pretty much the title. i have played most of sierra, lucasarts and telltale catalogues so if you are suggesting one of their games i've probably already played it. it doesn't have to be a copycat, homage or in the same style as these companies' games either, just that it must satisfy the vague definition of being an "adventure game" and have a good story. thanks in advance, can't wait to see your recommendations!
EDIT: thanks for your recommendations i couldn't reply to everyone. i can't to play (most of) them when i got time.
The Longest Journey. It’s my favorite point and click of all time. Epic, beautiful, and fun. A couple of Babel fish-level puzzles, but otherwise a steady and engaging story with a very likable lead. The much-delayed sequel, Dreamfall, tried some things and mostly failed, but was still a pretty interesting story extension. I haven’t played the last episodic entry, Dreamfall chapters, because I’m slowly working my way through the first two again first.
He surely meant "Outer Wilds" based on his description. Fantastic and memorable game that will make you sad reminiscing your playthrough. Go in completely blind
Have you tried the titles from Amanita Design? They've made quite a few old-school point-and-click games, with hand-drawn graphics and cute stories despite the characters never talking.
absolutely i've played a shit ton of their games when i was a kid. i was surprised to see their games are not that famous since where i live most young people have played at least Machinarium.
So, I’m playing adventure games (and similar games that work in the setting) with friends most Fridays. We’ve been doing this for years and have quite the list by now.
I’ll list some favorites of mine from that list. But let me know if you’re also interested in some more niche/janky games (not everything we played was good, some of it was so bad it was already entertaining again, especially when enjoyed in a group).
im ok with niche/janky as long as it doesn't fry my laptop it's fine, so hit me with your best.
heaven's vault was great. i really liked it especially the new game+ and the story. the translation mechanic didn't really impress me but it'll sometimes produce some head scratchers.
the case of golden idol was a brilliant detective game no notes. one mistake i made was disabling automatic highlight of keywords, it doesn't add anything to the puzzles you just spam click until you hit a keyword.
i didn't like chants of sennaar that much. its art is good but it was too easy and it just didn't click with me as much as it should have.
west of loathing is awesome, i've played the original kingdom of loathing and was glad to see it was as much silly and funny as its predecessor. i would also recommend shadows over loathing alongside west of loathing to anyone that hasn't played these games. kingdom of loathing is a really old browser game and is more of a daily type of game so i wouldn't exactly recommend it. all of them are set in the same universe but in different time periods so you don't need to play all of them or play them in order in order to just play one of them.
haven't played the rest so i'll definitely check them out. thanks for the list!
It's not really an adventure in the classical genre definition, but maybe Return of the Obra Dinn is something for you if you like solving puzzles and fancy murder mysteries.
i have played return of the obra dinn. it's one of the greatest puzzle games i've played and i feel like most people that have played it say the same. actually solving all identities is legitimately hard, the story is interesting and the presentation is top notch. not an adventure game as i would define it but i highly recommended playing it to everyone that haven't played it.
played almost all ace attorney games. i got nothing bad against them but honestly the plot is really frustrating i don't know how i played through all of them.
Disco Elysium was an awesome game it is one of my top 10 games for sure. it's funny, emotional, bizarre or thought provoking when it needs to be, delivered in such a style it's hard to match.
haven't heard of Pentiment will definitely check it out.
A crazy and interesting sci-fi game, mixes point-and-click adventure with tower defense action stages. Story is amazing and I absolutely love Vanillaware's 2D art.
unfortunately have access to neither, nor switch emulation capable hardware. im not really a fan of anime artstyles so it doesn't look like much of a loss to me. thanks for your recommendation anyway.
The second one is also a masterpiece! The only FMV game that actually doesn't suck!
And for anyone who wants to play part 3 read the guide to get it to run smoothly on the gog forum. Believe me, you don't want to play it without the guide.
To the Moon has a great story that I still think about to this day. Not much game there, just a few easy puzzles sprinkled in the narrative. But worth it for the story and how it is told.
Free Stars: The Ur-Quan Masters has an excellent story and wordbuilding, and you can talk to all kinds of weird aliens. If you don't like the ship combat, you can set up the game's AI to fight for you.
The Frog Detective series is pleasant, light, and overall delightful. Feels like a slightly more grownup Humongous Games kinda title.
And I do have to check- Did you play the Manhunter games?
They're super overlooked for Sierra titles, (and some lists don't seem to mention them) but they're still authentic old school adventure game.
Super cheezy though.
thanks for your suggestions the frog detective series sounds like the exact kind of game i would like. and as for the manhunter i have to admit i haven't played them. why are they overlooked though? it doesn't seem that different from other games of that time.
I really enjoyed Gemini Rue and Primordia, most of wadjet eye's catalog is pretty high quality.
I also would recommend Lost Horizen, which was very Indiana Jones like, and done quite well. Another game, Heart of China by dynamix is in the same vein.
An interesting older one is Dreamweb, which has great visuals and a kickass soundtrack, but you may need a walkthrough handy since you can pick up almost any object that isn't nailed down, but only a few of them are useful.
Lastly, the old 1997 Bladerunner punches above its weight, with some amazing mechanics that I haven't seen in any other game. NPC's will notice how you treat others, and have the ability to warn other NPC's they interact with, which will influence how they respond to your questions, to the point that they will lie to you. It's also replayable, since the replicants are different characters every playthrough. The main designer did a really fantastic interview about the game on Ars Technica that I'd recommend watching (though it does contain spoilers, so beware).
i've heard about wadjet eye through their blackwell series, but haven't actually played any of their games. all of these sound interesting thank you for youe recommendations.
Another I forgot to mention is Quest for Infamy, which is a fantastic little spiritual successor to Quest for Glory. It has some really witty writing, and was a really fun romp.
Couldn't make it more than a couple hours in this game. Everything was just so "generic open world Ubisoft game" and I found the dialog to be obnoxious.
Rain World. Fits the vague definition with some survival elements. But it is heavy on story, atmospheric story-telling, and heavily influenced by Hinduism.
tried playing it with my friend but our networks were so bad we gave up and i never tried out the game again. from the 5 minute i played it didn't look like it has much of a story but maybe it's time for me to actually play it.
Yeah it doesnt spoon feed you the story. You have to discover the characters and they each share a bit of lore with you. Most of these come from lore pearls or having enough karma to see the Echos and talk to them. I don't want to spoil it for you though. As part of the game is peeling off your animal struggles to see what is actually around you.
It's a big stretch on the definition, but try the Hitman Trilogy. There are tons and tons of solutions to achieve the kills without trying for tricksy, difficult stealth challenges - just by recalling a bunch of hints you've seen/heard by wandering around the region, and combining them in fun ways.
Basically, if you see that the target is inside a complex guarded by two armed men, you shouldn't be trying to flick a coin to see if you can turn a guard just long enough to use your garrot on one, and hide him around a corner, all in 10 seconds. You SHOULD, instead, look for options like:
Find a pizza delivery guy, get him alone, knock him out, take his uniform and pizza, and greet the guards so they let you in
Set off an alarm in a nearby room that causes a guard to go shut it off
Call the target on the phone and tell him you want to meet about his secrets. Then, he leaves the complex himself with one bodyguard to your proposed meeting spot "right underneath the suspended ornamental anchor".
What's often misleading about the games is they orient themselves around all this equipment you can bring in, but the best way to explore a lot of levels is with no equipment at all (sometimes not even a pistol). Granted, the game changes in speedruns and other challenges, but it DOES feel like playing a Monkey Island game at times.
Oh! Can’t believe I forgot, but you should also play Under a Killing Moon, and then when you’re done and completely in love with it, move on to The Pandora Directive, Tex Murphy: Overseer, and Tesla Effect. They’re a series of hilarious retro-sci-fi gumshoe detective comedy puzzle adventures. It’s like Maltese Falcon, Blade Runner, the X-Files, and Young Frankenstein got put in a blender. They’re amazing.
Have you tried Resonance? It's a mystery adventure game set in modern times where you play as four different characters whose stories interconnect. It's been a while since I played it (a decade or so?) but I remember that it had an interesting game mechanic that let you use memories like items in various interactions, as well as a number of puzzles that I rather liked the design of.
I personally enjoy Brok the Investigator, if you don't mind beat-em-up mixed in with your story. Has multiple endings, every single area has 3 hidden collectables that act as hints in case you get stuck, and is available on console (ps4/5, xbox one and series s/x, switch) if you don't feel like playing on PC.
You play the first chapter as a detective alligator (Brok) who has a new case to solve. Starting chapter 2, you gain access to switch between him and his cat son (Graff). Depending on your actions, you get the different endings. To make things easier on getting different endings, you can load yourself in at specific chapters, too.
i've played stray and i quite enjoyed it as well although i really wouldn't call it an adventure game. it has some of the elements of an adventure game but it just doesn't feel like one to me. thanks for your recommendation anyway.