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For me, the coolest bit is that they've managed to enable the GPU, which should open the doors for all kinds of stuff (and hopefully some faster arcade emulation?).
Thank you for the link. That is very interesting. I appreciate the detail he gave about his process.
If I've understood him correctly, their Koriki release uses the GPU-enabled RetroArch cores from Batocera, but with the lighter SimpleMenu interface, rather than EmulationStation.
He suggests that enabling the GPU could make PSP emulation possible on the device. That sounds rather ambitious but, if true, is remarkable.
They've also done the right thing by making the source code readily available.
I'll give it a shot as time permits today. I haven't made a thread on kbin yet. To match the formatting of your existing threads on here is it better to do it as a post, article, or image?