I'm the reverse of you actually, as a child it never occurred to me that you could just build the mouse trap without playing the game. So I exclusively played it properly and now I feel a bit stupid.
Yes and yes. I followed the rules as a kid. I played the games with the full rules multiple times even, in defiance of everyone saying that everyone only does so once.
Looking at YouTube playthroughs for nostalgia, it looks like the game rules today have the trap set up to start? When I played, the rules were that you had to build it up slowly over the course of the game, one piece at a time, and only once it was built could it be activated. Yes, I played that way.
This is how we played it: you take out as many organs as you can until you are buzzed and then it's the next player's turn. When you run out of organs, the player with the most wins.
I mean the fun part was just trying to get them out anyway.
We did, for both games, although we didn’t play Operation much. It kind of lost its novelty fast, especially with the buzzer the TV commercials conveniently left out.
We played a lot of Mouse Trap, though. Everyone complaining about the trap not working half the time seems to have missed that that was the point. You might land in the trap zone and have one of your siblings get the chance to trap, but it wasn’t a guarantee that you’d be trapped. If it was going to work every time what was the need to even do all the building? At that point it’s just a game with an instant lose square. If the trap worked or failed you needed to reset it for the next attempt, and as part of that reset you could adjust or fix any parts that had failed. Or maybe try to subtly sabotage it again if you’re worried you might be next…
Everyone who owned Mouse Trap played it properly once, learned that the game itself was fucking lame, and then just proceeded to fuck around with the contraption part.
I've played Operation, but I guess I never played it right because I don't even remember cards being part of it. Or maybe I just played a newer version or something because you removed the parts based on spinning a thing.
Return question: Do you or do you not use the "Free Parking" rule in Monopoly? IE all money paid to the bank goes in the middle of the board or under the Free Parking spot and you can claim it all if you land directly on Free Parking.
We always did free parking, but I pretty much only ever played Monopoly with my best friend who lived around the corner, so if the game took a week, it wasn't a big deal.
It did not help that neither of us were willing to be vicious to the other. It was a very friendly monopoly game with occasional jabs.
IMO, the "free parking rule" is necessary for a healthy game of Monopoly. Otherwise, the game will drag on for hours with players just slowly whittling away at each other's properties until eventually everybody has been completely bled out.
However, that's an intentional part of the game design; the original Monopoly was meant to showcase just how agonizing unchecked capitalistic greed can be, so games that run a long time with Pyrrhic victories are completely intended. But if you've got a life to live, you need to play with a few house rules to speed things along.
Yeah, me and my cousins kept mousetrap working for an entire summer back in the eighties. I liked it a lot, but as others have said, it was beyond janky. It was the idea I liked tbh.
Operation, I had forgotten there were cards at all lol.
The Mousetrap game was janky and barely worked. I don’t know if our Operation board still had cards by the time it got to me. I was the third, so… Mousetrap was new when I was a kid, so that came to me new in the box.
Yeah I had Mousetrap, and as others said it barely worked which sucked a lot of the fun out of it. Also don't remember there being cards in Operation, was it just to determine which body part you're supposed to remove or did they do something else?
Each player gets a hand of “specialist” cards at the start. Each turn a player draws a “doctor” card and attempts to retrieve the part on the card and if they are successful are awarded the money listed on the card. If they aren’t successful the player who has the specialist card gets to attempt it and wins the (larger) sum of money listed on the specialist card. In some versions of the game, there air no “specialist” cards, only “doctor” cards
Maybe they improved quality control at some point (or decreased it before my time, idk), but as I recall, the issues were mostly with some of the later contraptions, like the diving board, the diver going into the tub, and the final cage itself.
Just got my daughter operation for Christmas, played with the cards the very first time out.
So we haven't met, but ive definitely used the cards. Mousetrap I played with a lot, but I think only played by the full rules like maybe 10 times max.
I don't know what back then means. I grew up in the 80s and we just never did either. Mousetrap was awesome because it was this complicated machine, but triggering it was the fun part, so that's all we ever did. And Operation, you just went for the one you thought you could get.
Sadly, I never learned any of those games. I was an only child that had nobody to teach me any of those sort of games as a kid.
I remember my parents bought me Chutes and Ladders when I was 5, apparently nobody realized it's meant as a multiplayer game. Trying to figure it out for myself, I got bored in like 10 minutes.
Monopoly? Go Fish? UNO? Hah, not a chance, nobody bothered to teach me any of those.
Oof, they bought you chutes and ladders (snakes and ladders where I grew up, I guess chutes makes a lot more sense) and never even played it with you..? Damn. I'm sorry
Yeah, that is harsh. My grandmother played that and Candyland with me all the time. And as a parent now, I know what hell that was. Especially the latter.
Oh I loved it, but I don't know anyone who did anything but put it together and trigger it. And they went to the trouble of making a whole game around it that I've never met anyone who has ever played.