Bethesda Game Studios workers have unionized. Not the same as the QA union. This time it’s “wall to wall”… “241 developers including artists, engineers, programmers and designers”, per the CWA...
Releases have never been the devs faults. It's always been management. These sort of corps don't let devs have any say, all decisions from timelines to quality to engines to use to story content are all done by committees of managers now.
Devs and actual writers may pitch their ideas, but the committee will pick every decision apart until you don't even recognize the original idea anymore.