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xan1242 @lemmy.dbzer0.com
Posts 0
Comments 20
I am inevitable.
  • In before someone tries to guilt trip you for that because "developers aren't getting money from stolen keys" and the developer isn't an indie developer but a studio owned by Microsoft or EA...

  • Fallout 4 mods are broken again following update
  • Technical question - does the script extender use signature/pattern scanning at all?

    It sounds to me that it may have broken because it doesn't use it.

    You could say "oh they recompiled it so the registers changed" but I highly doubt they changed the code that much or touched optimization flags.

  • PPSSPP is approved for the App Store
  • It's not bad at all, actually. The interpreter is excellent and the Apple devices are fast.

    The benchmark game would be Gran Turismo, where it can lag really badly in the menus. But other than that, a lot of the games run just fine.

  • PPSSPP has been approved for the iOS App Store!
  • Ridge Racer

    Gran Turismo

    GTA Liberty City Stories

    GTA Vice City Stories

    God of War Ghost of Sparta

    Maybe Tekken 5 DR if you can stand playing it on a portable device.

    Loco Roco

    And if you're into Yugioh - Tag Force are some of the best games in the series.

    That's my list OTOH.

  • EA is looking at putting in-game ads in AAA games — 'We'll be very thoughtful as we move into that,' says CEO
  • It's already been done. Black Box's NFS Carbon until Undercover all have ad clients built in that did that exact thing (displaying real ads on billboards).

    Luckily it doesn't work but if someone were to buy the domain it could be dangerous.

  • EA wants to place in-game ads in its full-price AAA games, again
  • A little thing called the "Massive Ad client" exists in NFS Carbon, Pro Street, Undercover and even World.

    It was used to download ads off the internet and display them in the game's own billboards.

    It was also an entrypoint for a NFS World hack too lol so ripbozo EA

  • EA wants to place in-game ads in its full-price AAA games, again
  • A little thing called the "Massive Ad client" exists in NFS Carbon, Pro Street, Undercover and even World.

    It was used to download ads off the internet and display them in the game's own billboards.

    It was also an entrypoint for a NFS World hack too lol so ripbozo EA

  • This is taking too long, Yugi.
  • Yep, shadow games had actual repercussions.

    The manga is about various different types of games (not just Duel Monsters) and the darkness revolves around the Millenium Items. Shadow Games are initiated by the wielder of an item and the loser (or worse, cheater) dies.

    The closest we got are the Season 0 and the first movie.

    But don't disregard the japanese original animes that do involve the new direction. They can get quite dark too.

  • FF Evangelists
  • I'm referring to the philosophy behind the usage of said allocated ram.

    If you allocate 5 cookie jars to store 1 cookie in each jar, then that's not good.

    If you store 2 cookies per jar, that's better already, but still kind of crap.

    If the websites keep putting rocks in those jars, then you'll obviously run rampant with usage. (Read: https://tonsky.me/blog/js-bloat/ )

    The goal is to store as many cookies in least amount of jars. You might crumble them down and reconstruct them later (compression and/or clever code) but that could take more brain (processing) power (of which we kinda have, especially on the desktop).

    As you've said, it's often a tradeoff between processing power and memory usage and depending on the application, you can configure things the way you need them (at least when you're coding it).