How do you install mods for Skyrim Special Edition?
Seriously. I don't know that it can be done on Linux. There was a user on protondb that claimed the game works "even with lots of mods" but there's no way to message people on there and ask them how the fuck they got something to work.
Every single mod requires "Unnoffical Skyrim Special Edition Patch" just about. That mod has esps in it. Esp mods cannot be installed without LOOT which can't run on Linux. Even if I add my mod load order in plugins.txt and write protect it, the game still somehow erases it and refused to load any mods.
Has anyone here got Skyrim special edition mods working on Linux? How did you hack the mod loading and the load order to work without LOOT?
WHY THE FUCK DO THEY HAVE TO MAKE THINGS MORE COMPLICATED THAN DRAGGING AND DROPPING SOME FUCKING FILES
I really don't want to use a mod manager but I guess if no one posts a better fix I'll do it. The fix to get manually installed mods to work is likely going to be just 1 secret config file change, I just have to figure out what it is.
Edit: MO2 replaces the executable with an executable that I assume is the ui for MO2 which fails to run on my system. This doesn't patch out the Plugins.txt getting replaced either. I'm not sure that MO2 helps here. This is Skyrim special edition, not the original release. They made the mod situation shittier like they did in Starfield so not all of the same fixes and workarounds that have been working on Linux for the past decade still work.
I'm sorry but not using a mod manager is just stupid and asking for all sorts of trouble. It's downright impossible to manually keep track of all the mods you install in case of updates or potential removals.
I use this version of MO2 in Starfield just fine, just had to use the pipx version of Protontricks since the one from the Fedora repos & the Flatpak version were both borked and caused an error during installation.
Well you can just manually install everything, activate and organize it in skyrim's own mod loader, it's a huge pain on both windows and linux but you can do it. I don't think plugin.txt has been in use since Bethesda added their own internal mod loader, that's probably why it's not working. Also LOOT isn't required, it just does the load order for you.
Also, MO2 seems to work by replacing SkyrimSELauncher.exe with I guess the mod manager menu. Even if this actually worked on my machine, how would you get SKSE to work? You have to replace SkyrimSELauncher.exe with the SKSE executable to get it to run.
Fuck Bethesda for ruining Skyrim mods. Guess I'll have to stick with Starfield.
Bethesda had absolutely nothing to do with "ruining skyrim mods". Bethesda built the game for Windows, not Linux, it's not their fault the game has issues running mods on a platform it wasn't intended to run on. This is like saying "fuck toyota" because your gasoline car won't run on diesel.
As an aside, you absolutely can mod Skyrim on Linux, with USSEP and SKSE. With one quick google search I found multiple guides.
This is an incredibly wrong way to do it and absolutely terrible advice.
The point of a modding tool is that it keeps your actual game directory clean, and that mods don't end up physically overwriting either the game's files or each other's files.
It's not as easy as dragging and dropping some files due to how the game works, whether its linux or windows. You kind of need mod tools to properly make everything work well together, at least if you have more than just texture packs, anyways.
It's definitely annoying and tedious to mod this game past using a couple mods. I personally keep my dual boot almost just to play modded Skyrim becuase I dont want to have to think about whether or not my game won't run becuase of a molding error, or becuase I'm using non-native Linux molding tools on Linux. That way I can also just use the Wabbajack program as well to just auto mod the game for me since I'm tired of doing it myself at this point.
You need a tool to edit mod load order you can easily manually mod but once you get a list the needs ordering. a sorting tool will save you a huge headache and MO2 and vortex do work on linux there's many guides on how to set it up. But yeah its not easy to mod on linux still. Check out steam tinker launch it will set up MO2 or vortex for you read the instructions though
Does there exist a file on the filesystem that stores the load orders? Where is the thing that replaced Plugin.txt? (since it doesn't work anymore)
When manually installing mods, what do I have to do besides putting all the respective files and folders in the correct locations? I think that's the million dollar question here.
If you're using steam, it's probably steamapps/compatdata/489830/pfx/drive_c/users/steamuser/AppData/Local/Skyrim Special Edition/Plugins.txt. All the various tools will just try to modify that file for you.
I have ~500 mods working well on linux just by manually installing them one at a time over a couple of years.
wrye bash is the closest to a working solution that I've found so far.
I can run the exe via wine. It runs and displays some Skyrim folder stuff but it also runs into file path errors. Some of the file paths contain 2 "/" characters which causes errors and the "Open Folder.." dialog is missing an "OK" button and can't be used to open or select anything.
I managed to solve the dependency issues of the python version but then it runs into other errors.
Both seem like dead ends to me. How did you get yours to work?
There shouldn't have been a dependency error with wrye bash it has all in one installer. I've not seen path problems, for the larger mod I let wrye bash unpackage/extract the mod before installing.
Maybe a little late to reply but I use steamtinkerlaunch. You can set it as a compatibility tool and it'll open a menu whenever you use it that'll have an option to install/open Mod Organizer 2. Manually modding does work but I can't remember exactly how I used to do it since it was a few years ago and I'm sure things have changed since.
I really don't want to use tools or mod managers. How do I know a mod installer tool isn't going to mess things up even more? I'll try it anyway just due to lack of options though, thanks.
I don't have a Linux PC, but I have Skyrim heavily modded on my Steam Deck. It has been quite a while since I set it up and I know very little about Linux, but if you search for tutorials for Steam Deck instead of Linux, you might find what you need.
I'm definitely using SKSE and this may or may not be the guide I used to add it: https://retroresolve.com/guides/install-skse-on-steam-deck/ (I don't remember the details, but I spent several evenings getting all my mods set up when I first got my deck).