What's the game you play when nothing else sounds good?
Do you have a game you play over and over, when nothing else fits your mood? That game that is infinitely re-playable, somewhat the same every time and somewhat new and interesting?
For me it's the games in the Orcs Must Die series. But mostly OMD 3. I play the mode called Scramble, where you have to beat 5 rounds of orcs, and they get harder and harder as you progress. There are random things to make it harder (nerfs) and you can choose 1 thing per round to make it easier (buffs). I've probably played that something like 300 times now since I beat the main game + DLCs a long while ago. I go into a special mental state while playing, since I know it all so well, and just zone out for about an hour each time.
Patient gamers, what's your "I will keep playing this game for the rest of my life" fallback?
I was trying Terraria, which has a lot of creativity possibilities. I was trying to earthwork/terraform a small world (i.e. trying to make it level from ocean to ocean), while simultaneously "voidforming" another small world (i.e. digging out every single "removable" block before Hardmode, which obviously excluded Lihzard temple blocks, Dungeon blocks and Crimson/Corruption altars; for lava, I was using the infinite bucket trick to replicate honey in order to consume lava from the Underworld; I don't plan on reaching Hardmode for such world). I was taking blocks from the second world (the world to be voidformed) and "smuggling" them into the first world (the world to be terraformed) in order to compensate for the need for additional blocks (e.g. sand, ice, mud, etc) when biomes were generated below ocean level.
Turns out that I was doing this not exactly for fun and enjoyment, but something to "try to keep myself busy and away from bad thoughts", and that was not really a good goal for myself. By now, it has been weeks since I last played.
Creeper World 4, the daily map usually has a good duration. Takes your thoughts off everything else pretty well, yet is not too demanding.
And you can vary your play style yourself a bit / set your own limitations, depending on how much of a challenge you want right now or how much time you want to spend.
I also like the lack of pressure to finish a round if you have to be drug away by life. I know they'll likely be able to finish without me or someone will pop in after me to help.
Probably Fortnite. It's not just one battle royale game anymore. If I feel like racing, I can play Rocket Racing. If I feel like building, I can play Lego Fortnite. Festival if I want a Guitar Hero experience, Ballistic if I want a Counter-Strike experience, and so on. It's all tied to Epic's servers though, so it's not for life.
this is a smartass answer but if no video game is catching your attention, don't play a video game. do anything else. pick up a new hobby or revisit an old one.
Yup. I like reading and working on coding projects.
That said, sometimes I get a hankering to play a game, but none of the dozens I have installed look interesting, so I'll go play one of my favorites (EU4, C:S, Mount & Blade, etc).
I got a laugh from my Steam recap because I couldn't find anything to play this summer so I got really into ice cream making. Then Satisfactory came out.
The Warhammer tide games, either Vermintide 2 or Darktide. Best melee combat in a video game, relatively short rounds, and super satisfying to just genocide some heretic/xeno hordes for the Emperor/Sigmar.
You just alerted me to the existence of Orcs Must Die 3, and I am going to check it out after absolutely loving the first 2.
Crawl: Stone Soup. Classic rogue like. You can play it in the browser so it's very fast to get going. Minotaur Berserker is a nice semi brainless flow.
Gargoyle Fighter Gang! My first and only escape (3 rune) was a gargoyle fighter dedicated to The Shining One. I relied completely on shield for defense and apparently that was weird as I got a lot of shocked comments on my lack of evade
Rogue-lites are basically made to be infinitely re-playable and if I find one I like then I keep going back to it. Enter the Gungeon is a game I've played for years. Then there was a while this spot was taken by Slay the Spire and Balatro in turn. Now I'm back to Enter the Gungeon.
A warning before you jump in: it's crazy difficult. It took me about 70 hours of gameplay to be able to finish a play through...but after that it became pretty repeatable once I had learnt how to do it. This is pretty standard, but the failed runs are all fun and the gameplay is excellent and hilarious. I can give some generic starter tips if you want, things I wished I knew before having to learn the hard way (equally learning the hard way is the way rogue-lites are intended to work, so up to you).
The enemies are bullets that are holding guns and shooting bullets at you. You can unlock a gun that looks like a bullet, that shoots bullets that look like guns, that shoot their own bullets. Everything in the game is a pun.
Balatro is my current go-to game. Not sure if it is patient gamer material since it came out relatively recently but it is cheap and on all platforms. Poker themed maths game.
Modded Minecraft for sure. But there are a handful of games I keep going back to and common theme for those games that I can listen to a podcast or audiobook while I'm playing them, like Rimworld, No Man's Sky, Stardew Valley, Skyrim.
For me it is loading up Xonotic to strafe jump around and blast bots. The movement in Xonotic is hypnotic, and while I usually play in short bursts I don't think I will ever get bored of returning over and over again to learn the nuances and creative opportunities of combat and movement in Xonotic. All it takes is the first strafe jump to put a stupid smile on my face.
Also I love open world driving games and Motortown is my jam. I do urgent taxi jobs and just let my mind relax as I drive like a complete madman. The tire grip and burnout mechanics along with the vehicle handling in general is the best I have tried in any game.
Really fun roguelike game where you and enemies have to move to the beat of that floor's song. I think part of the reason I still play it a lot is that it's amenable to very short sessions. I've played enough that runs go fast and I either clear or die within 10 minutes.
Over 1200 hours now almost a decade after release, and a huge chunk of that is probably sessions of under 30 mins in length.
For me its titanfall 2. Simply because its quite casual and the rounds don't take too long. Just hop on and if you get absolutely obliderated the next round will be better.
I did that a lot with Subnautica but I think I've worn it out. I would make up challenge runs for myself to spice it up and I've run out of those. It was my "I want to play a video game right now" game. I kinda wish I had fewer objections to Subnautica 2, because there's things I like about that game and things I don't and the don'ts slightly outweigh the things that do.
It's great, go play it, and I suggest going in as blind as you can.
I once saw a playthrough by Let's Play Easy Mode, I don't know how he acquired a copy of the game while knowing as little as he did about it. He correctly guessed there'd be swimming in it and realized about six minutes in that it was a survival game.
I like to give this one hint, which I think is enough guidance to keep you from looking up the wiki and encountering actual spoilers: The answer to "well, now what?" is "go deeper."
I so want to like that game, but that UI is so hard for me to get used to, I never have (after a few tries). Always glad to see it mentioned online though.
I picked up Stranded: Alien Dawn on Humble Bundle a few months back and it scratches the same itch. I know I'm going back to Rimworld soon, but S:AD has prettier graphics and similar gameplay. You can also build multi-story buildings. It's been a good change of pace for me.
StarCraft. The original. My brain and body is hardwired to play that game. "SCV ready" triggers something. I have a fantasy of retiring in an old folks home and me and a few of my fellow geriatrics fire that shit up and play LAN games until the DNR kicks in.
The atmosphere in that game is very unique and extremely well done. No shade to SC2, it just didn't require capture the feel, the music, the dread the way SC1 does
Europa Universalis IV. There are tons of countries to play, lots of variation each time, and so many options for self challenges (e.g. accomplish goal by year).
The only thing that would get me to stop playing is if EUV is good, and then only a few years and DLC in. Even then, I could see myself coming back to it.
Yeah, I was up to 20% or so, and now I'm around 17% since I didn't play much for the last year or two. I think they'll announce a sequel soon, maybe I'll actually make progress.
For years that game was Warframe for me. Just turn of my brain and run missions I know inside and out while watching twitch from the corner of eye on a second monitor. At some point I wanted to have more time to play other games so I stopped and didn't find a new cozy game
Me too. Stopped a couple years ago after I hit 2,000 hours of play time. This year I've played a lot of Helldivers 2 and Monster Hunter, which I have a combined total of nearly 1,800 hours again.
I’ll load up Spider-man a couple times a month just to go on patrol, and stop random crimes.
Been doing this since Spider-man 2 came out on the original Xbox. Glad the new one came out, and I don’t have to chase that kid’s damn balloon anymore.
How does Dear Esther work for you as a go to title? I played it years ago and was under the impression that the game was beaten in a few hours with no replay value whatsoever.
It's just a really relaxing and immersive experience.
I'm not quite sure why, but it feels calming and beautiful just taking my time walking through it time and time again.
Space Engineers. I can just build and build and build, and the community seems to always have a few new interesting mods whenever I'm looking to start a new world.
I am beyond excited! Keen has been tooling up the engine and adding the most popular mods' features, like real water physics, higher max object speed, but most importantly, they're making the grid system unified, so you can build large and small grid size pieces together seamlessly.
I love hunting for achievements and there’s always one unfinished game that’s a fallback to push a bit further in these cases where I stare at my Steam library for five minutes without starting anything, right now it‘s „if in doubt, play Metal Gear Solid V“
Runs 60 FPS all high on the Deck as well, which is crazy to me
These days I mostly just grind the same handful of games. Actually having a hard time pulling myself away long enough to get through the JRPGs on my backlog...
You’re in for a treat! The Legendary edition was a great release, and the perfect excuse for me to replay the whole trilogy a couple years back for like, the fourth time. So good.
I play pinball deluxe on my phone instead, tried to get some simulators running but gave up and this game is good enough. My brother and his friend are super into it, one has two real tables and the other has a fake, full size table with a TV inside that plays emulators. Good stuff.
I've been chipping away at that deep rock galactic reverse bullet hell game for a while now. Don't have the patience to play anything for more than half an hour these days.
Hardspace: Shipbreaker. If I’m wanting to play a game but don’t have anything specific it usually means I just want a mental break from life. Shipbreaker is perfect for that. It’s fun and engaging but you play at your own pace and no one is shooting at you. Plus you’re floating around in space with 6 degrees of movement (not considering 360 degrees of rotation) tearing apart spaceships!
Shmups. Not any one in particular, although ESP Ra.De. or DDP DaiOuJou often tend to be top of my list.
Otherwise, Streets of Rage 2 or TMNT: Turtles in Time.