I'm tempted to put Eve Online into the "Elf Video Game" category, because the UI could, to quote Yahtzee, "only be more unintuitive if it was at the bottom of a fucking well." It doesn't really meet the other categories there. It kinda hits "Halfling Video Games," with the sheer politics involved in that game.
The Eve Online UI is perfectly intuitive. There is simply no other way of providing the level of information needed in a different format than lots of tables.
Tabaxi video games: Open world survival crafting rpg with a million different game mechanics. Bugs out the ass because the developers kept getting distracted by a piece of string or some other random bullshit. Ends on a cliffhanger because they ran out of time to finish the story. Robust modding community by necessity.
Dragon games are oldschool play-by-mail grand strategy that no one alive has actually claimed to play but the crustiest of oldbeards recall their uncle playing at some point.
Infinite play games that focus on collecting random shit for the highest score without any discernable benefit from doing so 'cept "bigger number heheh..."
Nah, the Orc game would be cozy games because it's about taking a break from the usual fair for your society.
Korog be coming home from a day crushing human skulls to play a game about owning a small farm and suddenly having a box of corgi puppies left on your doorstep to take care of, sold with a weighted blanket to burrito yourself in while playing for the best immersed experience.
Flashpoint is a thing, and orcs are usually regarded as not as technological as other races in fiction so it kinda tracks that they would still be playing flash games
Celestial video games: Beautifully polished, graphically perfect games that define visual benchmarks for years to come. No interesting content under the surface.
Devil video games: Competitive deck builders that are always receiving nerds and buffs that seem to only harm you, where everyone always seems a little better than you.
Demon video games: Horribly un-optimised sandbox creation games that people only use to cause massive destruction.
Fey video games: Absurd dating sims that exclusively feels like the creator simultaneously has never spoken to anyone romantically in their lives and also fucks.
Feels correct to suggest platformers as a human game. Human wowed by jumping between two platforms while the elves are like "you can do that on between trees in real life" dwarves "you ever jumped a fissure?"