Patching in new DRM years after launch seems unlikely to impact pirates, but actively harms legitimate users who play on Steam Deck or mod games they paid for.
Not necessarily. All DRM punishes paying customers, but some also punishes pirates. Very few games with Denuvo ever get cracked, instead the publisher removes it after a while because Denuvo charges a license fee as long as its in your game. E.g. the Hatsune Miku game on steam hasn't been cracked in the two years it's been out. So there's an argument for using it, even if it's a flawed one.
But these games already went without DRM for years. They're long since cracked. The only purpose this DRM serves is to make it harder for paying customers to use mods. Not pirates, they can keep using the same mods they've always used. This is literally for the purpose of degrading the experience of paying customers. That's what they mean by "only punishes paying customers".
I was under the impression that all the major Denuvo games got cracked within the year they launched if not the first couple weeks? Maybe there wasn't the right attention for that game?
Do you know of a place that tracks that kinda thing? I'm pretty curious now about the statistics of release to cracked.
It's an long-term decision meant to kill modding. Having to seek a cracked version for modding isn't a problem for some users, but it's an imposing thing for users on average. It makes it less likely that your average user will attempt to engage with mods, which reduces the audience for mods, and that in turn makes mod developers less likely to develop them.
It's about strangling the life out of modding communities slowly.
I don't understand why some publishers of singleplayer focused games are against modding.
I understand that it could impact other players experiences in a multi-player setting. And I support any game developer segregating modded clients from vanilla. What I can't wrap my head around is why some try to ban modding all together. If a player ruins or enhances their experience with mods, it's on them, not the developers.
Lmao, this is months after they released a steam deck focused patch for Monster Hunter World that made it run on the deck, World was suddenly being played by several people again, congrats capcom for the fumble.
Thank you for your patience and for giving us the time to investigate the release of HITMAN GOTY on GOG. As promised, we’re getting back to you with updates.
We're still in dialogue with IO Interactive about this release. Today we have removed HITMAN GOTY from GOG’s catalog – we shouldn’t have released it in its current form, as you’ve pointed out.
We’d like to apologise for the confusion and anger generated by this situation. We’ve let you down and we’d like to thank you for bringing this topic to us – while it was honest to the bone, it shows how passionate you are towards GOG.
We appreciate your feedback and will continue our efforts to improve our communication with you.
All this because Capcom heard that a Street Fighter tournament participant was using a nude mod for Chun-Li. Just blacklist him and move on, let me keep my flashlight lasers on dropped materials in MH:W please.
I imagine it's about prevention rather than discipline in their eyes. I'm not defending the idea (who cares if we see chun li naked? There is much worse on the internet) but I don't think blacklisting the player would assuage their fears of it happening in the future.
While this is awful for a company to do and I'm 100% against drm in games in general I do think the steam deck issue is being overblown. Valve quickly put out a proton update that fixed compatibility on steam deck. The game works fine now.
Only because it's a game big enough for the relevant people to take notice. A smaller game would just stay broken, due to some suit's whims. This practice needs to end.
Maybe people should stop supporting these companies. I know saying it for the 729,631st time won't change anything, but all I'm gonna say is I don't have issues with Capcom, EA, Ubisoft, or a few other studios, because us simply 🌠 dont play their games 🌠
I have issues with Ubisoft even if they make shitty games I don't play. (I've played older titles but have since quit supporting or playing the ones I have), since the company is still preying on whales, children and gamers who are less savvy about dark patterns. Ubisoft also still continues a toxic work environment in which the upper management preys sexually on the clerical staff and then works to bury any scandals and silence the victims. And I'd regard that as offensive and bad for the economy even if it was happening in a fissile fuel rod manufacturing company I never personally engaged with.
Ubisoft, and much of the gaming industry generally is really awful across several compound practices. I mean EA and Gearbox have the same kinds of developer abuse climate and they routinely crunch and do massive layoffs even though both practices make their games measurably worse.
That said, Capcom has been a problem for a long time, and I've ceased getting or playing capcom games over a decade ago. But I hope it tanks and stops taking money from gamers who don't know better.
This is why I only play unlicensed Tengen games on my NES. R.B.I. Baseball, Gauntlet, and Pac-Man are really all I need and I like their cartridge shape better anyway.
Damn. This is why my recent steps in Steam, after seeing a good sale is: does it have Denuvo? Do I need to install a separate launcher? Is the discount worth it?....