Absolutely! The voice acting, humor, and ability to make wildly different choices that have different outcomes make the game extremely replay friendly because you can do completely different things on subsequent play throughs.
That said, it is a turn based game based on the Dungeons and Dragons rules with a lot of environmental effects sprinkled in and a lot of cut scenes so if you don't like those things in your game it might not be fun for you. I recommend watching some game play vids if you don't generally play that kind of game to get an idea of what it plays like, and keep in mind that when you reach whatever scenes/fights you watch they will play out depending on what you choose when you play. You might not even come across whatever you watch unless it is part of the main story line!
It also is a pretty lengthy game which is good because there is so much that can be done, but is also not something you can knock out in 40 hours if you want to finish the game's main story line. Noting that since it matters to some people.
Depends, if you're into dnd then you'll love it. It can be a lot of info since it's based on 5e rules of DND. But even still it's an amazing experience with all the choices you can do in the game, I sank 300 hours into it within the first two months easy and bg3 wasn't on my radar at all until release day. By far the best role playing you can get in a video game (that I've played)
It isn't in the fact that it's not unbelievable. But there's clearly a lot of effort put into the game and it's fun with some enjoyable characters and allows you to be stupid. The Presentation has also made a CRPG that seems to look accessible to a larger fanbase so experiencing this choice is fresh to many people.
If you liked the Divinity Original Sin games, you will probably like BG3. Me, I hated the DOS games because their gameplay and quest design choices didn't make the game fun for me.
I played BG3 up to Act 3, where the bugs and poor quest nesting screwed me out of content. It's one of those games with tons of options in decision-making, but you get quickly railroaded to an ending that you didn't want. Save scumming is basically a requirement to get through the game unless you spoil everything by following walk-throughs.
Ultimately, it's not for me. I enjoyed the dialog and characters, but they couldn't overcome the pure frustration of the game.
They don't outright forbid save scumming, but they were clear to say ahead of release that they made sure the make the game is fun and interesting regardless of passing a skill check or whatnot. As a result, outside of failing a combat encounter and my whole party dying, I didn't save scum, and I didn't need a guide to get through the game. It did force me to get creative with problem solving though, which the game gives you all kinds of great tools to do so.
It is really good, but it's also over hyped. It is exemplary for its genre and for its price-value proposition. It's definitely GOTY, but really that says more about the competition than it does about BG3. It's filled with lots of intricate little details and is clearly a product filled with passion of its creators.
Its let down a bit by the lop-sided focus of development on the early acts, and poor combat design. It's a faithful implementation of D&D 5e and even does a good job of addressing the flaws with the system. But it's still a shallow system that ends up with far less interesting things to engage with than their previous titles in my opinion.
Some of its best content can only be experienced solo, but requires managing the combat of 4 mechanically complex, but tactically shallow units.
If you like RPGs and in particular D&D 5e it'd recommend it. If you're new to the genre or just curious I'd recommend other titles for your first entry.
I haven't seen anyone else put my issues with the game this succinctly. The last time I played I was on normal difficulty, Act 1, and trying to do all the side content I can before heading to the goblin camp. My wife seemed to get stuck at the camp for a long time, so I'd like to try and be prepared. I think I'm somewhere between 16 and 26 hours in. I've played a decent amount of 5e and Pathfinder, but was never one for min-maxing.
In BG3, it feels like it doesn't take a major screw up to fail a combat, maybe two misplays, but it takes forever to find out if those minor mistakes are going to actually result in a full party wipe or not. Feels too easy to fail for how long it takes to fail.
So much comes down to how many attacks each party can hit with in a turn, and it feels like little else matters, which is absurd given how many options you have mechanically at any given moment.
I don't have enough superlatives for it. I'm > 300 hours in between three characters, and I'm still finding new stuff to do. Even at full price, worth every penny. Also an amazing co-op experience - played through the whole campaign with a friend, we both agreed it's probably one of the best games we've ever played, period.
It's also the first game of this genre that I've played, off the back of this I also picked up BG1 & 2, and Neverwinter Nights, which I'm excited to try out to see what I missed out on back in the day.
I'm just about to finish Act 1, amd this type of RPG isn't my usual thing. It is a great game, with far more choices than any action RPG I've played, by far. But it's also absolutely the buggiest game I've ever played, especially on Playstation. Seriously, there's big and small bugs at nearly every turn. It's unbelievable.
You know this isn't comparable to an aRPG I hope. It's more comparable to DnD on a computer, so a cRPG. They really have minimal in common besides leveling up and finding gear, though aRPGs make you grind for gear, a cRPG will let you find it through various means. It's a story game more than killing things game, some of the best outcomes happen when you don't kill. I don't play on PlayStation so can't comment on the bugs but haven't found many in my many hours on PC even through beta.
Getting downvoted for sharing your personal experience. What a classic.
I loved most of the game but I also experienced a TON of bugs. Although for me Act 1 was pretty much fine and the bugs slowly ramped up as I went through the game. I can give some of them a pass for how big the game is, but for others it is baffling they released the game in such a state.
Just look at the dozens of patches that have come out for it. Those wouldn't exist if the game was actually polished before it launched.
There really aren’t many bugs in this game (especially in Act 1). It has LOTS of interacting systems that may have unexpected effects if one is not paying attention to them, possibly?
Yes it's a really enjoyable game with unlimited variation and possibility. It pretty much handles anything you want to do too.... Don't like one of the characters in your last playthrough? Yeet them off a cliff when you meet them on the next playthrough and the game, characters and dialogue all manage to account for it. Insanely well made in that regard alone.