Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'
Steam has apparently made a change to its shopping cart page in the form of a new message. It very clearly lays out to one and all that you're not buying a game—you're buying a license. The change follows on the heels of Valve modifying its subscriber agreement last month. 🖋️
Valve appear to be testing ARM64 and Android support for Steam on Linux
Valve appears to have plans for ARM64 and Android support on Linux. Leaks come thanks to SteamDB, which scrapes everything possible related to Steam. List appears to show various VR and standard non-VR games being tested on ARM64 with Proton (the Windows to Linux compatibility layer) 🖋️
PC gaming fan Steven Spielberg says he "can't do controllers," prefers keyboard and mouse
Spielberg's son, Max, is the co-founder and creative director of developer Fuzzybot and worked on Assassin's Creed: Unity. Max: "He's big into story games and I'm always trying to get him to play Uncharted" "I can't do controllers; I only do keyboard and mouse," says Spielberg. 🖋️
“Minetest” is no more; the “Minecraft clone” is no more. Welcome 🥁 … Luanti! Luanti will always be free software, but that core principle is not everything it has to offer. Luanti is a lot of things. Luanti is a platform that is built to help you create. Obviously, all the repositories and community hubs will adopt the Luanti name in some form. Otherwise, Luanti now represents the future of the platform. Rather than rename all the namespaces to luanti, core will be the official namespace to use. 🖊️
The Brief History of Motion Sensor Aiming in Video Games
Let’s call this: “Motion Aiming” Shortly after, Nintendo released Metroid Prime 3: Corruption. until Nintendo decided to add a gyro sensor inside the controller You can jiggy the Sack-person’s booty via Motion Sensors In this mode, you can look around from Link's perspective, and motion aiming is back. One is moving the body, the other is aiming where you’re shooting. But, Breath of the Wild is where most people got introduced to Motion Aiming In the process, “Motion Aiming” got a new name: “Gyro Aiming” (also, ‘Intu-Aiming’ was merged). Future KEX Engine games after DOOM 64 added Gyro Aiming support ever since But The Last of Us kinda works but Aim Assist is in use, and Gyro Aiming doesn’t like Aim Assist 🖊️
AI Generated Content Disclosure The developers describe how their game uses AI Generated Content like this: No AI art is used. I do use AI to help with programming sometimes. Some small functions in code were written with AI. Other times AI will give me ideas about how to approach a programming problem. 🖊️
A fediverse community dedicated to gaming hardware, clone consoles, flashcarts, and other accessories based on field-programmable gate array (FPGA) and similar technology. A place for engineers, developers, and FPGA gaming fans to discuss news, facilitate development, and enjoy a new passionate community!
Here is a popular post from one of the inactive communities. 🪦♻️
The main links are using lemmyverse.link which should redirect to the post on your own instance. If you have not used this before, you may need to go direct to https://lemmyverse.link/ and click on 'configure instance'. Some apps will open posts correctly when using the direct link.
🖋️🖊️ indicates a summary generated using AI, this is experimental.