Videos, many of them stunts or jokes, of people wearing Apple’s new virtual reality headset while driving Teslas in Autopilot mode prompted officials to issue warnings.
Stop wearing Vision Pro goggles while driving your Tesla: U.S. transportation officials, Calif. police::Videos, many of them stunts or jokes, of people wearing Apple’s new virtual reality headset while driving Teslas in Autopilot mode prompted officials to issue warnings.
It is slightly different, but in a way that's worse.
AR uses a transparent overlay over reality perceived through a translucent surface, or at most a small subset of your vision is replaced. Think sunglasses with a screen you can see through, or a small corner of your vision is blocked by a tiny screen.
In Apple's "spatial computing" cameras recreate and alter reality, nothing you see is with your own eyes because no part of the display is transparent.
AFAIK there is no strict definition for AR how current reality has to be implemented, and both transparent and reprojected have their advantages and disadvantages. For example it's much harder to "pin" augmentation on transparent AR, on the other hand latency and FOV are big issues for reprojected AR.
While I completely agree that it is a very bad idea to drive with one, you have to give credit where credit is due. Apple really did an amazing job at reducing latency of the passthrough. That being said it's still added latency and it's a very very narrow FOV so please don't go driving/walking around with that thing.
Just because developers name libraries things doesn't make them accurate. Generally when something is misnamed it's because of backwards/intercomaptibility or just design decisions that differ from original implementations and it's no longer feasible/reasonable to refactor to a different name.
Examples:
windows 7 was version 6.1, windows 8 was version 6.2, windows 8.1 was version 6.3
Java 5 was versioned as 1.5, continuing the convention from previous releases 1.2-1.4
Hell, where I work we use an automation workflow with functions called stuff like "create_and_assign_citrix_security_groups_to_static_containers" that has long since been adapted to work with vmware and other non-virtualization platforms like k8s. Refactoring those functions would mean refactoring any external automation that uses these libraries, just like refactoring versioning schemas would break compatibility with any external software that relies on an assumption that windows >xp would be 6.X.
No hate if you disagree, your reasoning is sound. I just think that naming, especially in the new tech space, goes beyond pedantry. We have words that are specific enough to describe two similar technologies, but we only retain shared understanding of those words if we collectively use them. It may be the case that AR evolves to be commonly understood as encompassing both technologies but they are fundamentally different in how they work, whatever we choose to call them.
If you load up an AR app on your phone, it will often overlap the augmentation over the camera image. So I think reprojecting the outside world using cameras and augmenting that in VR is also a form of AR. Maybe we need a new name for this specifically, though? I don't know. But maybe AVR or VAR?
We don't need another name because it's a very common - almost expected - feature in VR headsets. My headset has monochromatic cameras for passthrough, but it's still a VR headset.
Also, often the whole idea is that this passthrough layer can be toggled at anytime or even gradually mixed with the computer-generated reality, so creating another name will just increase confusion.
I'm not sure about your definition of AR, but if the camera is showing the real world plus digital content then it's augmented reality.
Here is some definition:
In virtual reality (VR), the users' perception of reality is completely based on virtual information. In augmented reality (AR) the user is provided with additional computer- generated information within the data collected from real life that enhances their perception of reality.
showing the real world plus digital content then it’s augmented reality
But it isn't. AR means direct optical contact with the real world augmented with a digital / computer-generated layer. What Apple's VR does is recreate the real pov digitally using cameras, so it's VR.
Apple's tech builds a digital world and adds a "reality" layer on top - meaning the user only sees displays. AR's like Google Glass do the opposite, adding a digital layer on top of the real thing.