I also really like these things. I read the article, and I got the sense that their rationalization for picking BG3 as GOTY was based exclusively on the actual game design, and before I say anything else, I agree that the design is fantastic. But, I would love to see Larian get more credit for the transparency during development, their commitment to delivering an experience of the highest quality, and the fairness and respect they give to their player base.
Whether or not a person likes games like BG3 or thinks it deserves GOTY, this stuff alone should be the bar for all games, not the scummy greedy practices we've become so used to seeing. Thank you Larian Studios!
I don't get why this game is so popular. I've had a lot of gameplay issues that disrupted the flow of combat when I tried it out a couple weeks ago. Furthermore, it's unplayable without a full party, as there is no lone wolf mode as in Dininity Original Sin.
By "lone wolf" I meant the character skill that doubles action points and grants some other bonuses so you can play alone with some advantage. Using one character in the 5e setting of this game makes the combat brutally difficult. Skill issue on my side I guess.
I don't think any award in any field is supposed to be "original". No game released the last ~5 years comes anywhere close to what Larian achieved. Why would anyone comment negatively on them getting an award for that?
Yeah true, I guess I'm more against the whole phallus waggling contest especially from publications that will just say whatevers the most popular game won game of the year. It's uninspired and I can't derive any new recommendations from it.
Probably one of the indie game gems released this year. HROT, Dave the diver, Pizza tower, Trepang2, Battlebit, Warhammer 40k botgun, Prodeus, Zortch, Mosa lina etc...