The RADV driver in Mesa for AMD GPUs on Linux and Steam Deck is set to get Ray Tracing turned on by default for the upcoming Mesa 23.2 release.
Don't normally post on Reddit but figured I'd give it a go here. Excited to see ray tracing on the Steam Deck even if it's not great, as my desktop GPU is an aging rx580 thus incapable of RT. Would like to try RT Minecraft, or other older games with this feature.
Probably not many. The way I see it even with a beast of a PC in most instances it's a gimmick, but will be a big deal in the future when it has greater adoption and general support. I just want to mess about with the tech demos, like Quake etc.
Doom Eternal gets like 30 FPS with Ray Tracing enabled on the Steam Deck, granted in low settings
you can already test this in the current Mesa version, the upcoming Messa 23.2 just enables it by default
It performs decently enough in Doom Eternal, but generally I don't think ray tracing will ever be power efficient enough to be worth it on a handheld device.