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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)RE
recluse @kbin.social
Posts 0
Comments 3
NPC Creation Complexity
  • Cypher System is good. Assign a level, decide if they are good or bad at certain things and give +/- a level or more for those. Determine what special abilities, if any, they have. As a GM I don't want to juggle a ton of stats, I just want to bring the setting alive. Cypher gets out of the way and lets me do that very quickly with impromptu NPCs.

    After playing a ton of different games over the decades I'm kinda done with super heavy and intricate systems.