I'm definitely not the target audience of an ad like that, my thought is "life is short, don't waste it in front of a screen" (yes, that's exactly what I'm doing here on lemmy 🫠). I would bet that a life of playing video games will feel like it flew by much more than one out doing stuff in the world, but it probably depends on the games and the outdoor stuff so ymmv
I dont follow speed runners. I know there is a corner hop hack to skip most of the game in Zelda: OoT. Is it common across other speed runs, or is this a reference to that specific bug?
This is very common in speed running for almost any game. Similar exploits are often engine related as well. Once you find an exploit for one source or unreal game, there's a decent chance that other games built on similar versions will share it.
Super Mario 64 has some weird ones like that. I think you slam yourself into a corner walking backwards or something and that gives you super speed to skip through some levels. There is this whole "quantum Mario" stuff in the game.
What you're describing is the Backwards Long Jump. Due to developer oversight, Mario doesn't have a maximum speed going in reverse. Mario can long jump repeatedly in reverse against stairs and similar collision, causing him to build up a ridiculous amount of speed until he's going so fast that he bypasses the wall collision. He's on one side of the wall on one frame, and on the other side by the next. Since the game only checks his collision every 4 frames, he goes right through.
Think of a game you've played recently or enjoyed in the past, and do a YouTube search for "game name GDQ". It's fascinating to see a game you know a bit about be torn apart by glitch hunters and superhuman speedrunners!
In Alien: Isolation, there's a glitch to get through certain locked doors by binding "jump" to the scroll wheel and pushing yourself against it. It lets you phase through.
When he is teleporting through the wall, i can picture the the sound that he makes, and it is the same as super mario 64 backwards stair jump speed glitch. Yahhoo, yahhoo, yayayayayayayayayayayayayayahhoo.
lol ... you die, everything goes black ... you wake again and it's a bunch of kids complaining about the game ... everything goes black ... you start again
There are multiple ways to enjoy things, and just because you're speedrunning a game doesn't mean you've never played it normally.
A lot of the enjoyment of speedrunning comes from finding new and creative ways to get through each section of the game and perfecting your playthrough as much as possible.
Ah, it sounds like you somehow got the perception that speedrunners think that's how the game should be played, or that the existence of speedrunning comes with some kind of expectation that normal players are inferior for not attempting it. I think I've been there, can't remember. I've definitely felt a similar way about challenge runs.
It's just another way to have fun with the game, to keep it interesting after you've beaten all the content and familiarized yourself with the whole game. Sounds like it's not your cup of tea, and there's nothing wrong with that. Keep enjoying games the way you want to, and don't let anyone make you feel less for not speedrunning.
One would argue theyre having more fun than most. They raise a buttload of money for charity all year long, they form communities and some can even earn a living. They get to explore the limits of something, which most take for granted. Its also cool as hell to watch someone with dedication and passion absolutely destroy your favorite 50 hr RPG in 30 minutes.
I would suggest you to look at one of the videos where they explain all the exploits used in a world record speed-run. That really helped me understand what's going on in that world. It involves much more investigation, preparation and physical skill than you may expect.