Not for me, I was already on my 5th FF game and well into my 20's when 9 came out and that one is by far my favorite.
It matured the 3Dish visual style to a point it's still perfectly playable today (while 7 just looks awful and klunky now) and I enjoyed the gameplay and story above all others.
Every time I try to play 8, I abandon it after a few hours. The story and characters just don't do it for me at all. And not that they just don't do it for me, most of them annoyed the shit out of me. Only game worse in that regard is X.
It is totally not impossible to find General Caroway under that arch to continue the dialogue to progress the game. I definitely wasn't stuck that way for years!
It really is a core part of the vibes and tone of the series. Even the ones with no story to speak of and/or bad old turn-based gameplay had the good music, design, etc.
All Final Fantasy games have bad writing and cringe inducing dialogues. Which was fine when the games had no voice audio, but I just can’t stand it in the modern FF with voice overs. Square Enix really needs to hire competent writers that aren’t solely influenced by manga.
agreed; this doesn't mean i hate 7 though (it's only of my favourites); i just think the emotional depth and growth of the ff9 cast - both antagonists and protagonists - is that good.
plus freya is probably the best character in ff history
The real combat is handling the hours of screen swirls and camera flying uselessly around the battlefield along the way. Otherwise, it would be a fantastic game.
Final Fantasy 2 (actual 2 not the one with Cecil) is way underrated. Its got a dialogue system like Morrowind, skills that get better as you use them, a fantastic villian, and great story beats. Its also the first game to have Cid. Also also people love FF for the mix of fantasy and tech and 2 is the first game to really embrace that theme. 1 has a one off robot and the airship, but 2 really shows the empire abusing technology to retain power.
SPOILERS SPOILERS [people love 6 because the world gets messed up, but 2 did it first with the empire destroying several cities] END OF SPOILERS
And you have talking beavers and I think thats great.
I enjoyed it more after I played SaGa, felt like an earlier version of that idea, really underrated, the only people that really have genuine hate are probably japanese since it was quite bugged at release, but westerners played the mobile or psp ports of it that are fixed, it's a good game.
I had to scroll a bit but I found a fellow cultured fellow. I have FF2 on multiple platforms and not only do I agree with everything you said, but it makes me very sad that its system never got to be developed further in FF games. I love replaying it because I can focus on different play styles each time. Beyond some moments of grinding (like getting certain spells to drop or leveling select spells) the game/story is short and sweet. Also, one of the things I love so very, very much about FF2 (and 3 for this reason): so many enemies in one battle. I love prioritizing enemies or just AOEing, sometimes unloading just to survive or being very methodical so to conserve spells/MPs (depending on the version). Lastly, I love how good support is: control, buffing, debuffing - it's all solid. If I hated anything, I'd say that some versions has odd status healing/preventing.
Romanticising his pain over losing Amaurot and those he loved. You know, even though he played a part in sacrificing Amaurot and its citizens, and the untold damage he’d done since with his machinations, never mind part played in the Seven and further attempted Calamities/Rejoinings. But yeah, knock-off Captain Ardyn Sparrow is hot.
I have two. First, I'm in the VIII > VII camp. To be fair, I played FF8 before playing FF7 (though I've been playing FF since V), so the downgrade in visuals really hurt. I also don't get what's the deal with the Squall hate. Sure, he's a bit whiney at the beginning, but you can really feel his growth. Same with his relationship with Rinoa (that's her name, right?). I could see those two falling with each other in a more believable way than other jrpg ships.
Second one, V is better than VI. Sure, VI has higher production value, and arguably a better story, but the class system in 5 was top jrpg system in the snes era. I also felt more closely attached to the small cast of V rather than with the gigantic cast of VI (I honestly cried in the aftermath of Galuf vs Exdeath). Again, V was my first FF, so that may be nostalgia talking. Though I recently replayed with a patch that improves the class system, and it was a banger of a game. Plus, Battle on the Big Bridge.
I'll accept ATB as a compromise and an attempt to jazz up a basic turn based system, a product of its time. I think X2 had a fun take on it with attack chains and different abilities having different casting/cool down times to consider. My ideal is deep turn based combat I need to take my time thinking about.
The worst for me are the action games, personally. I play Devil May Cry and like it, but that's not what I want the flagship JRPG series to be. There are lots of places to get great action games, I don't need Final Fantasy to chase trends.
I haven't seen anything done with ATB a simple dynamic turn order wouldn't do better. Not only do I strongly dislike any kind of time pressure, you also get rid of the wait time between turns.
Maybe X2 does something a simple dynamic turn order could not, I honestly don't know. I got the game for free when buying X and only played it for like 10 minutes. After coming out of X thinking it had the best battle system out of any FF yet, I quit X2 after the first battle just for going back to ATB. That being said, I'd rather go back and try X2 again instead of playing XVI. I completely agree on action gameplay in FF being worse.
Nostalgia creates some massive rose-tinted glasses.
I've used to love FFVIII as a teenager and decided to buy it again for the Switch last year, but I legit couldn't progress more than a ten-minute-interval without either cringeing at the characters or being angry about them in some way. Why are they all so edgy? Why are their decisions always so incredibly stupid? I eventually realized that the characters are basically what a 12 year old would consider to be cool adults when in reality they're absolutely immature in every aspect.
I really really tried to complete at least one playthrough again in the hopes that it would eventually get better, but snapped when the oh-so-mighty martial arts character, who had been showing off his melee skills in every effing cutscene, flat-out forgot that he has been fighting literal demons with his bare hands for the entire effing game only to realize AFTER a multiple day long imprisonment that he could just slap the guards around without having to get a weapon first. FFS how do you forget such a thing for longer than a week?!
I guess the same kinda applies to FFVII because everyone I know who had played the game when it initially released still thinks it's THE best FF game to date and they're usually very very vocal about that opinion, and everyone who didn't play it "back in the day" just couldn't understand what was so great about it. I'm in the latter group BTW. I'm all for letting people enjoy what they want and I won't try to ruin anyone's fun with a game they like, but I am convinced that a huge portion of that hype is nothing more than nostalgia.
I feel the same way. Loved it as a teen. Possibly because the characters were just like teenagers.
It's pretty cringe as a 38 year old trying to play through them again. And I definitely am not going to play for the gameplay. Even as a teen, I only played these for the stories because the combat is boring as fuck.
And yet... Nostalgia hits like crazy. And, uh, Chrono Trigger still holds up, unlike most Final Fantasies.
Edit: Final Fantasy 7's remake is still kinda cringe with the dialogue and made for teens, but the gameplay is so different and there is also a cool twist going on with the story that it's actually more fun than the original to me, and I loved it when it was new.
Chrono Trigger is an absolute classic ♥ even today it's still one of my favorite SNES games, along with Secret of Mana, Lufia, Terranigma and A Link to the Past. I still replay some of these every other year.
I guess the same kinda applies to FFVII because everyone I know who had played the game when it initially released still thinks it's THE best FF game to date and they're usually very very vocal about that opinion, and everyone who didn't play it "back in the day" just couldn't understand what was so great about it. I'm in the latter group BTW. I'm all for letting people enjoy what they want and I won't try to ruin anyone's fun with a game they like, but I am convinced that a huge portion of that hype is nothing more than nostalgia.
As someone who was around then, it's hard to explain just how revolutionary the game was at the time to someone who wasn't there to witness it first hand.
Though, FFVII is my favorite of the FFs, so there's that too.
I feel similar about Ocarina of Time. Still one of my favorite Zelda games, and absolutely revolutionary for the time it was published in, but horribly outdated compared to basically everything that exists today. Since almost every 3D game today has stuff like Z-targeting and companion NPCs giving in-game hints and context-sensitive buttons and the like, there is nothing new and baffling about that game to someone who is already used to these gimmicks and concepts being the bare minimum standard.
To be fair Squall was handled badly here, I think legends of localization had a piece about it. Localization wasn't great back then, it was actually even worse, we just didn't have original voiced dialogues to confirm discrepancies.
I haven't played all of them, but I am still obsessed with VIII. I don't think I have played an RPG more than that game. Closest is probably Baldur's Gate 3, but I have a long way to go still. I could never bring myself to play a game more than once, if I finished it at all, and that was the first RPG as a kid, and as an adult, I had the patience to sit and play all the way through and then some.
The first FF was the best game in the series. It was your party from start to finish. You could replay with different class make-ups. They didn't close off parts of the map as you progressed through the story and dump in characters or take them away as events unfolded. And, you could level 4 black belts to 50 and one shot Chaos with crazy 24 hit combos.
I like to refer to it as “the Star Wars one”. I could never keep all the Judges straight, the static in all of the voice actor recordings was horrible, and the main cast felt pointless. They were just an audience to the political intrigue and I couldn’t care less. Legitimately couldn’t tell you what the plot is about. Fran’s buttocks carried me through to finishing it.
FF7 remake’s battle system sucks. Some spells whiff so often they’re basically useless (aero against Eligor anyone?), punisher mode is so much better than operator mode there’s no real point in having the latter except for the fact that punisher’s walk speed is awful, the roll’s terrible range and lack of I-frames make it borderline pointless, items shouldn’t use ATB gauge, and guard break is a stupid mechanic that just stretches out fights while making making them less fun.
When Squaresoft became Square Enix, the company died and took Final Fantasy with it and the first game they launched was a creepy fan service character assassination of a story.
I honestly found it degrading going from vibrant story criticizing religion and tradition to playing harem dress up in skimpy clothes with three teenage girls in a story that honestly feels like it doesn't go anywhere. It's just creepy things happening with weird unlikeable overly sexualized characters and if you complete all the to-do list you get the ending you want in the most contrived way possible.
Oh yeah Yuna gets with Tidus because she asks the fayth. The whole Vegnagun thing and all the half naked people and guys with greasy haircuts and people horny for the main chacters are irrelevant.
Final Fantasy X2 had one of the best battle systems in RPGs. Conversely, its story wasn't great, but I would maintain that most Final Fantasy games have equally terrible writing, just with with more melodrama.
FF fans love the battle system for X-2. My controversial opinion is that it's the worst. I hate navigating the dress sphere grid in battle, it's too fast paced, there's too many enemies that can 1HKO.
I liked the original ending of FF7 a lot more before the lore was expanded by other entries. I thought that in order to save the planet Holy literally killed every human in the world and it was just Red XIII and a bunch of animals running around in the post apocalyptic ruins.
agreed, it was a clever bait-and-switch-with-an-out
"no, remake doesn't stand for REMAKE ... it stands for RE-MAKE the story, completely, like .. history is being REMADE! it's time travel baby!"
they knew what they were doing; literally EVERYONE was expecting a close remake of the original game for modern consoles, instead we got a FINE and VERY COOL SEQUEL, but nothing close to the REMAKE they led people to believe.
Major story changes and can only take place after the original has already happened. It's a retread, but a sequel nonetheless. They explicitly said in interviews and such that it would be a faithful remake (despite additions).
I had a look at the other comments and not seem anyone calling out FF9 specifically, other than to say it was better. I hated it for every second of it I played (well into disc 4).
I hated 8 at first as well but it grew on me and now it's a favourite of mine. 9 just never clicked.
I'd say it was my least favorite rather than the worst, but agreed. For one thing, the ATB is super slow. It also would have been nice to have a little build customization like Materia/GF. It's neat to have set jobs for more character flavor, but maybe a little choice would have been nice. Also the final boss was silly.
FF8 is the best, exploitable stats mechanics were really fun and even realising enemies scale up their stats to match up with your broken build, so all your leveling was working against you. It was refreshing.
While bard is jack of all trades master of none, he’s extremely good at everything and toward the end, if you get all his special gear, his damage is better than most damage dealers - overall. It’s just how his songs work that makes him stupid good. And thinking out your song order is fun too. Just great and no bard will ever FF3 DS bard
Meteion deserves just ss much blame for what happened, if not more, than Hermes. I hate how easily everyone (in the game and in the fandom) just forgave her galaxy/universe scale genocide.
Heavensward is only considered good nowadays because most people only played the story and didn't interact with all the crap you had at endgame back then.
I gave FFXIII some flak back in the day, but I really did like it. Heck, it has one of my favorite casts. I'm a Snow enjoyer. However, it all went to hell when they made two sequels (with very different setting/theme tone) and decided to keep reusing the lore that people complained about in other games.
Also, I salute you for your courage at saying anything remotely negative about VIIR.