I'll just wait for the Witcher 4 patch 2.0, which will release after 3 years from the original release date and will actually contain the advertised game.
Others answered but it's easier/cheaper for them to use a vendor's engine. It makes sense.
What sucks is that UE seems to almost have a monopoly on engine leasing. I wish there were more options. Having all games use the same engine is putting too many eggs in the same basket.
They claimed that it was expensive and was part of the reason for cyberpunk's turbulent launch.
It's a real shame though, most UE5 runs awful it seems, and are still limited by single thread performance, unlike RED Engine which scales far better with more CPU cores.
I should probably get around to continuing Witcher 3. I just have a mental issue with quests and choices blocking other quests that I just end up reading the wiki. Help me.
I sure hope so, I got quite burned on the last big budget game I've played years after the hype. God of War 2018 felt like a culmination of every wrong with gaming at that time (outside of mtx) and AAA games only got worse from there.
Yes but also no. Played base game recently, and i had a lot of bugs and frustrations. Some of them because i ran it from hdd, which is not their recommended way of media to install on, but some were clearly design failures and bugs...
I just finished four endings and am now grinding side missions. Through oner 90h of great gameplay, I had like 5 bugs (1 crash, 1 person walking on air, 1 body that rolled away like a car, 1 car stuck spinning wheels on a flat surface, 15 cases of "summoning" a car to see it dropping upside down 30 meters away)
I've seen worse in terms of bugs, and it's an interesting game with tons of content and different ways to build your character.
Yeah, yeah, we know they fixed the bugs but did they fix the game? Do cops still exclusively spawn behind you so you can escape them by driving in a straight line?
Ditto. Was surprised to hear it that far along, with absolutely no prior leaks/hype, except maybe they learned from CP2077.
Eventually sorted out they mean 'production' in the movie sense, not the product sense. And I suppose that's fair, given how much modern ARPGs incorporate voice & physical acting, foley work, motion capture, etc
Great - what am I supposed to do with this? Hope it’s not as shit as the rest of the UE5 games or Cyberpunk? Hope my hardware can run it? Have they learnt nothing from Cyberpunk? Like STFU and maybe show people things when it’s ready?
Nothing. Not every information needs to be actionable by its receivers. Do not get hyped up but know there will be a next installment and wait till they show something.
Yeah - and us consumers don’t need every fucking milestone painted out either. We didn’t back this. Show it to us when it’s time or get the fuck out of my feed. But watch how they’ll go down the cyberpunk route and build hype over 7 years again to deliver a broken piece of shit on launch. Why? Because they made so much money last time doing it.
Cyberpunk runs on the RedEngine. This game will be the first for CD Project Red to run Unreal engine.
I agree however that Unreal engine might be a bad choice. We'll have to see. They change engine because of money as developing an engine is far more expensive than using Unreal Engine.