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[DEV] Getting back to work on Shattered

Hey Folks, thank for all the well-wishes last week!

I'm back home now and slowly starting up work on Shattered Pixel Dungeon again. Here's an early look at one streamlining change I'm making to the alchemy system, meant to simplify a bunch of the higher end recipes: replacing catalysts with a simple energy cost.

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15 comments
15 comments