Just makes me think of Voidstar Labs. It sounds useless as a gimmick, it involves 3D printing, and it could turn an entire gaming device into wearable tech. Amazing.
I have a Viture One and an Xreal Air 2. They're both solid for gaming as a screen directly attached to your face. Neither do floating or body-anchored screens out of the box. The Xreal can do it with a breakout box, and the new generation of the Xreal that's coming out in March is supposed to do it on its own.
Viture One came with a better carrying case and is easier to hook up in the dark. It's slightly more comfortable to wear, and it has built-in focusing dials. Picture quality is good for gaming and watching videos, but not good enough for extended text reading - books and websites aren't recommended.
The Xreal Air 2 has a much better screen, good enough for reading for an hour or so. The edges get some chromatic aberration, but most of the screen is good. It requires prescription inserts if you need glasses - a mixed blessing since it adds a hidden $80 to the price, but means you can wear them as real glasses. The nose bridge has size options, but none are quite as comfortable as the Viture.
The Xreal uses standard USB-C cables, which is good for compatibility, but bad for attaching in the dark.
As mentioned above, Xreal has a breakout box that gives different options for how the screen is displayed - attached to your head, attached with a delay (better for motion sickness), PiP so you can look at the real world with your media in the corner of your vision, and attached to your body giving the illusion of a TV screen sitting a distance from you.
It depends on what you're looking to do with the screen, but I'd probably wait until the new generation of Xreals.
I've used a Hololens before, and it was pretty cool display-wise, but not even remotely worth the price in practice. What would you recommend to use in conjunction with a Steam Deck dock?
Previously, I'd have recommended Xreal Air but the company is allergic to open-source and doesn't have a great track record of supporting their own software. At the moment, Viture seems a better bet, from those that I'm aware of. For screen replacement, the high pixels-per-degree of birdbath optics, like both use, are extremely advantageous and cause much less eye strain. And that's while being far cheaper than waveguides or pancake optics.
I can't help but figure it'd be cheaper to custom build a device instead of stripping down a Steam Deck. I suppose it was probably gotten used, but still.
Can the Deck even drive VR graphics? It's a powerhouse at it's native 1280x900 resolution but it tends to struggle with the most graphically intensive games, much less VR.
VR has to render the game twice to give you depth perception, which is a big part of the increased resource requirements.
This isn't trying to do that, it's only displaying the game once. The effect of the glasses is supposed to be like having a TV a few feet in front of you.
No, the Steam Link couldn't actually play games natively and could only stream them from another system, this would be able to play independently of another PC but still requires an external screen and controller.