People Aren't Happy With Adobe's Spyware-Like TOS Update: Users of Photoshop, Substance 3D, and other Adobe products are now required to provide the company with unlimited access to their projects.
Yeah, its borderline. But I posted it as the the excuse/reasoning centers around AI. Microsoft's plan for 'Recall' are a huge invasion of privacy and stem from use of AI too. It's the topic of AI & privacy that merits discussion.
I have to fullheartily disagree!
From my point of view this is an exciting dystopia - the same way Russian roulette is "exciting".
I wouldn't have thought that we as species speedrun the shadowrun tech dystopia in addition to the expected corporate oligarchy one - on not, not instead!
This feels like doing 200mph on a highway and someone telling me that they now can - and in fact started to - alter my breaks on the fly. "boring" just doesn't cut it anymore for me.
This is a fantastic list! Thank you for sending it my way. Saved for later exploration and I commented with my latest free (though only partially open source) app suggestion.
Yes, though for certain things, Adobe products are the industry standard and there's no way to escape that. For others, it just requires learning new apps. There was a great discussion about GIMP the other day for example.
My partner uses Adobe products for one of his jobs, and he had installed their cloud software on one of my laptops on his user account. Which forced it on all other user accounts, too.
I found that it installed horribly challenging to kill or remove daemons that would relaunch and reinstall their spyware bullshit if you didn't kill all of them in the right way, and it was spamming me a pop-up asking for my password to install other things, which I couldn't prevent.
I was able to stop it after many attempts and then got my partner to uninstall that junk from my laptop.
That was all still more user-friendly than the last time I tried to use GIMP.
No, not much. I use GIMP and Inkscape occasionally for simple things like quick and dirty mock-ups, changing backgrounds, and adding transparency. They're good enough for that. I'd bet a professional could learn to become efficient at using GIMP, but I don't think it's as intuitive or feature-rich as Photoshop.
Drats. I give it a go every handful of years because I want it to be great, but that's my experience every time, too.
I still hold out hopes, since Blender used to be the same way. When I last tried Blender, their keyboard shortcuts and scene navigation were clearly developed by someone who thinks that using emacs is a good idea, and that vi never should have been improved.
But they're a serious pro tool now that has a foothold in the 3D industry which I would not have predicted back then.
I started using GIMP just before Adobe Creative Cloud came to fruition, so I'm biased. I found things frustrating and hard at first, but I switched to Linux and had no choice but to learn. I don't doubt that it could be better in many ways, but most criticisms I read about GIMP are that it doesn't do things the way Adobe Photoshop does.