Playing on Linux / MacOS: Proton | Wine | Steam Deck experiences
As per title, I am currently playing on Linux using Proton GE Custom latest version (8.27 but also tested 8.25).
My experience is the following.
Specs
Ryzen 7 7730U (8c/16t) Laptop
16GB RAM (14 RAM + 2 VRAM)
Decent performance SSD
Ubuntu Linux 23.10 (with Xanmod 6.7 x64v3 Kernel)
Wayland
Experience
Could not test anything above Low settings due to severe stutter even in the menu and 95% RAM which lead to PC being stuck
At low settings with different resolutions (from 720 to fullscreen 1080) i have 80-85% RAM usage (starting from a 21% base load) and 25-ish FPS performances
Workarounds
Once you get the game installed, add it to Steam as a non steam game pointing directly to the game .exe, compatibility forced to Proton GE or Proton Experimental
If it gives you some Visual C++ dependencies error, use ProtonTrick to install it in the Steam prefix
I did not find any performance tips and tricks
Conclusion
While being playable, I feel that the game can see huge improvements on Linux. However, I think there is also a lot of telemetry (local or remote) / logging in the mix as every pre-release version has (looking at you My Time At Sandrock) and probably the graphics part (especially the engine part) needs to receive some improvements too, so I bet in about 1 month we will see a steady 40-ish FPS with those settings
I'll share my experience as well. Apologies for the following less-than-stellar formatting.
🖥️ Specs
Ryzen 9 7900 X
Nvidia 3080
32GB DDR5 Corsair RAM
uhhhh sry, random 1TB nvme storage XD
Using whatever defaults Pop-OS gave me, but I had to reinstall nvidia drivers to get the LTS drivers working. Playing through Steam's latest proton settings.
🤓 Experience
Game experience was fine; Nothing is immediately noticeable. It has a terrible memory issue though, so the longer you play it the more issues will begin to crop up. 1~4 hours and the in-game menus begin to lag, although the main gameplay is seemingly untouched by this issue. However, I've had a terrible issue where prolonging this essentially breaks my desktop environment once the game closes.
Playing on high and max render distance and haven't experienced any frame drops other than from the above issue.
...
That has been my palworld experience as a linux noob.
Idk about the technicals, but I also hope we see some much needed optimizations soon.
I didn't have to do anything special on my desktop (64GBram / nvidia 535.xx driver / wayland / Arch) or my laptop (96GB ram / AMD 7840U / wayland / Arch). I never bother with proton GE or experimental or whatever, I just install it on steam and let Valve figure out the best defaults. On my laptop, it plays at 2256x1504 on low with 30fps (never checked RAM usage, but I have a lot of RAM), and on my desktop I play in 4k at over 100fps with no real issue.
Have about 40 hours on it, never even seen a crash or anything.
If you are playing on Steam: Palworld > Propierties > Launch options and put -dx12
If you are playing outside Steam (🏴☠️), like on Bottles for example, go to your Bottle, Programs, press the 3 descending dots that that opens the settings of a program and enter in "Change launch options...", and put -dx12 just like in Steam.
I'm running EndeavourOS on a Ryzen 7 5700X and a Radeon RX 7600 with the game installed on a HDD and I'm getting 100-120 fps in most areas. In some places it drops to ~30 though.