I've used Office 2003, 2007, 2010 etc. all the way up to 365 not for work purposes, but just happened to have interacted with all of the versions.
I have to say, I seriously don't know what happened, but Office 2003-2007 feels the most stable and least clunky versions of Office (at least Word) in terms of basic word processing.
I learned how to properly edit and format text in Word in university in a way that I could, without fail, reproduce almost any text design you could think of. When I was learning it on Office 2007 I believe, everything was so stable and predictable. Now when somebody asks me to format some text with 365, the styles functionality continually keeps bugging out and doing stupid shit that I basically can't recover from unless I create a blank file.
I’m so tired of neck beards assuming that any spacing in a design is a waste, as if a good design packs every milimeter with stuff. Proper application of negative space is common in art and throughout design.
Almost like Microsoft did a tremendous amount of user research aimed at improving the accessibility of the most commonly used features. I don’t use their products much, but the design has definitely improved over the years and extra padding is a big part of it.
I find it’s weird to see this article, as if they just now discovered the effing ribbon ….
I had given up on more compact UIs and bought bigger screens: I can no longer work without at least 2. However lately I’ve been using a lot of large Excel spreadsheets, and am cursing the ribbon again. I need to use the “filter” control a lot, but it only appears on the “Home” ribbon when the Window is a certain size 😡. I don’t even know where it is the rest of the time, but it seems like whenever I want to filter a lot of data I need to start by adjusting window size until the filter controls appear.
Yay for “usability”, instead of a compact UI where things can be found in predictable menu locations regardless of window size
The usability has been plummetting with every single redesign for quite a while, though.
Used to be everything could be found and done in two or three clicks... now it's five minutes clicking and scrolling through the useless single windowed chaos of the configuration app looking for where the last update randomly moved it to (finding one or two options that are almost what you're looking for, but can't do what used to take just a couple clicks), five minutes looking it up on what's left of the internet while avoiding ads, spam, and hallucinating LLMs, only to find out this setting you and everyone you know had been using almost daily was removed by the last update “to improve usability”, and five minutes writing eldritch incantations into the registry, group policies, or powershell to finally configure the fucking setting...
You are among the first people I've seen online who hasn't circlejerked about literally any level of padding/spacing being too much padding.
People on Reddit/Lemmy always talk about how unusably shit any modern design is, and how UX/UI from 20+ years ago was so much better.
Yet do people use ancient copies of the software that broadly still performs the tasks people need of them? No.
Do they theme their system to look like the oh-so-superior Win98? No.
Don't get me wrong, sometimes I see a design change I dislike. But as a general rule, UI has definitely got better over the years.
And don't get me wrong, part of me feels great nostalgia at seeing old UX's, because it reminds me of the "good old days" when I bought my first computer in 1999. It's fun to Go back and use systems from back then. And at first you think AAAAA this is so cool, I remember all this, this looks neat, but after that nostalgia wears off you think *"thank god modern UIs aren't inconsistent, cramped and cluttered like this"
Yet do they use ancient copies of the software that broadly still performs the tasks people need of them? No.
Yes, actually—I have a VM reserved mostly for 16-bit software.
Do they theme their system to look like the oh-so-superior Win98? No.
Yes, actually—the Windows machine I'm forced to use for work restores as much of that aesthetic as practical, sometimes with the help of third-party software. My main home machine features a Linux DE whose appearance is largely the same as it was circa 2005 and whose development team is dedicated to keeping that look and feel.
Some of us do put our money where our mouths are, although I admit that isn't universal.
It's true that some level of padding is necessary in a UI, but the amount present in contemporary design is way too large for a system using a traditional mouse or laptop touchpad, which are capable of small, precise movements. Touchscreen-friendly design is best saved for touchscreens, but people don't want to do the work involved to create multiple styles of UI for different hardware. I've never encountered anything touted as "one size fits all", whether it be a UI or a piece of clothing, that actually does fit everyone. At best, it's "one size fits most", and I'm usually outside the range of "most" the designers had in mind. At worst, it's "lowest common denominator", and that seems to be the best description for contemporary UI design.
Yet do they use ancient copies of the software that broadly still performs the tasks people need of them? No.
This just means that functionality and interoperability criteria are more important than usability. They are - you can't just exchange docs with a person using a modern office suite, while you are using WordPerfect 8 for Linux.
This is the opposite of confirming your argument about UI\UX, because this means that UI\UX are order of magnitude less important in making the decision.
And it's obvious, I swear, some people haven't been taught that arguments are not intended to support their group or hierarchy, you can't do that with cheating in arguments anyway. They are intended to find out truth, make both participants richer than before.
Do they theme their system to look like the oh-so-superior Win98? No.
That's simply because they "theme their system" to look as they wish and they don't have to stop with Win98 or Win2K.
But in a "one size to fit all" situation those are still obviously superior.
Ergonomics is not a matter of opinions, there's plenty of research since the fscking world war two. Different controls should have different colors, shapes and textures. It's a scientifically proven statement. Proven with human error stats and time to do a task stats.
Padding controls and indicators with space can be a good thing, but no modern designer is doing it right as far as I'm concerned. Because it's not about making panels half the screen, it's about different groups of controls being clearly separated by that space and padded for focus, and space being used proportionally to importance.
They've all heard something of it, but haven't learned the actual thing.
Older UIs were usually (often, but not always) made with respect to ergonomics.
thank god modern UIs aren’t inconsistent, cramped and cluttered like this
Our ideas of all three things seem to be diametrically opposite. For me older UIs seem ordered, compact and correctly accented. In general, it's not always true - say, I like the appearance of old KDE (2-3), but not sure if I'd use it daily, for example (neither I would modern KDE).
These people have no idea what constitutes a good user interface. Just because they’ve taught themselves how to use the one from 1998, does not mean that grandma of 78 would find it as intuitive. Applications like this have to accommodate so many different types of people and somehow the neckbeards seem to forget that. Can’t imagine why.
For some, with only a small screen, wasted space means extra navigation to find hidden commands. A usability fail just so the app looks pretty.
Also a symptom of "one UI fits all" just to save businesses money.
In my experience working with Designers for web and app design, they always had trouble with dynamic stuff at all levels, from program flow and elements which dynamically collapsed or expanded to using animation to illustrate things or call attention to something.
Don't get me wrong, as a programmer I was like a toddler next to them when it came to even just awareness of the concerns related to merelly visual organisation, not counting all sorts of other concerns in a visual design some of which I'm sure I'm even not aware exist. It's just that when it came to dynamic elements their expertise was comparativelly non-existent and they have little or no tendency to use such capabilities, even in things such as apps where they're reasonably easy to do.
There's a point where it's literally TMI and it becomes hard to find what you need unless you spend a lot of time training on it
Pictured: The cockpit of a DC-6, the commercial airliner from the days before jets. "This plane has four engines!" Dramatic camera pan across the miles of instruments
Weirdly as someone who has used both styles heavily, I'd say the ribbon is more practical than the old toolbars. There's more contextual grouping and more functional given the tabs and search, plus the modern flat design is less distracting, which is what I'd want from a productivity application. Also for me two rows of toolbars & a menu is about the same height as the ribbon anyway, and you can collapse the ribbon if you want to use the space
Yeah, does anyone else remember the menu bars that would show up and disappear depending on what you were doing? Those were awful--the ribbon method of context-specific tabs is better (IMO).
I remember people being upset by the ribbon back when office 2007 was released. Their complaints made sense until I sat down and used it. Found it to be a great improvement. I switched my libre office to the ribbon layout as soon as they added it. Because I don't use it often, it's great for finding stuff compared to looking through the menus.
The nice thing about the LO implementation is also that they added a couple of varieties of the design, like the compact one which pushes things closer together so it's not distracting.
It’s like having a robot vacuum. You’ll catch yourself saying “Why is it ALWAYS getting in my way??!” It’s not, it’s just that you only think about where it is when it’s in your way. When it’s not around you, you are thinking about other things.
UI is the same. People complain about any UI they actually stop to notice. If you know the UI well you don’t even really think about it, you just use it. When a UI changes you have to relearn a little bit and this causes people to have to stop and think about the UI.
99.99% of the time people seem to interpret this as “This UI objectively sucks! Any UI I need to think about must be terrible!”
But it’s not that hard to understand that a little relearning will follow change, and that things will have to change over time unless they were perfect forever out of the box, which nothing is.
But no. “The new update is horrible!” Every. Time. It’s so routine to UI designers that they totally ignore this feedback. So people really shouldn’t even bother to post it.
Flat design may be less distracting to you but that also means it's less clear, because there are fewer obvious demarcation.
I despise flat design, it's downright awful design, and done for looks rather than functionality.
Even saying it's "less distractive" supports this.
Microsoft also did this to obfuscate features, which is pretty apparent when you consider new users used to "discover" features via the menu system. I supported Office for MS in the early days, and this was a huge thing at the time. It was discussed heavily when training on new versions.
Flat design may be less distracting to you but that also means it's less clear, because there are fewer obvious demarcation.
I despise flat design, it's downright awful design, and done for looks rather than functionality.
to you
Flat design dominates for a reason—the less visually busy something is, the easier it is for users to wrap their heads around it. This gets proven again and again in user studies, the more busy and dense you make things, the more users miss stuff and get lost.
People's opinions on the ribbon specifically are obviously all subjective, but I would say the less distracting design would be the one done less for looks, rather it's a pretty utilitarian design if you pick it apart. This is an interface for productivity tools, and as such the interface should get out of your way until you need it—the ribbon just does that better IMO.
Microsoft also did this to obfuscate features, which is pretty apparent when you consider new users used to "discover" features via the menu system. I supported Office for MS in the early days, and this was a huge thing at the time. It was discussed heavily when training on new versions.
Why on earth would Microsoft want to obfuscate features? There's no way that motivation would ever make sense.
IIRC one of the main reasons Microsoft introduced the ribbon was that grouping functionality contextually helped users discover features, because people kept requesting features that already existed, but they just couldn't find. I remember there being a blog on the Microsoft developer site about the making of it that went into this.
The cynical but probably truer than we'd like to admit answer is "middle managers who bring nothing to the table but need to 'make big changes' to justify that promotion they've been chasing."
Source: Pretty much all corporations at this point have these people, my sister's ex-husband is one at Google.
Change for the sake of change is so dumb. I'm tired of pointless UI changes every so many years because some middle manager and their designers need to wow some dumb exec to get a promotion and they do so just by rearranging all the existing functionality because the product itself is already a complete solution that doesn't actually need a new version. Sadly, this mentality even creeps into FOSS spaces. Canonical and Ubuntu wanting to reinvent the wheel with Unity, Mir, Snap, etc. GNOME radically changing their UI all the time.
To be fair to the Open Source community, Canonical is a private company, and so it's not really a shocker that they keep promoting bullshit tied to their own ecosystem. Especially with someone like Mark Shuttleworth involved, he was one of the early rich out of touch space tourists, long before Bezos looked like an idiot coming back from space. The profit motive always infects everything it touches.
Complete side note, I saw your pfp and checked your profile to confirm my suspicions. Thank you for your work on OpenRGB! It's been a great tool for managing the LEDs on my computer.
This is so true of so many companies nowadays. The fact of the matter is that the big leaps in profit/efficiency/effectivness have basically all happened in most of these industries and so often people are pressed to make these sweeping changes because there isn't any real way to improve on a system like this.
Reading Ed Zitron's coverage of the Google antitrust cases is pretty eye opening.
Mostly because it says basically what you just said: we've already reached pretty much peak efficiency in these forms, and since they can't bleed out more money via "efficiency" they're now leaning towards "How many customers can I piss off while increasing ad interactions by 1%?" As Zitron points out, they're literally chasing tiny percentage points of growth through "how many people can we piss off and still grow?" instead of offering anything new and useful. It's just "we're entrenched, so why would we try anything risky at all ever?" all the way down.
I prefer the ribbon. It makes everything easier to discover and use.
It's also entirely configurable so i was able to tailor it specifically to my needs, even include button for my macro, logically grouped and not thrown together with no heads or tail in a "macro" submenu.
It also allows widgets with much richer informational content than menus.
The ribbon is also entirely keyboard navigable with visual hints. Which means you can use anything mouse free without having to remember rarely used shortcuts.
And if the ribbon takes too much space, and you can't afford a better screen, you can hide and show it with ctrl-F1 or a click somewhere (probably).
It's actually a much much better UX than menus and submenus and everything hidden and zero adaptability. At least for tools like the office apps with a bazillion functions.
Most copies of the ribbon are utter shit though because the people who copied didn't understand the strength of the office ribbon and only copied the looks superficially.
It's funny to see people still hung up on the ribbon 17 years later.
It's because of people like you that we still use qwerty on row staggered keyboards from the mechanical typewriter era. ;)
Honestly I like ribbons quite a lot as a design framework and hell, even padding can improve the UX, it's just a shame that neither of these elements have been used well in a decade.
Agreed. I'm sure if I was heads down in Excel for years beforehand it would be a significant downgrade, but as a casual user, making better use of some of the more advanced features became so, SO much easier with the Ribbon.
In a world that loves to tout "efficiency" sprawling GUIs and mouse-click-everything has drastically reduced efficiency when a keyboard + shortcuts + macros are far more efficient.
The further we stray from the CLI the further we stray from God. CLI-nliness is next to Godliness.
It's not UI backsliding. It's Microsoft being incompetent. I have no idea how they're still in business, and astounded at their valuation. It seems like everything they manage to push out is just barely functioning
Moving away from Office and Windows and so forth is a nightmare for any larger company. If you use specialized software, it might very well only run on Windows or only have an integration into Office. Even if you could, you then have to retrain staff to use Libre Office, Linux and other alternatives. You also will have problems converting, changing servers and so forth.
So companies just do not switch. That is how Microsoft makes money. They really do not care that much about private users. That is only usefull so people can use their products.
They have to maintain backwards compatibility for 40+ year old applications so that they don't lose big corporate and government customers, but they also have to chase the newest trends in order to keep their shareholders happy. They built their business on selling their software, but most of their competitors are giving functionally-equivalent programs away for free. Their software runs without incident on literally billions of devices for decades, but one or two high-visibility bugs or design missteps and public perception of their brand totally tanks.
And so, their business model sucks. Moving Windows to become a data-harvesting SaaS was a terrible choice, their pivot to AI is going to crash and burn, and rent seeking software subscriptions are a scourge.
But I think they're just too big and too vertically integrated to actually be any better at this point. I just don't think it's possible for their executive team to make good decisions anymore, not because they're dumb, but because the good decisions literally don't exist. It's like a black hole, where the closer you get to the event horizon, the more possible paths point toward the singularity; likewise, the bigger Microsoft gets, the more possible decisions point toward "devastatingly bad." They honestly should have been split up 25 years ago; for the industry's sake and for their own.
I'll just straight up say that the problem is with Microsoft more than anything else. Their UI design is abysmal. Nothing is consistent, nothing is smoothly animated, nothing is easily identifiable by its icon, nothing is glassy and good looking like Win7/macOS. Even in their peak design of Windows 7, they still had those awful legacy UI elements in system settings and the registry settings.
Even with multitouch trackpads being a thing on Windows now, there's STILL not linear trackpad gestures as of 6 months ago when I played with the display units in the store.
I am an IT technician working in Microsoft 365 / Azure, Microsoft makes changes so often that their own documentation hasn't even been updated with the proper new name of the product in the product's own documentation, oh and the name change took place several months if not a year ago.
Well a big problem is when a UI has a small learning curve that then gives a huge benefit in usability, letting the user decide based on their feelings might lead to them having a worse off experience in the end, is that something you'd be open to getting people complaining about not finding their options day and night while they stubbornly avoid the ribbon?
last time i used libre office was probably more than a decade ago and it was atrocious. did they make things better?
because i still don't have ms office and would like to have an alternative to edit documents other than uploading a file to google docs and downloading it back.
Eh, I don't hate the ribbon UI. It certainly looks a lot nicer than the old ones.
I think the biggest crime is that we went towards widescreens and kept all the menus and toolbars along the top.
Another issue is complexity. In a rush to sell yearly updates, more and more features are crammed in. Most of us only use a tiny fraction of them, but there they are on the screen just in case. For everyone.
You're never going to make one UI that makes everyone happy. Most people just learn where the 20 buttons or so that they use are, and blank the rest from their mind. That's the real reason the ribbon UI got hate. Their buttons moved.
What makes it even worse is that screens got wider and shorter, but the new designs use more vertical space than before, leaving even less height to do anything in.
16:9 was pushed on us because it was cheaper to produce on mass for tv and pc. 16:9 was better for movies.
There are some monitors from just before this massive market manipulation and those have 16:10, sometimes with display port before hdmi was even mainstream.
Apple is actually one of the few companies to make the jump from 4:3 to 16:10 avoiding the 16:9 with very few exceptions.
To this day i see people work with old software designed for the area of more vertical screens but doing so on screens designed for movies.
Most people dont even understand what i mean when i explain this. But the good thing is my issue with it was considered a disability so they had to accommodate me with something more sensible.
Sorry long comments but this is a personal vice for me.
I swear I still get letterboxes on a 16:9 television watching at least some movies. And of course I get pillarboxes for days watching "fullscreen" pan & scan DVDs or anything shot for TV before 2010.
16:10 is a pretty good laptop aspect ratio, but on the desktop I don't think I'm giving up my 21:9 monitor. For gaming it's simply majestic and having enough real estate for CAD and a spreadsheet open side by side and actually get stuff done is something I won't give up.
Ha, but the presence of vertical monitors means we can do this , amirite? We’re just better using the screen space people have …. Who have spent hundreds of dollars extra on extra hardware to make this shitty ui usable
My $300 32 inch IPS 16:9 monitor laughs hard at my old $2000 19 inch 4:3 CRT.
If you are on a desktop, it's insane how both cheap and good monitors have become.
Still I absolutely agree, wasting vertical space is more annoying than horizontal.
I assume the extra padding was a function of touch screens becoming more prevalent since trying to hit the 2003 style buttons with a finger was not that easy, although I don't remember offhand when touch first started becoming a thing in Windows so it might have happened the other way around. But either way it's likely still a factor in why the ribbon with its extra padding has stuck around.
Larger screens with higher resolutions, meaning less need for cramped UIs
Larger click targets for trackpad users, as the PC market moved from desktops with relatively precise mouse inputs to small, imprecise trackpads that laptops had
Usability studies showing people generally like padding and spacing in their UX (despite Reddit and Lemmy insisting it's evil and everybody hates it)
That's very funny, of course. But if adaptive design and all that crap are so hot today, could they please limit that to touchscreen-first devices? No sane person would actually write a work document or code on a touchscreen if there's a keyboard.
Tablet and phone touch devices also don’t have keyboard hotkeys like desktops do. In a desktop computer you can afford for the icon bar to be a tiny cramped piece of shit because it’s really more of an early crutch until you learn the hotkeys you need. That mechanic doesn’t exist on a phone or pad. You need the menus and buttons to actually be usable permanently.
Makes me think of people who want to cut down all trees along streets and replace all grass with concrete. So that all would be empty and similar and "in order".
By the way! I can see how this (color blocking) may resonate with one's ADHD and the stereotype that many designers have it.
But if any such a designer is reading this, I want them to understand that using their ... creations with ADHD is harder, not easier, than using normal, traditional UIs.
For the designer this may be a distracting and irritating contrast, because they have no use for information conveyed by it. For the user it's the opposite, they are distracted and irritated because of not being able to quickly find what they need.
It seems easier to find things for users. Probably part of dumbing things down.
My mom went through this last week with Libre Office. She said she couldn’t find anything because the ribbons from Word weren’t there. I found the option and enabled it and she said that was much better.
Whereas, I use Word 365 on a daily basis but I still know where things are from the classic menus.
But users want big pictures and less words, less menus.
So UI designers have done that.
You see that in the change between Windows 7 and Windows 8 in heavy ways. More buttons and less menus.
I fucking hate the dumbing down, especially on servers.
What's dumber about visual grouping instead of menus? Functionality is more grouped and readily visible in a visual menu? Being clear, intuitive, or more readable is not "dumb" lmao. It may require more knowledge to use a textual menu, but that doesn't make it smart-- in fact, it's a pretty dumb design.
I swear some people want computers to be more adversarial and difficult to use because it makes them feel smarter for being a tech enthusiast or something
We can only hope. Unfortunately phones were headed that way too, but we seem to have maxed out how big a phone people are willing to carry. I dread the idea of folding phone screens, because people will use the same excuses to take up more and more space for fancier UIs (and ads), while decreasing usable screen space to push us into folding phones.
I’m sure it’ll be just like the guy above justifying wasteful UI because of “bigger screens”. No, the other way around: bigger screens became necessary because of wasteful UI.
UI designer here - people are simply getting dumber, tech-wise at least.
That being said, there have been a lot of improvements in UI and UX world in the past 20 years the problem is that many users are so technically inept the drag down the entire curve all the way down.
Think I kinda agree with this. Yesteryear’s software took training and experience, and business either hired or trained that experience. Now businesses don’t want to waste time or money on training, so thy hire experience, contract it out, or find some kit that is “easy” with minimal learning curve.
I feel like I belong to one of the last generations that had to figure stuff out on our own when it came to computers back when I was a kid.
I was born in 87, my first computer ran Windows 3.11, I remember installing Windows 95 from floppy disks.
The whole "it just works" part of tech is both fantastic and horrible, fantastic in that it works, horrible in that when it doesn't you get way fewer tools to work with.
The Ribbon is much better, and has been a part of the Office suite for over a decade, easily.
Poor examples aside, designers and engineers are rarely given a seat at the table in big tech companies. Most tech CEO's were either tech managers or sales people at some point, and are so far removed from IC work or valuing specific crafts for their user value that someone on the UX side probably doesn't get a say in how this shit is built.
Some UX designers either work to very specific business constraints, or work on stuff that has zero benefit to the end-user. Some engineers work on stuff that solely provides metrics for shareholders and leadership.
I'm tempted to set up a blog just to post about this subject, because it's everywhere, but big tech is now so top-heavy that for years many huge decisions have been made on a whim by execs. Tech has grown so large and powerful that tech execs (and those clinging to their coat-tails) put themselves outside of the echelons of what an IC can reach, and far above the user. Years of MBA double-speak and worshipping the altar of guys like Gates, Bezos, and Jobs means that it's "good" to be opinionated and ignore fact over your own judgement. This results in senior management deciding "let's put AI here" or "the colour scheme should be mostly white", despite reluctantly paying hundreds of people many thousands of dollars a year to KNOW about this stuff.
That, in essence, is why everything feels shitter nowadays. It's because some fifty-something MBA cunt believes that you need AI, or a good UI needs more buttons - stuff we've known for decades is fucking stupid. That's irrelevant though, because by being "General Manager of UI at MegaCorp" and having an assistant to arrange their Outlook calendar, they know more than you, pleb.
It's crazy how we've gone from a seemingly inescapable monopoly on office software in the 2000s to it being optional. I remember working at a previous job where everyone used Google Sheets by choice and they would raise their eyebrows if you spun up Excel.
View-> Then the little v arrow in the right. Switch to tabs only, the Ribbon UI will now only appear when you click one of the titles like home or View.
Yet the menus had a search option and were fully customizable … and didn’t waste so much screen space.
As a user, I’ve never once thought: “I wish I couldn’t fit so many windows on my screen”, nor “I wish non-working space takes up most of my screen forcing me to buy bigger monitors”
I have all the stuff I use regularly on the first ribbon. I also run excel with the formula bar 3-lines tall. Common keyboard shortcuts were removed so there's very little unused clutter
At work I use a 1920x1200 display and have never once thought "ugh I wish I could see 4 more rows" - but if I did, I'd just collapse the ribbon...
no, I'm willing to die on the hill that the ribbon UI is one of the greatest UIs period - especially how it was done in office 07 and 10. As a computer noob at the time, it was a huge improvement over the previous office 2003 UI.
The icons always gave you a good idea what something was doing, important functions were bigger and when you for example selected a table the table tab was visible and with a different color so you knew that you could do things with that table.
I think however many 3rd party programms did the ribbon UI poorly or had not enough features for it to make sense.
I was a moderator on the Paint.NET forums for a long while in the mid to late 00s. You would be surprised at how many questions we got about when Paint.NET would get "the new ribbon UI!"
I've sort of been forced over to Mac (not that it's a bad thing, just a thing), and Paint.NET is perhaps my biggest loss in that transition. I've loved that program since its early days, and is always one of my first installs on any new Windows installation.
Yeah, I've been trying to make a switch over to Linux for a lot of reasons, but honestly Paint.NET is the one thing that keeps me tethered to Windows that I'm not super grumpy about (Adobe also keeps me tethered to Windows, but that makes me angry every time I think about it).
If *Nix has a decent image editor with layers that isn't super over-engineered like GIMP is, I haven't heard of it yet. Maybe that's all become web-based.
I don't think so. He just said that he had evaluated it and it wasn't a good fit for the application. I remembered it was in our Popular Feature Requests thread, and I looked back and (crazy enough) it's still there.
I would like to see them add something like the VSCode command pallette. That way if I know the name of the tool but can't remember or don't want to go click for it, I just just type the name and fuzzy find it.
I have no problems with it, so I guess I'm some sort of savant? There is such thing as good and bad UI, but I think this is a case of 'what you're used to' causing problems with 'what is.'
I don't want to insult your intelligence, but you may just be tech-savvy, or at the very least, tech-literate. I also don't have a problem with either because I simply follow the UI logic as the average Jane should.
There's been a trend towards simplicity/minimalism in UX for a long time. Sometimes it works really well. Other times it makes it difficult to find things like setting preferences (or they just don't implement them because the assholes think they know better than you).
For me, MS is a mixed bag. Some of the UX changes are good, some of it is horrible.
But I love a well done minimalist UX. Obsidian and Reaper are two examples that come to mind.
Yea, I agree that Office 2003 was the pinnacle of Office UI design. And I'd go so far as to say that about Windows 2000.
Having controls in predictable shapes and locations really contributed to "ease of use". One of my pet peeves is the more recent trend where clickable elements aren't obviously so. Such as a string of text that one has to hover across and see the cursor change shape to know that it's clickable.
As others have said, I think a significant part of why the UIs have changed since then is to accommodate touch screens and "webification".
'Glad to see your posting. I thought I was just being curmudgeonly :)
To me, buttons and icons provide the visual cue that "clicking here does something", without having to mouse over them to discover that they're clickable.
It's the unadorned text strings that aren't as obvious.
Microsoft was pushing all their designs to this new ribbon UI design, across their apps. I dunno why they thought that was a good idea. But I left Windows for years already. LibreOffice is just the old school layout, and if you really really want you could optionally also ribbons in LibreOffice.
I always hated the ribbon context menu system. It ruins the way I learn watch involves where something is just as much as what it's called, kinda like remember where on a physical page something is even if you don't remember the page.
designers are absolutely worth their degrees, the only problem is that they're only really "useful" for the early UI design; they're less important over time