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What would you like to see out of Like A Dragon 8?

What are your expectations for the new Yakuza/Like A Dragon game? What would you like to see added/removed from previous entries?

I hope they go all in on variety between the two protagonists and the way their gameplay goes. There's a lot of potential there for surpassing Yakuza 0 in this regard by having more distinct settings (Kiryu in Japan, Ichiban in Hawaii) and combat. I'd love to them each keep their own gameplay styles too; switching between Kiryu and Ichiban as well as beat-em-up and turn-based combat respectively could make the gameplay loop feel super fresh and crazy addicting.

With that being said, I think I'd like to see Ichiban's half of gameplay scaled back a little bit in some areas. I'd like the total party to be four with no one on the bench - this would make it easier balancing RPG elements for only one half of the game and easier to revisit after breaks with Kiryu. I also hope they make tough fights a little less frustrating and make turn-based combat overall less grindy compared to Yakuza 7.

What are your thoughts?

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