12 mana: win the game. A friend said it should probably be nonland, and yeah that's probably the right move. But as a first draft, it's just not as exciting.
I mean, without nonland... You have an empty board, and I have a 10/10 indestructible. There may technically be ways to escape that, but it wouldn't make for fun games.
Excluding lands opens up lots of opportunities for your opponent to just exile it before you ever get a chance to attack with it. The 10/10 body doesn't have trample and is even counterable. If your opponent manages to draw creatures, they can stall until they draw a real answer.
Yeah, and I think that counterplay is necessary for fun games. I mean I might let it go to play test as is for shits and giggles, but I think it should be nonland.
I just think it needs a bit more if it only hits nonland. The other versions of Ulamog are 10/10 Indestructibles that provide a lot of value when they attack, even if chumped or if their cast trigger never went off.