What did you expect Ausnon? You literally live on a prison island. Maybe support immigration and get some more people in there so you won't have to depend on other region's servers.
Sorry that you have such an experience; many online games have fairly toxic communities, others do not; and for every game you can find amazing and kind teammates if you look closely!
Honesty, I played WoW back in the day and was in a cool guild so I've had good experiences. I don't have a network of people that I play with already and don't have the time to go out and build one. I don't love being on mic either so I know its a me thing. There are a lot of fun single player games that are really enjoyable.
Well there's Age of Mythology, which had a definitive edition announced a couple of years ago, and which just today they made an announcement of an announcement (don't you love that those seem to be a thing now...) of more information coming up next month.
There's a new Company of Heroes game that came out last year, and a shockingly high-quality open-source RTS called Beyond All Reason, and an RTS-ish Dune game from 2022. None of these really appeal to me though, as I just love the gameplay style of the Age franchise. So I don't really know how strong they're going.
Last year also saw the release of the finished version of the massive Battle for Middle Earth 2 mod Age of the Ring. That's a game that you can't even buy any more, from anywhere, and it still has enough of a community to support that interest. (Admittedly, personally I would include BFME in the "rts games are all dead" category, but perhaps it's just not quite as dead as one would think.)
I know it's a running joke that Australian wildlife is so deadly, but genuinely, in my day-to-day, I almost never think about it.
Except for a couple of months in Spring. When riding my bike becomes a game of Russian roulette with whether or not I'm going to be swooped by magpies.
It's more than a running joke, it's hilarious when the yanks say it. They have shit loads of venomous spiders and snakes, plus fucking wolves, bears, cougars, alligators and crocodiles.
But you can just give em the old 'at least our schools aren't shooting ranges' too.
I have forged a peace deal between me and the magpies that live in my trees a few years, it's a tense relationship, but they don't swoop me and I don't swing a plastic rake at them.
We have Australian magpies here in NZ too, and I was always told to be cautious around them but I've literally never seen them swoop at anyone.
Is there something about the Aussie environment that makes them aggro?
Fun thing about them is there's always two of the bastards. So when my kids and I see one we always make it a game to find the second one. It's often quite a challenge
I played Genshin Impact once when it first came. The routing from Australia to Asia was so bad that it actually routed to the US first, than back to Asia.
I actually got better ping by using a VPN to Japan or Taiwan before connecting to the game server.
Many of them are genuinely highly skilled players.
Apparently that (and genuine cheating) is some part of Asian culture that brings the "I can't enjoy the game unless I excel at it" mentality to a whole new level.
People who havenât lived in China just do not understand their culture at all. Itâs competitive to a degree we do not comprehend. Places in just sought after primary schools can have literally million to one odds. Universities are even more competitive. Ditto for jobs. The entire culture is built around protecting the individual and family at any cost. Students are expected to cheat if they can get away with it. Itâs expected in business too. If you donât cheat, youâre considered a fool who rejected a chance to elevate yourself. Cheating is a normal way of life in China. They donât understand why we donât like it in games.
When I used to play dota it was amazing the difference in difficulty between US west servers and SEA servers. 6k mmr us west was about the same as 4k mmr on SEA. Whenever the international was hosted in Seattle the US West servers would be flooded with Chinese players and I wouldn't even bother playing because just get completely shit on
It looked fine to you, but what was the perspective like on his end? Destiny 2 has a hybrid model where a bunch of stuff is done on the client to make overall experience feel smoother, even when latency is appreciable, but that still by necessity leads to all sorts of weirdness behind the scenes when the clients are catching up with the server and you start having hit registration issues, teleporting enemies and players, even though the client isnât really dropping frames per se.
Most FPS are probably fine nowadays, they've developed a lot of lag and ping compensation strategies. It might be a problem in a high stakes tournament with the best players.
I've been playing online games in Australia since.. I guess the original Xbox. Actually on PC before hand I think? Was the original quake multiplayer? I have strong red faction memories but I'm sure I played a few prior.
Anyway - this was likely true until the last 10 years, 5 if you were regional. It's never been an issue with any big game - Warzone, PUBG etc. Even old battlefields have active AUS servers.
This is all bullshit lol. Wow and FF14 are the biggest MMOs and have oce servers with thousands of players. Dota has oce servers. Every fps game I've played has a ton of oce community servers.
Idk what games this fun-sponge plays but his vibes are lame af. Maybe he's mad cause the 10 players he's referring to don't like him.
Outside of launch periods more niche games like Darktide, Tribes etc are reduced to a small core of regulars at best and are completely dead at worst.
Days after the launch of Dawn of War 3 I couldnât find any OCE players⊠granted it was far more dead on arrival than the majority of games. And yes obligatory DoW3 was trash.
Big games and franchises are fine and I even host several servers with decent sized communities myself, (currently) Palworld, Project Zomboid and Minecraft.
I have an Australian buddy I play FF14 with and he joins me on an NA server in savage mode raiding no problem. His ping does cause a slight delay, but the majority of the time it has virtually no impact on his ability to perform the mechanics and clear the raids.
Even like 10 years ago I would frequently get a steady 30 ping in heaps of different multiplayer games. I don't play as many games these days but I know enough people who play online, even in competitive shooters, who don't have any issues.
Maybe they live in a small town somewhere, because at least in the bigger cities it's not that dire.
They're talking about getting matched to servers overseas. You're definitely not getting 30 ping to Singapore, which in most cases is the best server you'll get if there isn't an Australian one.
Not sure which games they want to play that don't have Aussie servers though. I don't play any shooters.
Even if you're in Australia, servers are on the east coast, so playing from Darwin is hell.
Before I retired in protest, I managed to get to the highest competitive rank in Halo Infinite. Only when I moved to NSW did I realise how crippled I was.
So how else I'm gonna feel good beating those sweats who do nothing but play the game 8 hours a day and still get beat by me who got lots of responsibility.
I also wonder how it goes in southern parts of Africa, for example.
Africa is not really a region full of servers, and routing connections from there to, like, Europe through underwater cables must be a pain like no other.
In case you seriously wonder: the problem is not cables being slow, but rather Australia being super damn far away from the places servers are normally located in, which means that on top of all the delay the equipment brings in, it just takes time to propagate a signal there. It's one of those edge cases when the literal speed of light is not enough, and it's a hard physical limitation.
You can't circumvent it with Starlink, as you still have to move the signal between, in this case, Asia and Australia, plus up and down to the height of Starlink satellites, plus delays of the ground station, at least two satellites (actually more), another ground station, and all the switches and routers on your way there.
The main part of ping is the processing at the hops taking time, not the physical distance (for reference, with full speed of light you could get around the equator in around 150ms). I do recall there at least being a claim that starlink has reasonably good ping, it doesn't seem impossible for it to be better than via fiber, even if shooters are probably still unplayable
Hmm. Wasn't starlink supposed to propagate directly from satellite to satellite around the world? Or is that still not the case? The speed of light is only reached in vacuum (it's slower in fiberglass, like 66%) and afaik one of the selling points was that they could do high-frequency trading faster between the stock exchanges of london and new york. And the reason why they use low earth orbit. So I assumed this should significantly reduce ping.
Sounds like bollocks to me. OP is probably just gaming on some dodgy wifi router they got free from their ISP and installed half an acre away, or they're playing on an xbox, or some other crap thats their fault. Dont blame geography just get good.