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  • Day 116 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

    Today i played some more Uncharted, though, i really didn't get far (today was a busy day for me and i was exhausted)

    I took a landscape shot of the monastery in this chapter. Looking at it from this angle i feel like you can really see how it's a video game level. All the parts fit together in a way that is perfectly crafted to be climbable and cater to Uncharted's whole "cover fire" game play, while still offering some level of immersion. It's something i love about video games. Some of them do an amazing job of hiding their video game "elements" while still utilizing it to their fullest.

    I attempted the Ghost in the cemetery achievement again a few times. My current route has me following the ledge face, climbing the broken arch to stay hidden, and then dropping down to the other cliff face. Then a enemy will walk past to check out the ledge and I'll stay hidden. once he turns around I'll sneak behind him. That's where i currently get stuck, because I'm not sure how to sneak past all the enemies watching the gate (The location i need to open to get the achievement) without getting killed or my NPC companion stealth killing them. As much as I'd like to do this in crushing difficulty, i think I'll just have to save it for later and come back and do it on easy because it is brutal.

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  • Monthly Subscription costs are no longer affordable

    When I was a kid in high school, the economy wasn't nearly as bad as it is right now. People are very very concerned right now with having enough money to pay their bills, housing has skyrocketed, cost of living dramatically up, salaries stagnating..... Almost every single friend I have, I asked them why they no longer play World of Warcraft or similar games and the answer was the same. "I cannot justify paying a subscription monthly, I have way too many subscriptions right now like Netflix Hulu HBO max some that I'm even canceling". This was pretty much the same exact response I heard from most of my friend community on discord. It seems that people find it a horrible value to buy a game and play it when it requires repeated purchases, but you also have to pay to subscribe to the game as well. That amount of money really, honestly adds up to a lot....

    Simple example: playing Elder scrolls online and World of Warcraft for 2 years

    World of Warcraft:

    $15/month x 24 months = $360

    $50 expansion every 2 years = $50

    Total WoW cost: $410

    Elder Scrolls Online:

    $15/month x 24 months = $360

    $90 expansion per year x 2 years = $180

    Total ESO cost: $540

    Combined total for both games over 2 years:

    $410 + $540 = $950

    Investing this money: Simple example

    Please note: This is just a rough estimate, it's figuratively impossible to realistically estimate an exact 100% accurate figure of an investment, I went for a worst-case scenario based on some of my past earnings in Fidelity. These are almost exactly what I earned over a 2 year period saving from WoW and ESO, with some small margin of error.

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    Investment Breakdown:

    • Initial Investment: $0
    • Monthly Contribution: $39.58 (950 ÷ 24 months)
    • Annual Interest Rate: 8.5% (compounded monthly)
    • Investment Period: 2 years (24 months)

    Results:

    • Total Amount Contributed: $950.00
    • Total Accrued Interest: $89.76
    • Total After 2 Years: $1,039.76

    After 10 years, here's how the money would grow:

    • Initial Amount: $1,039.76
    • Total Interest Earned: $1,352.31
    • Final Amount: $2,392.07

    So your initial game subscription savings of $950 that grew to $1,039.76 after 2 years would more than double over the next 10 years, growing to $2,392.07 just from compound interest alone.

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    So in short, you are actually spending a huge sum of money on these games, about $950 a year at least by this very very rough estimate, and if you simply invested this money, you could see huge, monstrous returns on this money that could change your damn life. It's for that reason that I cannot justify playing these games anymore. That's just a subscription cost!! So astronomically high it's unbelievable to me.

    TLDR:

    • Economic struggles make gaming subscriptions harder to justify.

    • Rising living costs and stagnant wages have led people to cancel non-essential subscriptions.

    • Many friends quit games like World of Warcraft and Elder Scrolls Online due to high subscription costs.

    • Example costs over two years: -- WoW: $410 -- ESO: $540 -- Total: $950

    • Investing this amount with $200 monthly contributions at 8.5% interest could grow to $1,039.76 in two years. Overall, game subscription fees seem less worthwhile given the potential for financial growth.

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  • STALKER 2 to launch on November 20th.

    www.pcgamesn.com Stalker 2 goes gold after 14 years of turmoil with no more delays for the FPS sequel

    One of the toughest development cycles is coming to an end with the announcement that Stalker 2 has gone gold and will be launching soon.

    Stalker 2 goes gold after 14 years of turmoil with no more delays for the FPS sequel
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  • kotaku.com Guy Who Taunted Nintendo About Streaming Pirated Switch Games Before Release Now Faces $7.5 Million Lawsuit

    He streamed Mario & Luigi: Brothership and other games using emulators ahead of release

    Guy Who Taunted Nintendo About Streaming Pirated Switch Games Before Release Now Faces $7.5 Million Lawsuit
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  • mobilesyrup.com Death Stranding is now available on Xbox

    The hit game from Kojima Studios is now on basically every gaming platform since the company now owns the rights to the Death Stranding franchise.

    Death Stranding is now available on Xbox
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  • Random Screenshots of my Games #48 - Death From Above

    Note: I set this game to display in 4K resolution, but it enabled a resolution scale and wouldn't scale larger than 1080p for some reason. After I beat the game, I realized I was in borderless windowed mode. Changing it to fullscreen granted the full 4K resolution. So these screenshots are all going to be 1080p instead of my usual 4K.

    Death From Above takes place in the Ukrainian town of Nenatsk during the ongoing Russo-Ukrainian War. You play a Ukrainian drone operator who is captured by invading Russian forces. But you're freed by a little old lady whom the Russians took for granted.

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    You grab a drone and a bunch of grenades and set out to clear the region from Russian invaders.

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    You can customize your drone and its pilot. As per usual, I switched to a female drone pilot. I also chose a camo pattern for my drone with Ukrainian colors and a Ukrainian flag trail behind it. Not very good camouflage in real life, but colorful and fun for a game!

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    You set out to restore communications with your military unit. There's an antenna nearby, guarded by several Russian military members, so you move to engage them. You can switch between your pilot and your drone, and for the most part, you only fight with your drone. Your pilot can't pick up a weapon and engage the enemy, so you want to keep them tucked away somewhere safe. Your drone has some seriously good range on it though (and unlimited battery life), so raise it high enough in the sky so as not to be seen by enemy forces and go scope out the target area ahead.

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    You can also turn on thermal imaging to make people and vehicles show up easier. Good for finding those stubborn forces hiding in the woods.

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    An interesting detail is that every time you kill a Russian combatant, their body immediately sprouts sunflowers. The sunflower is Ukraine's national flower, and if you haven't heard the story, there was a Ukrainian woman recorded on video who approached an occupying Russian military member and offered sunflower seeds to put in his pockets, so his dead body would blossom sunflowers. (Source)

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    Once you restore communications, you receive a message from Special Forces HQ, asking you to clear out Russian forces in the nearby village. From this point, you'll receive messages from HQ after each mission, directing you toward your next mission.

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    Also, you'll see a wanted poster of Putin on the wall in this room. Make sure you improve the poster for a huge score bonus. There are several of these posters to be found around the map. Don't forget to deface all of them!

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    To take out enemy forces, you switch your drone to a bomb view, giving you a target reticle directly below your drone. In this mode, you can drop your grenades on enemies.

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    Also, you can ask troops to surrender using the drone.

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    I've only had one guy surrender to me so far, but I got blown away by a tank before I could accept his surrender. The tanks just sat there idly, unmoving. I didn't realize they were armed and ready to target my pilot as soon as she wandered close. Oops.

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    The Russian troops were looting washing machines from homes, but after you clear out the enemies, you can pick up the washing machines with your drone and drop them onto designated pallets for homeowners to reclaim when they move back in. It doesn't matter which pallets in an area you drop them on; they get beamed up into the sky every time you drop one off, as well as giving you a score bonus.

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    Once you take over a Russian command post, you'll find the FPV drone. It acts like a guided missile; when you launch it, it shoots rapidly in the direction you're facing and blows up whatever target it hits.

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    You have some control over its direction, but it needs space to make big turns and it has a very short battery life that will drain in seconds, so make sure you're prepared when you launch it toward a target.

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    I should mention that you have unlimited ammunition in this game. Despite blowing up the FPV drone on each use, it will respawn in your inventory after a few seconds. Also, your regular drone can only hold 6 grenades at a time, but every time you fly it close to your pilot, it automatically refills all your grenades. So go nuts and take down as many enemies as you can from a safe vantage point!

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    By the way, the soundtrack for this game is awesome! Starring all Ukrainian bands. You can download it on Steam. The title song, also called "Death From Above," was made and performed by the band Antytila. They have three versions of the song: an English version, Ukrainian version, and a 21-minute instrumental version. I've been playing this song on repeat for months now; it's my favorite on the soundtrack!

    There's also the band Surface Tension, who released their single "Завтра (Tomorrow)," both the original song and an instrumental version.

    The band Odarka Zyrko released their single "за тобою (Behind You)," also the original version and an instrumental version.

    Finally, there's GO_A with their single "Kalyna," which is the Ukrainian name for the guelder rose. It's a prominent symbol in Ukrainian culture, showing up in a lot of their media. This is probably my second most favorite song on the soundtrack.

    You can hear "Death From Above" playing on radios scattered all throughout the game. But in the first village you come across, if you follow the sound of music, you'll find the actual band jamming in a house! Sadly, you can only watch from a single window. I had to take 2 screenshots to get all the band members in there.

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    This game actually benefits Ukrainian forces in their ongoing war. The publisher, Lesser Evil, claims that 30% of their proceeds are donated to two organizations helping the Ukraine war effort: "Come Back Alive" and "Army of Drones." Once they've earned back their production costs, they'll change their donation amount to 70%, using the remaining 30% to continue improving this game.

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    So if you want to show support for Ukraine (while also experiencing what it's like to operate a combat drone in occupied territory), I highly recommend playing this game. It's only $10 on Steam, or $16.46 for the supporter's edition, which includes this rockin' soundtrack and more skins for your pilot and drone.

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    If I had anything to complain about, it's that the controls currently can't be changed. I'm used to using Shift and Ctrl to go up and down in helicopters in other games, but you use E and Q to fly your drone up and down in this game. It took me a while to adapt to their controls, and I kept getting them confused and dipping into enemies instead of flying away. Developers, please let us change the controls!

    Also, the game is relatively short. The whole game takes place on a single large map, but you are directed toward missions in specific regions of the map. There are 8 missions in total (plus a secret warship mission!). If you rushed through it, you could probably beat the whole game in an hour or less. But you earn points toward your total score for every little thing you accomplish in game - every enemy you kill, every vehicle you destroy, every flag you raise or propaganda site you discover. Heck, every washing machine you return gives you a boost to your score. So if you were to run around doing everything you possibly can... well, it took me about 4 hours to complete, and I know I missed a bunch of stuff.

    Your total score gives you a global ranking, which you can see on the main menu. I started last night at #5,549 (I had previously played the first mission then quit), and by the time I beat the game, I was #194 globally.

    So long story short, this was an extremely fun game with an amazing soundtrack, if not a bit short on gameplay and clunky controls. I hope they continue to improve on it and make it much more enjoyable. Lesser Evil, on their Steam page, claims, "We are uncompromisingly anti-authoritarian, anti-prejudice, and pro-democracy. We publish video games with clear political or social intent and messaging. We publish games that take a stand." So even though it's a short game, it's meant to deliver a message against fascism. And I think it did a pretty good job in getting that point across in the span of its gameplay. Slava Ukraini!

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  • www.theverge.com Here are the patents Nintendo and The Pokémon Company are suing Palworld over

    Nintendo alleges Pocketpair infringed on three of its patents.

    Here are the patents Nintendo and The Pokémon Company are suing Palworld over
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  • Mars Attracts (in development), a theme park management game set on Mars (with humans as attractions), releases a video with a high level overview of their approach to in-game AI development

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  • Day 115 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

    Today's game is Uncharted 4: A Thief's End. I continued my crushing playthrough today. I feel like it suddenly ramped up in difficulty. I ended up stopping while trying to get the Ghost in the Cemetery achievement, which is sneaking through an entire section without being seen or killing. I've come to the conclusion that Sam (The player characters companion for this chapter) sucks, because every single run i've done he's gotten me caught or killed someone by sneak attacking them.

    This screenshot was taken in the tombs of a section in Scotland. I really liked the lighting and fog of this scene, and the whole catacombs section is really pretty. It reminds me of The Last Crusade in it's catacombs.

    The whole section is gorgeous too though, i'm hoping to nab a screenshot of the Highlands tomorrow to share with everyone because i think they're pretty. The team did a really good job of making the whole game look amazing.

    Here's a bonus screenshot i took of the section right after, this one was a close contender for it because i thought it was gorgeous too, but the fog in the one i picked got to me first:

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  • PlayStation Uses Safety Concerns To Defend Steam PSN Account Requirements

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  • Life Is Strange: Double Exposure's Cat DLC Is, In Fact, The Worst

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  • Games to play with my late 40s brothers?

    Hi

    Sorry if this isn't the right place to post this. Basically I'm looking for recommendations for a game I can play against my 2 brothers. We live in different cities and hardly get to see each other but are we all into games.

    We are all in our late 40s and haven't gamed against each other since way back when I had a few networked PCs in a squat where we played unreal tournament. I am well out of the gaming loop, i just finished bioshock a couple of months back, now I'm playing doom & death loop. I'm crap at both!

    We were thinking we'd like to play a shooter just against each other, kinda like unreal tournament, or something we can do cooperatively. We are definitely not ready to go up against the kids online. Maybe doesn't have to be a shooter if it's fun to play together. Most of us have kids and none of us has loads of screen time.

    One brother is on an Xbox One is on a PC One is on a steam deck with WiFi hotspot.

    I'm grateful for any suggestions

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  • www.gamingonlinux.com AYANEO 3 now officially announced with AMD Ryzen AI 9 HX 370 and HDR OLED

    The AYANEO 3 has now had more of a proper announcement with more details and a clear picture of what it actually looks like.

    AYANEO 3 now officially announced with AMD Ryzen AI 9 HX 370 and HDR OLED
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  • Pocketpair Confirms Which Patents Nintendo And The Pokemon Company Are Suing It Over

    > Pocketpair goes on to say that Palworld has been claimed to infringe on three patents held by Nintendo and The Pokemon Company and that part of the damage is required as compensation.

    > The first patent is one that most had guessed to be part of the case, as 7545191 refers to the process of capturing and befriending Pokemon, which Palworld apes with its Pal Spheres. The other two patents that are included in the lawsuit, 7493117 and 7528390 haven't been found and detailed just yet, but they're likely also mechanics in Pokemon games that are replicated in Palworld.

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  • Steamworks Development :: New: Steam APIs For Switching Game Versions & Beta Branches

    steamcommunity.com Steam :: Steamworks Development :: New: Steam APIs For Switching Game Versions & Beta Branches

    Making it easier to manage game updates, and move audience in or out of beta branches

    Steam :: Steamworks Development :: New: Steam APIs For Switching Game Versions & Beta Branches

    I hope more developers allow themselves to indulge in this feature. There are all sorts of use cases where the customer might want to play on an old version of the game. For instance, there have been some controversial patches lately to several Arc System Works fighting games, and players would very much love the ability to stay on the old version. I doubt it'll happen though, since the devs have an incentive to want as many players as possible to be on the new version.

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  • Random Screenshots of my Games #47 - Cult of the Lamb

    Cult of the Lamb is a cute game about building, maintaining, and running a cult in order to overthrow the four Bishops controlling the Old Faith. But is there such a thing as a good cult...?

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    You play as The Lamb, about to be put to death by the four Bishops. They've eliminated all of your kind to prevent a prophecy of "The One Who Waits" returning. With your sacrifice, the prophecy will be impossible to fulfill.

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    As soon as the blade lands, you wake up in a strange land, in front of The One Who Waits. He's imprisoned by four chains. He says that the Bishops, in trying to keep you from him, ended up sending you directly to him. He claims that he will grant you life again if you would start a cult in his name. Your choice is either "yes" or "absolutely." No middle ground option, I see.

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    He gives you his Red Crown, which revives you and grants you the power to command the loyalty of your followers and strike fear into the hearts of your enemies. You awaken at the sacrificial grounds, renewed with life, and fight your way out, taking out some of the Bishop's cultists along the way.

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    On your way out, you run into Ratau, a former vessel of The One Who Waits. He was instructed to help you with starting your cult. He will pop in and give you advice and guidance from time to time.

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    He also instructs you to save a poor soul about to be sacrificed. The grateful sacrifice will be your very first convert.

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    From here, you learn how to build your own cult grounds. It takes some work! You can't just leave your cult members to their own devices; you need to check in on them, provide food and shelter, task them with jobs, and overall just ensure they're happy and loyal so they continue to praise and worship you.

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    The more loyalty they have, the more power you build and the larger you can build your cult. Placing a shrine in the middle of your cult grounds will give your followers a place to pray and grant devotion, a sort of currency that you can use to upgrade various aspects of your cult.

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    You will also need to build a temple in order to give sermons, enriching your followers and also collecting more devotion from them.

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    Cultists can be tasked with collecting resources, which are needed to build up your cult grounds. But you also need money and more followers, both of which can be obtained by fighting your way through the lands of the Old Faith.

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    You ultimately need to end the lives of the four Bishops in order to release your imprisoned leader, so working your way through each of their lands is your overall goal. But it takes time to build up a cult and gain power, so you will slowly work your way up to each Bishop. As you gain more followers, each of the four lands will open up so you can travel through them for resources, money, followers, and power.

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    Good luck in building a faithful following! And remember:

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  • arstechnica.com Sega is delisting 60 classic games from Steam, so now’s the time to grab them

    A bunch of classic Sega titles will leave Steam, PlayStation, Xbox, and Switch in early December, but not if you already own them.

    Sega is delisting 60 classic games from Steam, so now’s the time to grab them
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  • Skill Up - Austin Can Finally Recommend: Wayfinder (1.0 Review)

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  • Day 114 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

    Tonight was Zomboid night. We inducted a Friend into our Zomboid Group, and have a possible 4th on the way. We started a new world with the group, and decided to take on the prison for fun (something none of us have ever done, at least on the preset difficulty). Me and my Friend who played Cable decided to make a new character and save Jerry and Cable for when it's just the two of us.

    My new character is Huey Warner. He's a Doctor who had his license taken away after replacing a patients lungs with a Pigeon to see what would happen. That didn't stop him from practicing medicine though, and he has his own back alley clinic that he runs out of the rose wood church. Right now he's going through a bit of a Governor Arc right now and is only a little off his rocker and has only Amputated a few limbs from scratches from zombies (probably for the best though, don't want to risk that 25% chance).

    While clearing the prison i ran ahead and got killed (you can see my last corpse there with the Hiking bag). My friends choke pointed the zombies through a doorway while i made my way back over too the prison. I put Huey in a Hawaiian Shirt and Khaki shorts. The lore reasoning is that the Huey that died wasn't actually him, it was a body double he swapped in last moment. He then took a brief vacation to Hawaii before coming back to help.

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  • Death Stranding 5th Anniversary Special Movie

    Bravo, Kojima

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  • I spent 6000+ hours of my life building this character

    I don't think I'll beat that amount of dedication in a game ever again. I was a young teenager when I started playing this game which had eaten all my social life... Guess it is part of me.

    Last week I felt some nostalgia and reinstalled the game after ~18 years without touching it. It's crazy that my character is still there on some server (even if no subscription was paid for all those years), more or less in the state I left it the last time I logged-out years ago. The guild has been erased, but the friend list is still there as a reminder of those past friendships, none of them logged-in of course...

    Fun fact, my parents refused to pay for the game at that time, so I started playing on the account of a friend, from which I later bought the game second-hand. The login still contains his name, and I think that's the oldest login/password I have a trace for.

    (Game is Dark Age of Camelot)

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  • SILENT HILL 2 | Accolades Trailer

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  • nytimesguild.org Guild Builds

    A series of games made by NY Tech Guild members

    cross-posted from: https://lemmy.dbzer0.com/post/31095106

    > GAMES FOR YOU TO PLAY WHILE WE ARE ON STRIKE > > Games are built by union members and supporters and are not affiliated with the New York Times company. Please pardon any bugs. We are working hard to win a contract!

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  • Warner Bros. Admits MultiVersus Underperformed, Contributing to Another $100 Million Hit to Revenue in Its Games Business

    www.ign.com Warner Bros. Admits MultiVersus Underperformed, Contributing to Another $100 Million Hit to Revenue in Its Games Business - IGN

    Free-to-play Smash Bros.-style brawler MultiVersus has significantly underperformed, publisher Warner Bros. Discovery has admitted, contributing to a further $100 million writedown for the company’s games business in 2024.

    Warner Bros. Admits MultiVersus Underperformed, Contributing to Another $100 Million Hit to Revenue in Its Games Business - IGN
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  • Kojima Productions now fully owns the intellectual property.

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  • Random Screenshots of my Games #46 - Deep Rock Galactic

    Did you know you can save Doretta's head in the Escort Duty missions? I make it my goal to always return home with her. No dwarf (or machine) left behind!

    Deep Rock Galactic is my second-most played game on Steam, with about 546 hours. Which may not seem like a lot for you hardcore gamers, but with almost 3,600 games in my Steam library, it's impressive that I've put that much time into a single game. Their Halloween event just wrapped up this morning, so apologies for the Halloween decorations in some of these screenshots.

    For the uninitiated, Deep Rock Galactic is an FPS bug-shooting and resource-gathering game, with dwarves as the playable characters. Except you're on a space station, mining minerals from Hoxxes IV, a scorched, tidally-locked planet orbiting the blue star Creus. Every mission, you board a drop pod and are dropped deep into the caverns of the planet to accomplish some sort of mining expedition.

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    You can have up to four players per game, and there are four classes to play as: the Driller, Engineer, Gunner, and Scout. You can play on a team with any combination of classes you want; you're not stuck with just one of each. There are also tons of cosmetics you can deck out your dwarf crew with. Here are each of the classes with my own custom cosmetics:

    The Driller specializes in drilling tunnels and igniting alien bugs with his flamethrower:

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    The Engineer crafts sentry turrets to protect the team and can shoot platforms against the wall for easier vertical climbing:

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    The Gunner is the tank of the group, laying down heavy suppressive fire, and he can also shoot ziplines across rooms for the team to traverse:

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    And the Scout is the lightweight, able to travel quickly across the caves with his personal zipline and illuminate the darkest rooms with a powerful flare gun:

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    As you can tell, I've sampled all the classes, but I play almost exclusively as the Gunner. It's a running joke among my friends that I'm gold-obsessed (because I'm always making them harvest all the gold they can find in each mission), so I leaned into it and decked out my gunner in all gold. He even juggles a couple gold nuggets at the end of each mission.

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    There are nine separate types of missions to play, scattered randomly across 10 diverse cavernous regions within the planet.

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    You can either select random missions to play, or you can pick an assignment from the Assignment Board, which will have a series of specific missions you need to accomplish in order to achieve the assignment and collect its rewards. There is always a Weekly Priority Assignment and a Weekly Core Hunt, both of which have several missions to complete in order to reap the rewards.

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    There are several robots that aid you in your missions. First and foremost is the Mining Utility Lift Engine (aka M.U.L.E., or "Molly" as the dwarves refer to her). She's a walking mine cart, collecting all the minerals that you mine so you don't have to be weighed down during your missions. There is no limit to the amount of resources she can carry, so call her over to you and regularly empty your bags!

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    Then there's the APD-B317 (aka "Bosco"), who is a flying drone that helps solo dwarves with their missions. If you're not on a team, Bosco joins you. You can point him at minerals and he will automatically dig them up for you. Pointing at blank walls will cause him to illuminate the space for you. And if threats appear, like alien bugs, he will automatically engage them. Although he has weak firepower, so don't expect him to take on all threats on his own. You can change his appearance and color scheme on the space station, as well as upgrade his abilities, so have fun customizing him for your missions!

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    Finally, there is the Drilldozer (aka "Doretta" or "Dotty"). She appears only in escort missions, where you have to protect her (and refuel her) while she slowly ventures toward an Ommoran Heartstone.

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    Doretta will take damage from bug attacks, so make sure you hop on top of her and repair her damage as you go. Once she reaches the Ommoran Heartstone, she will begin drilling into it (when you're ready) and you need to protect her from waves of bug attacks, as well as several defenses from the Heartstone itself.

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    Don't forget to find and collect her head after the Ommoran Heartstone explodes open! She's still "alive," and I'm sure she appreciates being brought home.

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    Every mission has a primary objective and an optional objective, which can be seen at the top right of your screen while on the planet. The optional one is usually collecting a particular resource, but not always.

    The main mission ranges from harvesting minerals or alien eggs, refining liquid resources, eliminating giant deadly aliens, and salvaging lost equipment left behind by dead teams. Every cave is procedurally generated, so you never play the same area twice. It's always a unique mining expedition.

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    Deep Rock Galactic has recently started doing seasonal content, and the seasons have brought more missions to the game, including industrial sabotage against a competing dwarven mining company, and deep scans, to pick up rare minerals buried very deep beneath the planet's cave structure. As well as various events to encounter within the missions.

    The best part about their seasonal content is that you can always acquire all the season rewards, even if you're just starting the game today. Not only can all unclaimed cosmetics be found in various chests scattered throughout the game, but you can actually select which season you want to play and earn the rewards from that season. You're not forced to jump into the latest season. Which is awesome, because there are story missions connecting all the seasons together. You can play through them relatively quick and get caught up with what's going on with the in-game lore. Or just enjoy the unique events that only happen during specific seasons.

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    So grab a beer at the bar, dance to some jukebox tunes on the dance floor, kick some barrels into the launch bay (to annoy the bureaucrats in Mission Control), then go explore some bio-diverse regions of Hoxxes IV!

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  • Stalker 2: Heart of Chornobyl - Smoking Barrels Gameplay Trailer

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  • I don't think it's possible for me to complete this Steam achievement

    The Steam achievement in Darkchaser is quite interesting—one of them requires you to travel the distance equivalent to circling the Earth once, and another requires the distance from the Earth to the Moon.  However, I still want to complain: is anyone actually able to complete this? I know it's a game that requires you to run around all the time, and I've already played for 100 hours, but it's still far from enough  :D

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  • Nintendo Confirms Backwards Compatibility for Switch Successor!

    Source: https://x.com/NintendoCoLtd/status/1853972163033968794

    > This is Furukawa. At today's Corporate Management Policy Briefing, we announced that Nintendo Switch software will also be playable on the successor to Nintendo Switch. Nintendo Switch Online will be available on the successor to Nintendo Switch as well. Further information about the successor to Nintendo Switch, including its compatibility with Nintendo Switch, will be announced at a later date.

    Also, what a day to be casually posting this haha

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  • Day 113 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

    Today's game is Uncharted 4. Nostalgically i believe this is one of the first game's i posted a screenshot of too. Playing through Alan Wake II reminded me of this game and how pretty it is, and i wanted to play through it again. This time i'm playing through on Crushing difficulty though.

    It can be brutal at some points. Enemies took me down in three strikes and bullets tear through Nate like he's made of cardboard. Luckily i quickly adapted and moved from tanking the hits like a moron to actually rolling out of the way. With this play through I'm hoping to knock out a whole bunch of achievements too, so that means all the Collectibles and photo spots.

    This game always makes me wish for Sony to release a port of the Nathan Drake Collection on PC (and maybe a Little Big Planet 2 Port too), especially because it's hard to get RPCS3 to run well with some games and even then it can be unstable sometimes in my experience. I'm hoping one day we'll get a port though, after all, we did get the Red Dead Redemption 1 Port after 10 years. So if that can happen i wouldn't rule it out with how Sony seems to be tossing PC ports lately.

    Today's screenshot i took in the First Chapter. I wanted to give an action shot a try for once and this was the result. I like how it turned out, and i think the camera angle helped a bit. I also took a second on from a front angle but i feel like Nate's face came out dorky:

    !

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  • www.polygon.com Secret actor behind Metal Gear Solid 3’s EVA revealed after 20 years

    MGS3’s EVA successfully avoided detection from Big Disney

    Secret actor behind Metal Gear Solid 3’s EVA revealed after 20 years

    I was hoping this would happen with this remake. For my money, hers was the best performance of 2004. I'm a bit surprised it was her, only because I didn't think someone deep in the voice acting world would opt for the pseudonym. So many family animated movie voice casts are populated with comedic actors known for raunchy R-rated material, after all.

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  • Random Screenshots of my Games #45 - Subnautica

    I think Subnautica was the first crafting game I ever played, and I didn't really understand the genre, so I found it frustrating and slow. I prefer my games to have an ongoing story, and this... didn't. Not to say there isn't a story here, it just takes a backseat to the gameplay, which is exploring and crafting.

    The game opens with you jumping into an escape pod. Something's wrong with your spaceship, the Aurora, so you're abandoning ship. As you fly away, you watch a massive explosion erupt from your former ship. The blast damages your escape pod and you're hit in the face with a metal panel. When you come to, your escape pod is on fire!

    !

    You jump up from your seat and grab a nearby fire extinguisher. Putting out the flames, you realize your secondary life support system and radio are both broken. You need parts to build a repair tool. You climb out of your escape pod to find yourself floating on a water planet, with the wreckage of the Aurora nearby.

    !

    In desperate need of resources, you dive into the ocean and start exploring. At first, all you can do is pick up a few resources found on the shallow ocean bed. But with the right kind of components, you can craft a scanner at the fabricator on your escape pod.

    !

    The scanner allows you to scan almost everything in your environment, collecting data from this strange alien world. It may also help you to unlock new crafting recipes. You find scattered wreckage all over the ocean floor, and scanning broken components will help you to reassemble their recipes so you can craft them yourself.

    !

    Once you've found the necessary resources, you can build a repair tool, which you can then use to repair your secondary life support system and radio.

    !

    Almost immediately, your radio picks up a message. Listening to it, you hear survivors of another escape pod. They're nearby, and under attack from a giant sea snake of some sort.

    !

    You swim out to their location, only to find the remains of their escape pod. You pick up a PDA left behind in the wreckage and download its data, which will give you the crew's log.

    !

    Your own PDA has been communicating vital information to you throughout your journey so far. Around this time, you may hear her say that the Aurora's drive core is going critical and is about to explode. You can actually watch the explosion from the surface, just make sure you're not swimming anywhere near it at the time.

    !

    From here, you're just responding to radio signals, exploring and collecting resources to build more and more advanced technologies, and eventually, you can build an entire underwater base to live in.

    !

    I didn't get much further than this, because this game is so incredibly slow for me. I enjoy the crafting game Satisfactory because all the resources I need to get started are right nearby, almost within eyesight of my landing pod, and I can scan for the location of more resources as I start to branch out. Plus, your hub gives you instructions on what to build, so you have some direction to progress toward.

    Subnautica, on the other hand, just dumps you in the water with no explanation and expects you to just swim around and collect stuff until you figure out what to do with it. The first time I played this game, several years ago, I spent maybe 2 hours swimming in circles, unsure what I was supposed to do. Eventually, I realized that I needed to repair my escape pod, and then I started getting radio broadcasts.

    But even then, every escape pod I tracked down was wrecked with no survivors. It was just demoralizing for me. I was hoping for some sort of plot, or an eventual rescue or something. But instead, I found myself just floundering about in the water for hours, not really sure what I'm doing or if this gameplay is going anywhere.

    !

    Not to mention, this is a survival game, so on top of trying to figure out what I'm doing, I was also trying to figure out how to find food and water to stay alive. And despite being a game about exploring an alien ocean, I could barely be under water for 30 seconds before I was drowning. It took an exceptionally long time for me to find appropriate resources to build more advanced oxygen tanks so I could stay underwater for longer. I couldn't ping for resources, I kept getting lost or turned around under water, and I could never find exactly what I needed to progress in the game.

    I know this game is exceptionally popular and I rarely ever hear a bad thing about it. But I personally just can't get into it. I gave it a second chance last night, and I progressed much faster than I did my first time playing, but it was such a slog. I have no idea if it gets better later, but it's frustratingly slow and I just can't enjoy it.

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  • New York Times Tech Staff Strike, Ask Readers Not to Play Wordle and Other Games in Solidarity - GAMESCENSOR

    13
  • Steam Game Recording is now out of beta

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