Adds AMD FSR3 Frame Generation to games by replacing Nvidia DLSS-G Frame Generation (nvngx_dlssg). - Nukem9/dlssg-to-fsr3
This mod replaces Nvidia's Frame Generation with FSR3 in games like Cyberpunk 2077, The Witcher 3 and others. Apparently it works really well (in Windows). This is a massive boost for people with RTX cards older than the 40XX series.
A RTX graphics card is required. From what I've read one needs to place both .dll files into the folder with the game's executable (make a backup of the original dbghelp.dll). In game one needs to disable V-Sync. Another comment there recommends to enable Hardware-Accelerated GPU Scheduling (in Windows). I don't know whether that is possible in Linux.
Again, there are two remarkable things about this: For one this works with all RTX graphics cards (not only 40XX series). The other is that DLSS and Path Tracing is still being done with Nvidia's technology (arguably better results than FSR for now). FSR3 then uses the frames produced by Nvidia's technology to do its thing.
Hopefully something like this can be included in a future version of Wine/Proton/Proton-GE. Proton-GE doesn’t have an issue page. I think one would have to reach out via Discord. I don’t use Discord though.
I think I've read somewhere that FSR3 has trouble when there is a too low base of "real" frames it has to work with. So don't expect it to do miracles in every scenario.
Hopefully something like this can be included in a future version of Wine/Proton/Proton-GE. Proton-GE doesn't have an issue page. I think one would have to reach out via Discord. I don't use Discord though.