Smithscript weapons do practically no damage at their maximum range.
I was stoked for these things, especially the spear so I don't have to waste FP with Spectral Lance (and I can make it any affinity), but I am noticing that if you hit something at the furthest range they will go, they do fuck all in damage. They do normal damage if you're still in melee range, but if I wanted to use them in melee range, I wouldn't give two shits about them being thrown weapons. π¬
Other games: You're a god turning mortals into red mist.
Fromsoft games: Gods turn you into red mist for a while, then you manage to stumble through enough to kill one and still feel like you're a puny mortal.
The only other game that gives that weird blend of power/powerless is Dwarf Fortress. You can be an immortal being capable of turning a hydra into a pretzel... And then be killed by a crying baby.