Friday Facts #392 - Parametrised blueprints
Hello, I'm going to cover a feature I only just finished. I was thinking about this idea for years already. I always thought the feature is too hardcore to be included, but I learned that it is usually a mistake to underestimate the players, so I gave it a go, and decided to share it right awa...
![Friday Facts #392 - Parametrised blueprints | Factorio](https://lemmy.world/pictrs/image/c4a992da-a8f2-45df-bae4-ddf6ac771053.png?format=webp&thumbnail=256)
Friday Facts #390 - Noise expressions 2.0
Hello, We've had a lot of requests to talk about map generation. It's difficult to talk about map generation without first explaining noise expressions. From time to time we need to talk about noise expressions anyway because they are a critical part of the game, but I don't think we've ever...
![Friday Facts #390 - Noise expressions 2.0 | Factorio](https://lemmy.world/pictrs/image/e62f289d-a1c3-4255-b749-b7bde7c1a083.png?format=webp&thumbnail=256)
Friday Facts #385 - Asteroid Collector
Hello, we've already shown the space platform processing cycle in FFF-380. Let's talk a little bit more about the machine which makes it all possible - the asteroid collector.
![Friday Facts #385 - Asteroid Collector | Factorio](https://lemmy.world/pictrs/image/57aaaac9-9c68-4564-bcce-f91f4af240d2.png?format=webp&thumbnail=256)
You will be able to interact with landfill like any other entity. It will not be tied to the super force building feature. You can see this in the second to last gif where landfill is manually removed by tile and also by deconstruction planner. They always wanted to add the option to remove landfill but the extra work it would take to fix the code to make it possible made them put it lower on the priority list, but with the introduction of super force building they were kind of forced to address the landfill problem.
That's a good one! An alternative that does the same but gives you a bit more time to correct the issue before you run out of fuel is to use a chest to buffer the belt. Set up the speaker to alert when the chest is no longer full (indicating belt is no longer saturated).
This solves some of the most frustrating limitations of 1.1. These updates just keep getting more and more exciting, and we still have quite a while until release.
Friday Facts #382 - Logistics groups
Hello, today we will go over some of the details of Space platforms we couldn't fit into the last FFF, as well as some new features that will tie the whole system together.
![Friday Facts #382 - Logistic groups | Factorio](https://lemmy.world/pictrs/image/e8758d85-52f1-4d04-819a-3d8fe3cfa01b.png?format=webp&thumbnail=256)
Friday Facts #379 - Abstract Rewiring
Let me show you around. That's our lab table and this is our work-stool. And over there is our interplanetary space-platform! And here's where we keep assorted lengths of wire. Whoa! A real live space-platform! We designed it ourselves. Let us show you some of the different lengths of wi...
![Friday Facts #379 - Abstract rewiring | Factorio](https://lemmy.world/pictrs/image/226d60e2-a730-458e-8423-ef927e7650a3.png?format=webp&thumbnail=256)
I am stoked for this one almost as much as I am about the new robots! Total game changer for rails.
Friday Facts #376 - Research and Technology
Hello, This week we will talk about some technology and research related changes coming in 2.0 and the Space Age expansion.
![Friday Facts #376 - Research and Technology | Factorio](https://lemmy.world/pictrs/image/907b00ff-af84-4fef-83c4-2ca8807f4020.png?format=webp&thumbnail=256)
Friday Facts #375- Quality
Hello, Today we are going to talk a little bit about a big feature in the expansion, Quality!
![Friday Facts #375 - Quality | Factorio](https://lemmy.world/pictrs/image/a95966b2-3769-472c-9273-48e501d22256.png?format=webp&thumbnail=256)
This has always been one of the most frustrating things, especially in online servers.
Friday Facts #374 - Smarter Robots
Hello, today we are going to talk about some flying robot behavior improvements. Some of the problems we fixed were reported countless times, so I hope that some people will appreciate it :).
![Friday Facts #374 - Smarter robots | Factorio](https://lemmy.world/pictrs/image/178d7b84-ee7f-4695-a7b9-0ccf02aba8b6.png?format=webp&thumbnail=256)
Friday Facts #373 - Factorio: Space Age
Hello, long time no see! Today we are going to talk about the expansion which is called Factorio: Space Age. Mp4 playback not supported on your device. (Click here for static image version) What is Factorio: Space Age?kovarex Factorio: Space Age continues the player's journey aft...
![Friday Facts #373 - Factorio: Space Age | Factorio](https://lemmy.world/pictrs/image/25323cfc-7164-4f88-9828-1875fad64fb5.png?format=webp&thumbnail=256)
Ferrule
Personally I have the most fun starting over whenever I reach a point in the game where I am asking myself that same question. Have you tried out any of the bigger mods like Space Exploration? I've heard SE is like a whole new game by itself.