Watch them enforce a proprietary storage device that is extremely overpriced sending the whole thing spiraling down into oblivion. Fingers crossed I'm wrong.
for that it would have to be priced somewhere in the ball park of the steam deck and offer more compute power than that. i don't see this from sony, i expect either a very expensive device marketed as as "premium" handheld or an iteration on their PlayStation Portal(?) streaming handheld.
I am in a similar boat. And it isn't just Vita, they did same with PS VR and PS VR 2.
If it isn't their main home console, Sony can't be trusted to support it with their first party titles.
Going to wait for actual announcement and details to make up my mind about this, but don't care about it in general, and I doubt there is much they can say about it that would make me buy it on day 1.
The only reason I’m considering a PSVR2 right now is the option to connect it to PC. But it’s apparently not the best experience, and needs a dedicated adapter.
Fuck Sony. It'll be garbage and they'll do something moronic with it like most of their decision making the last 15 years.
Vita owners will complain about memory cards, but they overblow that issue. It was a bit of an issue. THE issue was Sony forgot they had a handheld. They quit really giving a shit about it after only a year or two. They barely pushed it or pushed for games on it.
The memory card complaints are just lemmings. The issue was bigger than that.
Sony does have the best controller haptic system and that in a handheld could be great. I think that if the push into handhelds by Sony/Xbox to try and compete with Nintendo and the steam deck causes some smaller scale and fun games to be released, that would be a positive for the industry.
I honestly don't know how this is supposed to succeed unless it's literally a handheld PS4, and even then, the market for that over a Steam Deck is likely minuscule.
Even if it's a handheld PS4, if it can't play any latest PS5 games, then Sony would need to support it with games made specifically for it, and I don't think they give enough output to support two systems.
Steam Deck is supported by the huge steam library, so difficult to compete with it without good first party support.
If a game is low spec enough to run on a PS4, it typically has a PS4 version as far as I can tell, but maybe there are exceptions I haven't kept up with. And in order to have a handheld PlayStation that doesn't require its own versions of games like the Vita and PSP did in the past, the best they can really hope for is a PS4. That's why this problem seems insurmountable unless they go the PC route like everyone else.
Steam Deck User base: "This shit doesn't even play Duke 3D or neogeo" toss
Sony don't get that the entire reason I like my Deck is that it's a swiss-army-knife for gaming.
Unless Sony is competing with a Windows or Linux x64 SBC like Valve, Asus and MSI did, it ain't happening. It will then be a product not for us, but for mainline Sony fans, when it could be for both.
Look, I actually liked the Vita but only after I got one second hand after putting it off for years. The overpriced memory cards didn't exactly advertise the device well.
Within a few years the handheld market will mainly be between Switch 2 and Steam Deck 2.
Competitors have to step up their game if they want to compete with these guys.
Eh. Steam Deck will have to up its game significantly if it wants to be in the same ballpark as Switch. It’s a little baby compared to Switch sakes sales, not even close.
I don't agree. The Steam Deck is a big hit, especially considering it's Valves first handheld.
The Steam Deck 2 will become a huge success. Mark my words.
What is interesting is that streaming gaming has not filled this market space and on device processing is still more favorable. If you think about it the ps5 streaming controller thing is already a portable ps5, they just have to move the processing to their servers. If anything, this tells us streaming is just not there yet for the vast majority and portable consoles will continue to do their own processing for the foreseeable future.
There are just to many restrictions on streaming. For local streaming you need to first, buy the original console and then buy additional hardware to stream to. And then you are still tied to a single network.
For cloud streaming you need to have a reasonably fast and reliable internet connection which is just not conducive to many of the situations one would want a portable console for.
They have just released a beta of streaming directly from cloud. Don't know if there are any limitations, but if everything goes well, it may release officially in a few months.
Is it going to use physical media? If not, I don't give a fuck. Nintendo, despite all the other shit they do are committed to physical media for the foreseeable future. I believe the Switch 2 will be my last console as I doubt the PS6 will have a disc drive.
My PS5 already spins its fans up loud enough to drown out the TV from clear across the room, so if they expect to create a device that runs PS5 games at comparable quality and also make it handheld, I don't foresee this device actually being usable. The fans will be louder than any speakers they'll want to fit in there and the thing will be the size and shape of a cinderblock.
I could be wrong, and I have been before, but if I am this time I'll be pretty surprised.
yeaaaa no thanks. They are about 2 or 3 generations too late for that. After what they have tried to pull with the ps5, plus the price point and the fact that it would be a worse more restricted system than the steam deck. I'll keep my deck where I get an overall better experience + no monthly sub fee.