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I really, really enjoyed that article. Thank you for sharing it.
That's neat!
Interesting, I'll have to look into that.
Cool, I'll have to check that out.
Thanks for the link!
Thanks! I appreciate your kind words.
That's pretty cool. I love recursion a lot, got it on the brain. One of my favorite examples of recursion is when it is used to solve for fibonacci numbers.
You are right, my mistake.
I think that a lot of stuff will likely go over people's heads, but this show is so packed with hilarious moments that I think it is timeless.
I can mod c/rust. I'm not crazy experienced, but Rust is my favorite language and I'd love to help support the Rust community here.
I am staying, never to return to reddit.
I only know enough French to add that my favorite cheese for a burger is havarti 😁
I love BOTW because it was the first of its kind I came in contact with. TOTK feels like they came in and shored up every little snag I felt in BOTW. TOTK also now makes me feel like every cubic inch of Hyrule is full of story, detail, and life. TOTK feels like a lived-in world, with far more NPCs present to make it feel more like a living world and less like a post-apocalyptic deadland full of tiny settlements that Link has to grind through.
My favorites are The Legend of Zelda: A Link to the Past and Yoshi's Island. I also like the classic Mario games.
Nice! Is that mother of millions in the pot with a face?
Human rib bones can completely grow back if the tissue sheathing them (principally the perichondrium and periosteum) is left intact enough.
This sounds fun! On a side note, I was thinking about using the ActivityPub API as an interface for some kind of networked game, e.g. an MMO game or maybe a game that has a Farmville-like amount of multi-user interaction.
I don't have experience with diesel yet, but it is on my list. I'll update you if I make a tutorial like the one you described. Thanks for the suggestion! :)
Are there any tutorials you would like to have made?
I've been finding it difficult to find good tutorials on different topics within Rust, so I've had to learn what to do the hard way. I don't want this hard-won knowledge to got waste, so I am considering making tutorials based on my experience. If you guys have any requests for a specific tutorial, let me know. I would also like to mention that this would be an in-my-free-time venture, so I'll do my best, but I still have life stuff to which I need to attend. Thanks in advance.