Court documents show that not only is Valve a fraction the size [only 336 employees in 2021] of companies like EA or Ubisoft, it's smaller than a lot of triple-A developers
Valve is an online store first and foremost. Apples and oranges. The rest are playing catchup, as they've seen gabe get rich and fat, and they want in on that.
I suspect wolfire is a useful idiot with a larger company funding this lawsuit. Whether or not the antitrust case has legs, this will cost valve money which is a win for whoever they may be.
Just conjectue o course. I know though that if steam were destroyed tomorrow only terrible more expensive garbage would come in its place.
I like Wolfire. Their head (David Rosen) had a really good procedural animation talk at GDC about a decade ago, their games are pretty good, and they started up Humble before it spun off on its own.
Before tarnishing their reputation, I'd suggest reading up on the actual complaints put forth in the lawsuit. I've done so extensively, I think they have very solid grounds to go after Valve (Valve's behaviour is comparable to Amazon's in terms of anticompetitive practices).
Don't need that many employees to run a store, programmers/IT and marketing and you're good to go. Employees wouldn't count contractors either so they probably have a lot more "employees" than that.
Not only that, Valve has done a TON of work to outsource as much of the process of running Steam off to the users and developers. Self-publishing, a minimum of manual moderation, automated greenlight processes, automated ratings, database tags, controller configs...
Their entire business model is to make money with as little effort as possible. I've been saying for ages that people vastly underestimate how ruthlessly profitable their business is. We didn't have the numbers, but we roughly knew this is what was going on.
Gabe owns six yachts, people should always keep that in mind when praising him, he's not the friend of the average Joe, he just realized there's profit to be made by not pissing people off, but he's still making enough profit from us to be a billionaire while the majority of people live paycheck to paycheck.
Could use a few to develop a new linux distribution for entirely new markets and use cases, design and manufacture innovative cutting edge consumer hardware, and count to three.
I heard half life alyx was pretty good. I also heard rumors that they're making a TF2 successor. Also, didn't a new counter-strike just come out?
Still, you have a point. Artifact was a disgusting trend-chasing cashgrab. They still haven't commented on Half life 3, which is despicable behavior imo.
Half life alyx was great, and they are not making a TF2 successor. They are making an overwatch looking game, TF2 will be better still and I will continue to play TF2. (I'm the TF2 fan the comment below said not to let hear you, the only video game I play is TF2)
I'm sure that he can perceive the depth that the shaft of that valve is drilling into his eye socket when you turn it. That should count for something.
You legitimately don't need a lot of employees to make a good product or have a successful company.
I genuinely believe a lot of the bloat in modern companies comes from hiring people just to hire them, not because they add any significant value to either the company or customers.
I want to add to this that valve is also very clearly an anomaly in todays business environment. They are not striving for infinite growth but methodical, strategic steady growth.
That in my mind is how you grow a company, maximising returns for investors is a good idea only for the investors, it deviates the company from the objective which is providing a solution to a problem. It seems to me that Valve despite all the criticism it receives for the high fee on the sales of copies is doing a terrific job on resolving that problem. Also, extending the market to Linux is not a monetary driven decision at all, but it buys back the fidelity of many customers which gain a new feature without any repercussion on stock prices, which are non existent since there aren’t any investors to obey to. The hope is that Gabe will continue on this way and when the problem of passing the baton will present itself, it will be dealt with the future of the company and the industry at large in mind.
I personally think that if valve with their size managed to make a game and maintain their infrastructure for other publishers to use, wtf did the competitor do this whole time?
It's definitely a cultural problem. Companies like EA are completely clueless on the needs or desires of the average gamer. Their idea is to shape those needs and desires how they see fit. It's why they spend so much on advertising and viral marketing rather than making good products.
Well, they don't develop any games. You don't require a lot of people to run a store.
"Their" last game, Counter Strike Global Offensive, is 12 years old, and was developed by a contractor: Hidden Path Entertainment. Ony then Valve took over to maintain it. And anyone familiar with the current situation around the game (CS2) knows how much "development" is going on there.
My bad with HLA. But CS2 is a glorified engine update, and is not even near the features CSGO had. In the current state the game is a mess.
Sure they are working on it. All 3 three developers. Which is exactly my point. It's impossible to compare valve to the other studios, because valve isn't making games anymore. They just happen to own some eternal IPs where the fan base (myself included) eats their shit.