Baldur's Gate 3
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What DLC/extra chapters would you buy in a heartbeat?
And why is it, "Into Avernus: the Search for a Heart"?
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What shenanigans have you gotten up to in your play throughs?
I played an evil run on my second play through. In act 3 I randomly walked into a fireworks shop and it didn't take long for me to realize what must be done. I managed to clear the building and scavenge every firework, loose or boxed, into my stash. After finishing up all my loose ends in act 3, I hauled as much as I could with the mighty cloth on my barbarian to the final fight.
After clearing the way to the portal, I gathered everyone I could inside the portal, laid down every explosive on hand and sent a lone little rocket to set it all off.
I want to say it looked amazing but my computer couldn't handle all the fireworks going off all at once and lagged hard. However, I did one-shot the Netherbrain on turn one and accomplished exactly what I wanted.
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[Guide] How to get the Bhaalist Armor on a good playthrough
Spoilers for Act 3, by the way.
- Get to Act 3 and start the Murder Tribunal Quest.
- Separate your party to have the main thief be separated and invisible.
- you want this character’s sleight of hand to be buffed to the max, Smuggler’s Ring, Gloves of Power, Graceful Cloth/Enhance Ability (Dex), Guidance, Bardic Inspiration, Proficiency, Expertise, Shapeshifter’s Boon Ring, etc.
- Speak to the Bhaal Cultists and seek judgement from the Tribunal.
- Once the spirit is summoned (such as Dribbles the clown) you can move your invisible thief up to them and pickpocket them.
It is a DC 29 check, so going Rogue 10 for Reliable Talent and having +8 proficiency is only going to get you to 18. Smuggler’s Ring(+2), Guidance, Bardic Inspiration, Gloves of Absolute Power and Shapeshifter’s boon Ring give you a minimum of +1. Minimum total increase of +6, so we’re at 24 minimum now.
Graceful cloth gives another +1 Dex modifier, and you can max you Dex with ASI, giving you another +5.
In theory you don’t need all these items, as Reliable Talent gets you a minimum 30 with all these items.
Be warned, as after the thieving is done, combat will start.
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Strength based pure throw rogue idea
Suffering from chronic restartitis I’ve just had an idea about a semi unique build I have not seen much discussion about anywhere. I’ve been wondering whether it would be viable or not.
As per title, the gist of the build is going full rogue- but instead of going full DEX we would keep it just high enough to gain +2 to AC and instead go full STR. The benefits of this would be:
- Longer jumps
- (literally) Reliable pushing thanks to profeciency in athletics and the lvl 11 reliable talent
- Sneak attack procs from throwing daggers, which combined with Tavern Brawler could do some serious damage - havent done the math though.
- More carry weight obviously
- could equip one of the
versatileedit: finesseable longswords and take advantage of GWM while still being able to proc sneak attacks
The cons would be lower AC and worse sneaking and pickpocket, though the Reliable talent again would solve those issues at lvl 11.
As for the subclass Thief would work best for extra bonus action I think. Though assassin would probably work too? The guaranteed crit throw sneak attack would obliterate an enemy before the combat even started.
Have anyone tried this?
Edit: as for race obviously Githyanki and maybe Shield dwarf would work best for free Medium armor prof.
Edit2: fixed mistakes
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Zevlor on the horn be like… (@VicarFriedrich)
Source: https://x.com/vicarfriedrich/status/1798667399459213670?s=46&t=GbE8ReEOkzhFLBYUqahnig
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I just noticed that they've added a hangover debuff to the game. LOL
Apparently if the majority of your camp supplies are alcohol, the game now gives you a hangover debuff after a long rest. Thankfully it doesn't last very long, but that's a fun little update.
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If you fail to pull Gale through the portal, can you recruit him later?
I failed the strength check despite being a paladin and using inspiration. I never saw him again even after getting through nearly all of act 2. I've asked this before, maybe even in this community, but no one gave a concrete answer, likely because the game was still new.
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I did not fully anticipate just how lonely and depressing an evil playthrough is.
I'm currently on my 3rd playthrough, and I'm playing as a dark urge character who gives into his urges. For spoiler prevention I'll describe what I just finished as vaguely as possible. I just completed the durge objective that gives you a powerful reward in act 2.
This is depressing. All of the good that I accomplished in my first two playthroughs is absent. My camp is nearly empty. Lae zel's lifeless body has been laying in my camp for 2 full acts. Karlach, Wyll, Zevlor, Damon, Jaheira, and many others are dead, either by my hand or because of my actions.
I didn't fully appreciate just how lonely and depressing, self-serving life would be. I have more gold and loot than either of my other playthroughs, and I'm more powerful, but to what end? My own lonely existence? I don't think that I will continue past this point. I've accomplished what I set out to do, which was experience the game as an evil character. I don't think I need another 50 hours of this to pound the point home.
Hats off to Larian for making such an emotional and realistic game, full of vibrant and exciting characters. I don't enjoy the world where I have betrayed them all.
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Astarion can't talk to Raphael?
In my first playthrough he was able to talk to Raphael outside of the Gauntlet of Shar. This time Raphael just left without ever giving Astarion a chance to ask any questions. So, I reloaded a save, did the whole House of Healing fight again, made sure to have Astarion selected when we approached the Gauntlet, and it auto switched to my character when the conversation started and he left again. Have they changed this sequence? Is it bugged? Do only certain dialogue choices give you a chance to barter?
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New Player - what classes do you like to make everyone? [no spoilers]
What classes do you like to build for everyone?
I’m running my Tav as a Bard/Paladin/Wiz to mimic my favorite character I played from 5e a few years back.
Astarion is a Gloomstalker, Shadowheart is a Light Cleric, Gale is a Fighter 1/Wizard X, Wyll is a Draconic Fiend Sorlock, Laezel is a Red Draconic Sorcadin. I haven’t really used Minthara or Halsik much, but imagine they would stay single classed as Oathbreaker and Moon Druid.