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outplayed @lemmy.world
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AirTag again exposes lies told by airlines about lost luggage
  • Chippolo is making one for Google's find my network that works just like Apple's network. Can't comment on the tracker itself because it's a preorder, but theoretically it could be just as strong with the amount of Android devices around

  • Looks like Competitive matches are moving to MR12, among other changes
  • It's such a complex topic. If the economy becomes more punishing again, that will compound the MR12 effect of making the games shorter, with bigger score gaps. Matches would probably feel trivially short.

    But there's something about the ebbs and flows of CS economy that seem fundamental to the character of the game. Having no breaks, no resets, could become more boring to watch.

  • Looks like Competitive matches are moving to MR12, among other changes
  • I have to assume the economy will be reworked or adjusted in some way. It seems sometimes like it takes forever to build up your econ, losing three rounds in a half would significantly impact the ability to come back into a game.

    The other side of it is that it might make Bo5 more manageable for everyone involved. I'm sure ence would play slightly differently if they knew at 12-6 they were facing map loss, teams make different plays at 15 because it's about to end and that will transfer over. As long as the economy obeys

  • Looks like Competitive matches are moving to MR12, among other changes
  • I'll have to play it to see exactly how it feels, but there's definitely the idea even in matchmaking of figuring out your opponent and their tendencies. There's a chance cutting 3 rounds will feel abrupt and awkward.

  • Looks like Competitive matches are moving to MR12, among other changes

    According to Aquaismissing's comb through the update, valve are rethinking the competitive and Premier modes. Here's the tweet text if you can't see it:

    > Subtle, but significant Matchmaking changes in the latest Counter-Strike 2 update:

    > - From now on Competitive is first to 13 rounds (including Premier) > - Seems like the devs are getting rid of Short Competitive > - Premier matches will have 20s freezetimes, 1 overtime (the game ends as tie, if you tie the OT) and four 30s timeouts

    > If these changes are here to stay, I think it would be safe to assume, that esports is going to adapt MR12 as well?

    Thoughts?

    If this is a response to games getting longer and longer in the pro side, I feel it's not the most subtle way to do it. Also it would have to come alongside changes to the economy, which is what made the matches longer in the first place.

    Also, having an OT is nice, but it just brings you back to the 30 rounds of before. You'll still be able to finish 15:15 just as you do now but it'll feel different

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