đTotal number of players exceeds 19 millionđ
It's been less than two weeks since #Palworld was released, thank you!
ă»Steam: 12 million~ copies
ă»Xbox: 7 million~ players
We will continue to prioritize fixing bugs!
Thank you for your continued support of #Pocketpair!
Epic had to have an emergency meeting at 1 am the second or third day of release to up the "limit" of available servers because it was early access. If I'm recalling that correctly. Like glimse said, it's probably just a flick of a switch to open up even more servers.
I honestly just hope this sends a clear message to the developers who need it. There is a very, very big market for anything vaguely Pokemon shaped that is not Pokemon Company. If Palworld, the most derivative crafting/exploration/survival game to hit market, can make these kinds of numbers, a competent studio with original ideas could really hit the moon.