oh no whatever will they do, only having 990m revenue instead of 1.4b revenue.
Granted yeah that's fair, a 31% revenue loss is a drastic change. Too bad they'll never understand why and blame others. I'm sure they still were net positive in income though
It turns out consumers aren't totally mindless drones that just buy whatever you publish because you're Ubisoft, Ubisoft.
I swear they've been incredibly cocky in recent years while simultaneously producing bad games, and broadcasting their stagnation and unwillingness to take risks on anything that isn't a new revenue stream (as if being formulaic profit hounds is a strength).
I swear MBAs ruin everything. Infinite growth is a horrible horrible idea. I wish we could break out of this cycle of every big company trying to market themselves as the company that cracked the code on the infinite money glitch. The code is ... make a good product and be decent to your customers; it's an ancient code, and it's so annoying that so many C-suite folks can't see it.
Navok noted that if a game costs $100 million to make over five years, it has to beat what the company could have returned investing a similar amount in the stock market over the same period.
At the outset, all businesses seek to grow faster than the average/stock market. Five years later, half will do better than average, and half will do worse than average.
Saying that the half that did worse should have instead invested into the market, five years ago, is kind of meaningless.
... If he wants to be a hedge fund exec, he should just go do that. The point of a business, contrary to the Chicago School MBA nonsense, is not to generate profit. It is to make a good or service that would otherwise be impractical for an individual, in a financially sustainable manner.
One of the biggest video game publishers in the world and they still can't seem to get good voice actors, animators, writers, or general game designers.
We talk about AI slop, well Ubisoft make video game slop. Quantity over quality, get a new entry in [popular series] out every year, milk the shit out of it with mtx and force shitty DRM on consumers.
Fuck Ubisoft. Genuinely wouldn't even waste storage by pirating their games.
What part of it baffles you? I don't like it either, but in order for them to get the same level of security on Linux that they do on Windows, they'd have to do all kinds of work embedding their anti cheat in the kernel. I don't know if the license of the kernel even allows for that, but good luck getting Linux users to agree to knowingly installing a rootkit to play a video game.
they'd have to do all kinds of work embedding their anti cheat in the kernel.
Prime example here is Rainbow Six Siege, they use Battle-Eye for their anti cheat. Battle-Eye has supported linux since 2021 and all the developers have to do is phone up Battle-Eye and enable Proton support.
A few people said that last year’s Prince of Persia game was pretty good. But I didn’t play it.
The 90s and 00s version of Ubisoft was phenomenal. Remember the original Far Cry, Prince of Persia: Sands of Time, and Rayman? Everyone loved those games, and they were actually innovative.
But now Ubisoft is formulaic and seems hostile towards the people who buy their games.