It doesn’t actually need 130gb of updates, that’s the fun part. They probably only made a couple gigabytes of changes at most, just their shitty folder/packing structure requires downloading every single ‘unit’ of the game again because they made minor changes
It is extra work for them so they make more money by not having a team implementing a patching system that can handle distributing only the changes. They just don't care.
Ark is total madness. Every map has a copy of every dinosaur. Not just the dinos for that map, but all dinos in the game. That's because you can transfer dinos, so somebody may transfer a dino to your map from a mao that you don't have the DLC for. And you still need to be able to see and interact with that dino.
Need a fucking server farm to have that one installed because no one on that development team knows what they’re doing. Isn’t there some duplicate remover a fan made that slims it down by a significant margin?
I don't play ark, but if what I read in this thread is to be believed, I'm pretty sure you'd have to repackage the game which is a big copyright nono. Also you would have to redo it with pretty much every content patch. So, probably not.
Uncompressed textures and uncompressed audio for all languages at once (this started with the 8th gen consoles because their shitty CPUs couldn't handle real-time decompression), so a lot of space is being taken up by audio that's never used in languages you don't understand because at some point in the last 20 years the gaming industry forgot how to create checkbox installers.
Titanfall started that, iirc. I wouldn't mind so much if they let you choose which languages you want installing.
At least some of the PS5 hardware is adding compression back again, so of those games are smaller on PS5 than on PS4.
CoD is an unoptimised piece of shit though. Their business model appears to be snuffing out the competition by filling your drive so you can't play anything else. The last Activision game I installed was the Tony Hawk remaster. I have no interest in CoD at all.
I make VRChat avatars and I've looked at the models for COD characters and weapons before.
The sheer amount of material slots on those things is crazy. Like a whole ass material for a tiny texture that's just like, the walkie talkie on a character. It's so unessciary and while excess materials isn't the only reason the game is unoptimized, it's very telling of how much optimizing they actually do (basically none).
btw size of wii u/switch games is pretty impressive.
BOTW is 10-15 gb with all dlcs and updates. (depends on console (wiiu/switch) and exact version)
TOTK is ~18gb and is the largest official Nintendo game
Mario Odyssey is just 5gb
I want you all to realize that elden ring, one of the most detailed, intricate, and eye pleasing games we have, is 60 gb. 60. And on consoles pushes it to 45 gb.
That's more than half the capacity of the base edition of the new consoles.
Microsoft and Sony need to step in and establish a maximum file size for games. There's no excuse for a remake of a hallway shooter from 12 years ago to be that large.
IIRC, part of the problem with some of the other CoD games was using lots of uncompressed audio and textures. It improves performance, but eats stupid amounts of space. Modern console hardware means that there's little reason not to compress stuff now, though. Decompressing audio on the fly has been incredibly easy for a long time, and dedicated hardware on current consoles just to decompress textures means that their impact on performance is also negligible.
Not to mention the fact that even with uncompressed textures, some games (at least on PC, I don't own a console) still run like shit because they have not been optimized properly.
The real conspiracy is that a big game requires you to delete or limit the number of competitors games. Not only is yhere no incentive to be smaller, there is actually a strategic incentive to be bigger.
Been playing CoD since CoD1, and MW2 was the last one I bought. I'm done with the franchise only because of the bullshit they've been pulling on their customers. Was getting constant 3:1 and 4:1 K/D in most matches I played, and I'm done. I wish the publishers pulled their heads out their arses, though I have no faith that they will at this point.
It's an indicator of time spent on the game, and dedication. When I started, like most people I'd be happy to get 1:1, to consistently get 3:1 or 4:1 alongside SBMM gives a good indication to both dedication and time spent on it.
If you want to take it as an expression of ego go ahead, though that clearly was not my intention.
I've been playing CS2 with a few buddies I grew up with. Most of them haven't really been into FPS games much, however for some reason they were willing to give CS2 a shot (which I'm rather happy with).
We're thinking of switching up games around Christmas, as we have a tradition of someone gifting others something we could all play that started a few years ago. In recent times I've been focusing more on gaming to be social, rather than an escape (it took me years to get used to reminding myself to blink, when playing FPS games, and I got that sting when I did blink - I know a lot of gamers know what I'm talking about). Since my departure from sinking so many hours into CoD, I've placed even more focus on just having fun with friends I know and can talk to and my mental health has been better as a result.
The XBox Game Pass (PC) helps a lot. There's a few titles I've gotten into on there since broadening the genres I focus on, most recently Shadow of the Tomb Raider though I also play Forza Horizon 5 (also played through FH:4). 10 years ago I would have never imagined myself to enjoy car games, though it's been great. Oh, I also play Diablo 4 (with the last one I played being Diablo 2 for less than an hour when I was in school), really cool art and the story is dark yet gripping.
Last one I bought was WWII, I was only still buying the ones with the zombie mode in them and for that one the people I played with only played for a bit when I was working. So I played it maybe once.
Would it affect anything if a total size + recent updates' sizes were shown on the store page in bold? Shitty internet is still a thing, and getting a bigger drive isn't as problematic as just not wanting this behemoth to hoard free space you could use elsewhere.
What I love is that this guy argued for a week that he wasn't selling anything. Like your quip personally offended him so badly he lost command of the English language.