Yep, opened a ticket with Ubisoft and completed the process. Didn't take long. Everyone who has a copy of the crew. Or I guess used to before it got revoked should do it.
Every time this happens I am reminded of old antipiracy arguments. i.e buy dont pirate. Then it was "you dont own it, you license it" and now that license isnt yours either. They can just take it away whenever they want and get your money too. If the tables were turned and you could just take 100% of your money back at any point in the future but still keep a game, theyd lose their shit but its fine as long as it is the gamer that loses.
Wouldn't that require modifying the game in some way to function? At that point, it's already an EULA-violating action which a publisher would normally revoke a license over, anyway. So why not just use pirated/cracked copies if the community's going to go the route of hosting their own network, anyway?
I'm not familiar with The Crew or its community, so I'm just not understanding what practical difference this makes for anybody still trying to play the game at this post-shutdown time.
An analogue would be: petrol stations stop being a thing as the world transitions to electric/hydrogen/whatever cars. You start working on a way to modify your car in some way to account for this - perhaps you plan on making your own biofuel, or manually converting it to a electric/hydrogen/whatever car. The manufacturer of your car hears about this, comes along to your house and repossesses your car and takes it to be crushed, despite it being something you own and that they should have no say in any more.