honestly with how bulky and heavy it is it's pushing the limits of portability. gone are the days of pocket transport! or maybe I should just get oversized pockets lol
It is more portable than a ps4/5 as some people will say that.
But steamdeck is right now the most "portable" modern device with the best price / performance value. it cant be carried like a ds in your pocket thats for sure but with a nice package it is pretty good to handle.
If you play emulators you can try Ayn Odin is an android device 200 usd or so and the best APU in it. People tells wonders of them. If you want more portability check Anbernic devices. And even then you can check retro corps and phawnx yt channels they go over almost every device available. Right now we have the best portable variety we ever dream to have.
Now, but when it was released, it sucked. I think it's biggest downfall was they didn't add a UMD drive to it so it wasn't backwards compatible with any of the PSP games. If they kept that, it might have sold well.
I love my PSP. Best console ever. But the vita could do all of it and more.
dual touchscreens
OLED screen
no disk drive
AR camera setup
cell data and fast wifi
It just also was so powerful that game developers didn't want to put the effort in but not powerful enough to straight port games to.
It had solid state storage that was proprietary though that was overpriced and impossible to find.
So no games to support it. No sales to bring down production costs...
It floundered hard. But as my emulator handheld with mods to let it take SD cards it's easier to pull out than almost anything else and a catalog of PlayStation games and more... It was an upgrade just Sony failed it.
How? UMD was shit, vitas display was a huge upgrade. The analogue sticks were better... I gifted my son the Vita last year and it still holds up. Couldn't do that with my PSP cause it's broken.
PSP really was the shit man.
From chains of Olympus to birth by sleep to dungeon siege trone.
Than the vita came and fucked it all up, used it for two games, danganronpa 2 and binding of Isaac.
Nah they fucked it up with the sliding PSP Go. If they continued and improved on the original PSP design, it would most likely be competing with the Switch at the moment.
I think the Vita suffers from a similar problem as the PSP Go which is instead of improving on the PSP, its basically a PSP with features that are practically useless. I said they needed to improve the PSP, not double down on the worst aspects.
Serious question because I never had any handhelds back in that era, but what made the Vita suck? I've heard there's some great games on it despite opinions about the console and it's always been unanimous that the PSP was great, but how did Sony screw it up? Not going out and buying either one right now, but I never really see specific reasons mentioned.
They dropped the UMD drive and replaced it with that gimmicky rear touchpad thing is probably the biggest reason.
They dropped something incredibly functional and would have given the Vita access to the entire library of PSP games at a time when it needed that library the most to compete against the smartphone (Vita was released in 2012)
I think the 3DS/DS were able to remain dominant so long even in the face of strong competition from the rise of the smartphone was because of the deep library of older titles to keep it going forward.
No psp was complete junk. The psp version of games were so bad compared to the original. The disks were expensive, shit selection, one analog stick and a bad one.
You could back a PSP so easily and play so many non PSP games it's crazy. It was by far the best. Except later I think you could do the same thing with the Vita and it was a flat upgrade all around sooooo
Sweet spot for the Nintendo world 100% agreed, but not for portable gaming at large. Nintendo made a lot of concessions on raw power to bring price down
PSP, while more expensive, hit a solid sweet spot between portability and power. It truly felt like you were playing on just a small console rather than a DS which gave the distinct feeling of playing on something "portable"
CFW on the new 3DS XL is perfect for me. I don't need it to fit in a pocket except a jacket pocket, and it has access to all the GB through 3ds games, a surprisingly good battery life, and more importantly, decent quality screens.
I never had a Vita so idk what was wrong with it. I did have two variations of the PSP and the only thing that was bad about it was the available library. There wasn't a lot of really good games for it. The metal gear spinoffs, SOCOM, and Work Time Fun are all I even really remember playing more than just once or twice.
Vita was fine. Sony just didn't support it and stuffed it up with propriety memory cards which caused low sales and a lot of big games for it to be cancelled. It also launched at a time where mobile games were becoming more mainstream and less people wanted dedicated handhelds. Although post-Switch, the handheld market has seen a bit of a boom especially with Steam Deck etc.
PSP had proprietary memory cards too. They were literally just trying to make a PSP2 with the vita.
The memory card issue did suck but as someone who only had a 16GB card it was blown way out of proportion. I never needed to have every game ever installed on my device at once. Would've been nice, but it never got in the way not being able to do so.
Nowadays you can get an SD to Gamecard adapter and with some homebrew installed use that for storage which is pretty cool. You can also replace the 3G card with an adapter too, but less people do that since it requires opening up the vita.
I do love my Switch Lite tho. Never had a single issue with it, while my wife's normal Switch can't keep working joycons to save its life. Vampire Survivors does bog the framerate occasionally though.
Yeah, she's warrantied them two or three times. It was always either drift or the damn things just not working for whatever reason. Eventually she gave up, I couldn't blame her.
I enjoyed my Vita for its portability, and I didn’t even jailbreak it to emulate games. For a long time, any indie dev releasing on PS3 would put their game on Vita as well.