Skip Navigation

Fabian Giesen on useful AVX-512 features

mastodon.gamedev.place Fabian Giesen (@[email protected])

By request, my usual "the least interesting part about AVX-512 is the 512 bits vector width" infodump in thread form. So here goes, a laundry list of things introduced with AVX-512 that I think are way more important to typical use cases than the 512-bit vectors are:

0
TechNews @radiation.party irradiated @radiation.party
BOT

The least interesting part about AVX-512 is the 512 bits vector width

1 0
0 comments