Rebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'
Rebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'
www.pcgamer.com Rebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'
Rebellion makes big games, but not that big.

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Open Source does it all the time, just with a slower pace.
Excluding the "Open Core" projects, those people don't normally have management breathing down their necks.
open core isn't open source, imo.
That's why I put it in quotes.
How many open source projects have 2000 concurrent contributors working full time on it?
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