Fixing the DoT bug is going to make a lot of "bad" builds a lot more usable. I love the orbital gas for its near-constant uptime, but it could be so much better if it was working correctly.
There's also some rumors from dataminers that we'll be getting several new gas weapons in the future, which I hope means that Arrowhead are confident in fixing that particular bug with so much fire and gas being released lately.
Well I dunno about others but I'm both playing less and when I do play, on higher difficulty missions people explore and open caches way less than in the early days.
While technically not paywalled, for me personally it's definitely going to end up being like that. Down the line that's be fine for a live service game but it's a 40€ purchase and it's only been a few months, I'm not sure I'm a fan of this model in the long run.
Yeah but at least the war bonds give you 300 credits for the next war bond and honestly I don't mind this little bit of grind since I'm an older gamer and my group don't mind dropping to medium difficulty to just steam roll a win and catch up on life so grinding credits isn't too bad.
Was the case since the first one though no? All the bonds have several weapons and a booster to unlock. Not defending mtx here but it is hardly a surprise
The first one was actually worse because it was only DLC there, no earnable in game currency. In 2 you can easily farm it on trivial missions if you don't mind a little tedium, but you also just earn it as you play if you explore.
I'm sitting on 2100 credts before this thing even dropped, and it gives 300 credits inside the warbond, so it's a net cost of 700 credits. That's like a week or two of casual play.
The more weapons they add the more diluted and redundant the balancing will become, we'll just see how far they keep going like this. If they continue releasing weapons at this rate for a year more it could get really weird.
I'm a little disappointed with the armor; these sets look like they could've been a perfect way to add a new armor perk that lets you traverse snow more effectively. Imagine if they had built-in Muscle Enhancement with those snow cleats! Instead we're just getting Servo-Assisted, Fortified, and Scout. Again.