After listening to this comment in my earlier post, I finally installed Linux in my new machine. I have almost set up everything for my use case save for support for playing Minecraft.
While many Linux switchers are keen to having maximum support and optimization for games, I don't look forward to the same. I plan to having Minecraft as my one and only game in this machine and want to have as minimal dependencies set up for playing it as possible.
I intend to use the fabric version of MC with mod support on my machine with Iris Xe GPU. I am also comfortable with using a different launcher aside from the default one if it is safe and better to do so.
Could someone give me guidance on how I go around installing Minecraft according to my needs?
You can just download the offical Minecraft launcher for Linux but do yourself a favor and grab Prismlauncher. Even on Windows it's just overall better.
If I recall correctly Linux Mint has flatpak support out of the box so you should be able to download it from the flathub link on the offical Prismlauncher site.
On Ubuntu (gnome) I had problem with prismlauncher and the official flatpak. Atlauncher worked better for me though it has a worse logo and bad ressource pack integration
Huh, I didn't realize it was so commonly liked. We currently use MultiMC, which was the go-to launcher some years ago, but maybe I'll give PrismLauncher a try.
Does it do anything about launching servers? I currently launch Minecraft w/ systemd on boot, and I'm thinking of moving it to my NAS instead of my desktop (that way it's always on), so I'm interested in any way of better managing it since I need to keep the mods consistent between the server and our computers.
PrismLauncher add some more things, such as CurseForge out of the box, it's a fork of MultiMC, so it will do all the things MultiMC can do. If you want to manage your servers easily, you might want to take a look at CraftyController ?
However, I didn't know MultiMC could sync mods between servers and clients? How does this work?
As for ease of mods and other things, Prismlauncher is my go to, though I primarily use it to avoid the endless login requests from MS on the base launcher.
Minecraft launcher (official) - Allows you to play vanilla MC.
Prisim launcher - allows you to download & play mod packs from several sources (newer FTB packs have to be loaded up in the FTB app first before being imported).
FTB app - allows you to play basically any FTB modpack.
The first should show up in the software store and the second two have install instructions on their websites.
I used modrinth launcher since the whole platform is open source afaik. Big fan.
That said, I stopped playing minecraft since microsoft has perverted everything I liked about it to make it a childrens game with microtransactions. They recently announced ramping up the breakneck speed of updates to make it more like a live service game which may devastate the mod community.
I since made a voxelibre server which works surprisingly well. I also maintain a minecraft inspired texture pack since I dislike visual change.
I was going to ask "how does that compare to Minetest?" But after a bit of investigation, apparently it is a renamed Mine Clone 2, which is a game for Minetest.
Yeah, they renamed it a couple months ago. The core team got tired of copying MineCraft 1-to-1, as there's just no creativity involved in that and you're hardly allowed to improve on the original.
Yes. I just researched and found out minecraft uses its own engine based on lwjgl. It’s a little bit like whatsapp and matrix. While whatsapp uses(d?) xmpp, matrix is the protocol, not the client.