I recently found that modern Linux distros are actually up to speed for almost all game development tasks and also gaming! Some notes on my experience transitioning.
what’s really surprising is how well it all works, as someone who originally switched to Linux because I’d given up on PC gaming. I’ve watched a friend decide they’re done with windows, install Linux, and play an uncompromised brand new game from their steam library in the span of about 10 minutes. there’s also a ton of games that perform better on Proton, because its implementation of a few Windows APIs (specifically around filesystem IO) is just faster than the version in the Windows kernel
a lot of it is thanks to valve’s relatively quiet open source contributions to Proton and DXVK, and the steam deck’s an amazing demo for it — the only push some of my friends needed to switch to Linux was a reminder that the same tech that makes the deck good will be even better on their gaming desktops, and it’ll work on any distro they’d want to use too
The only reason Windows is still the default for gaming is because of history, and you can’t convince me otherwise.
Most games run great on Linux, even on older systems. If you’re mostly into smaller and indie titles, I don’t think you ever need to touch Windows at all these days.
And even macOS can play the few games that are optimized for it very well. Hell, I played Baldur’s Gate 3 in high quality on my MacBook while friends struggled with getting it so run without stuttering on their beefed-up gaming rigs.
that is true! my friends seem to have good luck with nvidia on Linux most of the time, but my builds always include at least one AMD GPU because for me they’ve always been a lot more stable and performant in Linux
Well, history being that '32 bit windows executable' ended up being one of the most popular and widespread platforms that had any kind of longevity because unlike Apple which makes sport of breaking
legacy applications, and for all of their many faults, Microsoft caters to business who actually want a stable platform. Stable enough that Linux can target it for compatibility too!
If Microsoft decides to go the way of Apple, it's going to trash the Linux gaming ecosystem too unfortunately. I'm little worried that WINE has lead to a kind of complacency where we don't ask for native anything because the compatibility layer is so good. I thought the Surface and it's weird ARM chip was a sign that we were getting rugged, but it looks like not yet.