PlayStation’s Concord, a game reportedly in the works for eight years trying to break into the hero shooter market, has launched with sub-700 concurrent players on Steam
Its an enormously overproduced Overwatch clone with zany characters that seem to be going for Guardians of the Galaxy, an art style that is basically just bizarre, and gameplay from a decade ago.
Sony wanted their own Overwatch, after seeing its success, then spent a huge amount of time and money developing it, and this is what they came up with.
Oh, right, it isn't free to play, costs 40 bucks, and then also has an astounding amount of microtransactions.
EDIT: Based off of current active player count, Concord has cost approximately $200,000 dollars per active player to produce.
Better hope they are all omega class hyper whale spenders, I guess.
I just watched the trailer because I wanted to understand your comment. I definitely see the zaniness and Guardians of the Galaxy vibes. I always thought Overwatch was bizarre (but that's just me) but this is clearly more.
However, as someone that doesn't play shooters, could you develop more on what defines a gameplay from a decade ago? I wonder what can change that much in that kind of game.
It’s a new game in which you play two folk musicians from New Zealand. You start off in a small NY apartment trying to get gigs and establish a relationship with an official at the local New Zealand consulate who later becomes your band manager.
It cost $4-billion dollars to develop, utilizes the F-14 Tomcat game engine from GameBoy Advance, and is expected to generate tens of dollars of revenue for Sony Corp.
Yeah, hadn't heard about it until today either. But Steam also kind of torpedoed their launch by lifting their NDA for Deadlock on the same day. Not sure how similar they are, but that'll grab most of the attention from gamers right now.
Both have heroes and are shooters, but the similarities end here, but you're overall right. From what I've seen of concord, it's just valorant with a mediocre twist, whereas deadlock has been my go-to game for the last week.
The marketing has been appalling. They've mainly focussed their intentions on PS5, but why release a game on a platform but not advertise it for that platform?
Maybe word-of-mouth about the game and some discounts might improve things over the coming months, but Sony have made a bit of a mess with the PC side of this.
It's really good if you are into moba-type gameplay.
Some people will compare it to something like overwatch, but it's really closer to Dota 2 with shooter combat. It's a cool mix of map-control/strategic elements of Dota with more twitchy aspects of arena-ish shooters.
I've really enjoyed it, but then again my two most played games of all time are dota and tf2.
they showed it off at the May 30th state of play, and thats about it for advertising. if you were a pc player and didnt watch sonys presentation, you likely would have never known
state of play is sony's counterpart to "Nintendo Direct". With the death of E3, all major companies have their own showcase of shows digitally, while some of them will just announce it in the general show (Geoff's Summer Game fest, the "generic e3 show")
basically Sony if showing off their own games, has 2 shows:
State of Play is sonys version of, includes 3rd party companies producing content on playstation
Sony also has a different showcase called "Playstation Showcase" thats directed specifically to 1st party stuff
just for completion sake, Microsoft's game info show is called "Xbox Game Showcase"
I only ever saw one ad for the game, on my PlayStation, the day before it came out and even then I couldn't tell what it was. Is this a game? A movie? A TV show? The trailer fucking sucked at actually advertising what it was. No gameplay, no mention that it even was a game. It just seemed like a scene from an animated show for tweens.
This is one of the problems of growing up in a different age. This was advertised, but are you any of the places they promoted it? It was the main game in a state of play, they bought ad space on steam, and I assume it was advertised elsewhere where I wouldn't have seen it. But not everybody is watching TV anymore, and we are on Lemmy. Probably not the best place to judge what's being advertised to the masses lol.
I watch plenty of streamers (about half of which play shooters), my primary gaming platform is Steam, and I do watch a small amount of TV, where other games have been advertised during this time. If they used those platforms for advertising, they didn't do it well. You got me on the State of Play tho