm of TS1 or TS2.
I cannot think of other games, since most games I see as adequate, whereas TS1 and TS2 were bound by system performance during their respective times.
I played Battle for Middle Earth for so long! Personally, I liked first one better but I don't think the game would hold up to any strategy games standards nowadays. Once you know a few tactics you are practically undefeated in both of the games.
Played OpenMW with a bunch of mods, including TES3MP multiplayer mod and played through the game with a couple of friends. Truly incredible experience!
OpenMW is making a Free Software Morrowind engine and Skywind is remastering Morrowind on the Skyrim engine, but what I want is remastered Morrowind on a Free Software Skyrim engine.
If EA would release them as just full faithful remasters, with no P2W or microtransactions I will break my word that I will never support that piece of shit company again and pay full retail on release day.
I'd like to see the earlier Hot Pursuit and High Stake releases remastered. I loved those long scenic and rural tracks. I played a lot of NFS3, and then a lot of the 2010 reboot because the graphics where better, but I still miss that retro '90s hypercar aesthetic and soundtrack.
The 2010 NFS HP reboot helped supplement my nostalgia, but sometimes I'd just want to go back to that grippy arcade style of driving dynamics, but with modern graphical realism. E.g like this vision of NFS3 ported to use the Unreal 5 Engine:
Hot pursuit was the one that let you play as or against cops, right? I freaking loved that as a kid. I'm not much for racing games, but that's the exception.
Any of Peter Molyneux games would make good remake targets, but you would want to remake the game he hyped, not the game he delivered. I would love to see a development team, with all the new game libraries and faster hardware try to deliver on some of his unfulfilled promises.
Can you imagine spore as a modern day title? It'd either be a "free" to play MMORPG full of micro-transactions or it'd have each stage be a different dlc (that of course you can get a season pass for!) and all but the most basic cosmetics be dlc
And let's not forget always online with no offline play
I enjoyed Spore, but really disappointed that despite having bought Dark Spore, I never played it before servers shutdown. Was so damned stupid it required them for single player.
I think that was just too big of an ask for that studio. They're really just a port studio, and some of the switch ports of theirs I've seen they phoned it in or were not provided enough budget.
To make sure that they don't do a disservice to what that series deserves I think having that canceled was for the best unless they can get a better studio/budget for it.
It's been rumoured to be in development hell for quite a while now. And last week, Sony removed all traces of it from their YouTube and Twitter feeds, which a lot of people are taking to mean it's been quietly cancelled.
Yeah, they changed too much unnecessarily whilst keeping the rest of the game identical. The addition of first person shooting really broke it in some ways because the original game wasn't designed that way. I think they'd need to redesign it from the ground up to make the more modern mechanics work properly. Something like RE2 Remake.
In 1995, Flux magazine ranked the game 39th on their Top 100 Video Games writing: "Without a doubt, the best platform game for the pc ever created." (Wikipedia)
Morrowind. Rpg that doesn't hold your hand through quest, well written plot and sidequests and a superb fantastic setting that is not all medieval Europe. Ashland, siltstriders, giant mushroom mage tower that can only be accessed by super jump or flying. And thosefucking annoying cliff 'bird thing.
Nerevar, you foolish one, approach. A character on the internet proclaims that our world must endure another cycle of annihilation and rebirth to find goodness. Can you fathom such grand and intoxicating innocence, Nerevar?
You there, sir! Be aware that I, Dagoth Ur, have witnessed 3743 years of existence, and I did not dedicate my millennia to be insulted by a creature not yet a century old. Depart from my lands and the ungrateful tribes, and let them remain untouched by your misguided notions.
Probably my favorite RPG - Such a rich environment and a totally unnecessary amount of lore and background information in all of the included books and dialogue. Really set me up to be severely unfulfilled by everything else Bethesda made after that point.
It was great. Unfortunately it sold very poorly so the studio abandoned it. But the game is still available and I highly recommend it to any Descent fan.
Writing is more like a higher leven language, while its not damn Java. Minecraft hogs so extremely many Resources, Optifine was necessary to make it run on my old Laptop
Agreed. Thief 1 was awesome. When I got to the second level, I noped out of it pretty quickly. Not a fan of the zombie genre and not all games need that sort of spooky atmosphere.
Holy crap you just awakened an ancient memory of me as a little kid, playing this game on an MS-DOS PC of some kind at one of my relatives house. I didn't know what this game was called until now, I just remember being amazed how much more advanced it was compared to the Sega Genesis games I was playing at the time.
They should most definitely do an update to that. I never played another game like it.
I'd love Cross if they could clean it up a bit. It's too avant garde for anybody to enjoy outside of true fans, I feel. Like, what's with the interchangable 50 character roster?
Are they all just divisible by one another in Serge/Robo/Lavos' bizzare meta fever dream? I still can't follow what's going on.
I must admit that I haven't really played a whole lot of Chrono Cross. Not even back when it was new. When I tried getting into it via an emulator, I was majorly put off by how pixelated it looked (especially when compared to the PS1 version of Chrono Trigger). The late 90's JRPG camera angles made traversing maps difficult too.
All that to say, I tried to love Chrono Cross, but sadly, it didn't age that well. Thus, I wholeheartedly agree with you about it needing an improvement. I didn't play it enough to say much about your complaint about it, but it sure hell could use a bit of a sprucing up in the graphics department.
On related side note, comparing FF7, FF8 and Chrono Cross, all of which were released within the same handful of years, I can't help but be amused to say that FF8's graphics fared the best of all three, though that's not to say anything about it looking like a work of art. There's just something about that era's graphics that didn't age well. Compare that to the late SNES era graphics (Chrono Trigger, FF5, FF6, to name a few exemplars) which is still pretty much an aesthetic.
Oh yeah, and I really think it was Sega who started the whole company cast of characters fighting each other thing. Like always, it's too bad that they never followed a great idea long enough to be the one to make money from it.
Also Stunt Car Racer hasn't really seen any equivalent since it was released, and I played it a lot across many years. It even had a networked multiplayer mode (we connected by parallel printer cable). Even watching that video clip now gives me a sense of vertigo and thrill.
To get some sense for what it could be in a remake, try playing the video at 2x speed.
Rayman 2: the great escape and Rayman 3: Hoodlum Havoc were my absolute favourite games when I was younger. The original trilogy of Spyro as well, but those have amazingly been remastered a few years ago.
Came here to say this. The entire legacy of Kain / SoulReaver series. I have them on steam, but they are unfortunately very dated. I could see them redone in the same style as god of war to make some company a lot of money.
A friend and I were talking today that we’d spend full price for a Warhammer 40K: Dawn of War Soulstorm remaster/remake. It was a great game that still has a lot of potential both for gamers and for the company developing it. They could even call it something cool like the Imperium Edition or something!
I’ve also always said that they could approach it in a similar way to how Total War: Warhammer develops DLC for their factions. Quick question for WH:40K fans: if they offered a dlc for your specific Space Marine chapter or Ork Warband or DIRTY HERETIC, would you buy it? I know I would buy a Space Wolves chapter DLC that enabled their unique mechanics and units. It’s an untapped goldmine in my opinion and also caters to people who want to play the game with their own army units.
So frustrating how the series went. Dawn of war with all the expansions and factions installed was fantastic. And the dark crusade campaign with the total war style world battle map, perfect!
I really wish they just made an up to date dow1. Maybe don't encourage monetizing individual chapters, I like that you could paint your own. I was happy to pay for a whole new race and a new campaign in a DLC package but paying for cosmetics can fuck off.
Fallout 1, in the style of Wasteland 2 & 3. With the animated talking characters similar to WL3. Include intended content for Fallout that was cut like some of the gangs, and side quests.
Rework certain skills like gambling to make it more integrated into the game; more effective at lower levels and less totally overpowered at high levels.
Revamp companions to make them more controllable. Selectable friendly fire. Ability to make companions wait in locations.
Vagrant Story was ahead of its time and constrained by the PS1 hardware. If Square Enix had held on for a few years and developed it for the PS2 it would have started its own franchise.
I'd love to see a remake/remaster of Spyro: Enter the Dragonfly where they fix the problems people seems to have had with it that I never noticed.
I'd love to have a modern remake/remaster of it playable on my switch, so I could say I have the reignited trilogy and this on it. That or the trilogy on switch and this one on PC. Especially since I used to absolutely love it back in the day.
Not a remake, but there's a sequel on the way... I'm not super hopeful but maybe I'll be surprised? Flashback did get a remaster and release on (at least) Switch, but i found the controls unintuitive and dissatisfying. It was a bummer.
No way, out of all of the lists like this that I see, I rarely expect my fave series to show up.
Which one would you most like to see? I'd love a gritty tragedy like 2, but with all of the poofy anime hair and primary colour outfits. Really contrast the shit out of it :)
I think you are onto something there. There is a ton to unpack in the story of two and could be expanded so well.
I'd like to see the series re done, to be honest. I mean, in just the first release there are four unique planets. Looking later into the series, and it developing multi generational story lines, I feel it would be an amazing ongoing project with massive games already available.
The online Phantasy Star Genesis is pretty good, I'll give it that. But the real want, it's in the 1-4 stories.
Classic RPG adventure with the player controlling both a medieval Laura Croft and her bus sized dragon mount. I spent so many hours getting lost in this awesome world as a boy.
No remasters. Instead build in backwards compatibility so gamers can still play their original games.
I don’t care for remasters, I’d rather play something new. Remakes and remasters are cash grabs in my opinion. Same goes for remakes and reboots in movies too
Some games need huge QoL updates. I'd like to see a balance of backwards compatibility along with the ability to toggle QoL settings. Give the player a choice to play OG or with modern QoL mechanics
You can actually get a lot of old PC games up and running with a touch of work these days. DOSBox can get many old, DOS based games running. And this extends to some of the games which came out during the Win95/Win98 era. There is also PCem which will outright emulate an old PC from the hardware up. Useful for dealing with software which was tied to the CPU clock.
For consoles, there are plenty of emulators out there which will run those older games pretty well. I'll leave it as a exercise to the jolly reader to figure out where/how to do all that. Suffice to say, this usually requires just a bit of work.
All that said, it would be nice to have official versions. I've personally bought my all time favorite series (Quest for Glory) through Steam. All they did was pre-package it with DOSBox; but, it saves me the trouble of digging out my original CDs and configuring DOSBox myself.
Iirc everything's loaded as one map so you don't have long loading times going from lot to lot. So if your sim goes on a date downtown you don't have to then load downtown to continue playing and then reload the sim house when they go home.
The original mercenaries from PS2. If we had a fully destructible environment with today's graphics god it would be glorious. If they could throw some co op in there. Man it would be great.
"Cities VR" comes pretty close and I would highly recommend anyone with a Quest, PCVR2 or Pico to try it (it may also be on Steam)!
Not to be confused with "Little Cities" which is also good but more similar to SimCity 1.
Stunt Island is a plane sim based around the concept of being a stunt pilot in the movie industry. You get specific instructions on how to fly what and where, and you need to pull it off.
My favorite mission was to fly a duck, drop an egg on the police car. Another one was landing a cessna on a street and pulling up to a burger joint.
Or if you didn't feel like completing these contracts, you could just grab whatever you wanted, and explore the island.
I'd love to see PC remakes of Final Fantasy games from the PlayStation era. Fix whatever bugs there were and add an option to toggle traditional graphics to modern AAA title graphics and I'm good.
That would be amazing. Closest I can think of is Road Redemption, which is a re-creation and update of the classic Road Rash, where you are on a motorcycle and fighting other bikers with weapons as you race. But the full Autoduel - and I’m thinking the tabletop version here - would be amazing.
Also these games are just such a great fit for the steam deck. The biggest issue of these games and what prevented a more mainstream success outside of central and eastern Europe imo were their janky controls, due to being PC exclusives with controls basically designed for console controllers.
With the steam deck you get a perfectly mapped Community Layout right out of the box.
Duke Nukem. Hear me out, Duke Nukem Forever was garbage and was the butt of many jokes. It was considered vaporware until it came out and was dated when it did come out. The humor in the 3D version is juvenile and wouldn't translate today. Actually, nevermind. I just liked it and thought it was fun but there's no way it could exist in today's world.
It was amazing to first play with trippy visuals, but playing it decades later, it was fairly disappointing. The sequel, Alice: Madness Returns was a let down to me as well.
Driver san Francisco by ubisoft is the first that comes to my mind. It has an fantastic story and gameplay mechanics. The multiplayer is also fun. Midnight club 3. Just saying we need it.
My answer to this would always have been Metal Gear Solid 3. If Konami mess up the remaster (which I'm just assuming they will), then this will be my answer again.
Resident Evil Outbreak. They've remade so many games and added so much PvP to the series, but Outbreak was an amazing and very fun co-op game that flopped because it used PlayStation 2 internet. I loved the game even offline and think it was way ahead of its time, and a rerelease with today's much more ubiquitous internet capabilities would be a hit, but they're obsessed with PvP game modes that I've seen very few people enjoy and most people hate. It would also give us more Raccoon City to explore, which I felt like they glossed over too much in the RE2 and 3 remakes.
Anachronox. This game has such a unique story and ends on a massive cliffhanger. If it wasn't for the limitations of the engine, they could've done so much better.
Still impressive they built a turn-based RPG with a load of ingame cutscenes on the Quake 2 engine.
Master of Magic. Mid 90s spinoff of civilization, but with high fantasy magic and stuff. The spiritual success I've tried have all been garbage. It would be nice to have one with modern conveniences and modding capability.
Idk about hit, but decent success maybe? Final Fantasy Crystal Chronicles: The Crystal Bearers wouldn't be bad with a re-release that fixes the controls (gameplay is mainly a series of mini-games which the timing is off for making attempting completing them a rage inducing task) and the travel map areas redone to have actual purpose instead of "here's a zany spot with cyclical weather where you can throw stuff around to play with our gravity code". The story was pretty good/interesting imo as a Final Fantasy version of Cowboy Bebop.
The original Tales of Symphonia was a masterpiece, and Dawn of the New World was a disaster. Weirdly, this is a sequel that would be better if it were ported back to the engine of the first game.
I think republic commando just needs a remaster with some texture and model updates along with ADS just for a more modern feel and it's pretty much there... then just give us a sequel!
Sacrifice. Still one of the coolest and most unique games I've ever played, but severely limited by its late 90s tank controls and render distance. It would be amazing remade.
star wars rogue sqaudron and star wars episode 1 racer. played the first rogue squadron and racer on the n64, would love to play those games with better graphics
Most games I can think of wouldn't actually be that great, because their mechanics haven't aged all that well, and they'd need to be remade rather than just remastered.
Case in point: the original Deus Ex, the Thief Games, the original Witcher. All games that were great and even groundbreaking at the time of release, but would need way more than a graphical overhaul to stand up today.
That being said, I will definitely pay for the remaster of 'The Pandora Directive', an absolute classic of the FMV adventure genre. And I'm keeping an eye on the Witcher remake.
There was a game for Amiga and ST called Eco. It was a great concept and a terrible game really, too slow, too random, and eventually too easy when you knew the pattern. But it was a great concept, and something like it but with smaller genetic steps/algorithm generated body forms. Think an entire game based around the creature phase of Spore. Or, spore as it was originally marketed I guess! There's a couple of indies working on similar concepts at the moment, but nothing has quite 'clicked' for me yet.