And some of those are games that I have played or purchased but not played -- I can say that there are some decidedly good recent releases.
Like, Carrier Command 2 is on there and is pretty nifty. It doesn't play much like Starcraft, but it's hard to argue that it's not a real-time strategy game.
The CEO from the article is also making an RTS. He is not claiming they are unprofitable. He is saying they are not mainstream enough to sell tens of millions of copies.