Just a quick question to work out what sims we're all using here.
Yes, I know they're not all technically sims, and that some of them are simcade, and some are arguably arcade. You know that's not what this is about haha!
Yes, it's also very PC centric. Mainly because I only have a PC, but it seems that most sim racers are on PC too.
I totally get that; but, for me, the cost is worth it because when I get that 90 minute chunk of free time, I can sit down and within 15 minutes be in a competitive multiplayer race with high quality cars 24x7.
There are often very cheap deals for new subs for a few months, and if you love it you can resub on black Friday for a discount also.
I've definitely spent a lot more on it now, but I also took a loooong time to spend anything more than the sub price. And now there's even more base content than when I was new. I was happy racing the mx5 for ages before being tempted into any purchases. Now you got those, GR86, Vees, FF1600 and more, all great cars. Plus oval stuff
I've historically leaned pretty heavily into rally sims but I'm trying to gain some road racing experience too with mostly ACC, AC, and AMS2.
I think I'm going to get the base RF2 game next and try it with my rig. Seems popular here but according to protondb it requires some fiddling to get inputs and FFB working.
Mostly using ACC and finding races on LFM. Would love to play more Automobilista 2 but don't know anything like LFM for it and multiplayer seems a bit dead.
I have pretty much all of them except iRacing and rFactor. I tried rF2 one time on steep sale and the game not only didn't properly recognize and configure my wheel, it also installed with literally zero content for me to try it with.
And before someone comes in with the "but once you set it up it's da best and..." No. I won't. I'm happy with my 300GB of Assetto mods.
Over lockdown, I played a lot of rFactor 2. I'm not sure how accurate the physics and tyre models are in reality, since there are a lot of hacky tricks you can pull with the driving style and car setup that wouldn't work in reality, but the force feedback was always very communicative and fun to drive.
I own quite a few,
AC
ACC
AMS1
AMS2
RF2
BeamNG
Raceroom
Dirt2.0
But I basically just play Raceroom, with a tiny bit of AMS2 & Dirt2.0 thrown in, but I am a league racer almost exclusively so the low multiplayer numbers are irrelevant for me.
99% of the time it's iRacing for me, I get way more from well structured racing against real people than anything else so nothing else is really going to compete
Also Dirt Rally 2, and I need to try a fully modded Richard Burns Rally again, been too long