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morbidcactus @lemmy.ca
Posts 3
Comments 247
I liked Fusion 360, I like Onshape - but I'd rather like something that I won't lose over the whims of one company. So, what?
  • I found Freecad has become fairly intuitive if you already have traditional parametric cad experience, there's definitely a few quirks but generally super easy to adapt to if you come from solidworks, inventor and the like, trying to convince my dad to give it a try as he's been getting back into design since retiring and he's been paying for a solid works license. Personally use ondsel but mainline freecad is totally useable.

  • Is this a thing in any slicers?
  • Kinda sounds like combine infill layers in prusa/super slicer, that setting will have it do the perimeters as per normal but do infil at 1/2/3 etc layers, so 0.2 layers would get infill every 0.4 at 2, so it'll print the perimeters and anything that can't be merged, go to the next layer and do the perimeters and chunky infill, I use it to save time and I haven't noticed much difference in functionality.

  • Stop use docker
  • Supposed to be an easy, if not a drop in replacement afaik, it's under a permissive licence (Apache 2.0), beyond that it's authored by RedHat I can't tell you much else, it's something I've been considering moving to personally (and work, pretty much for licencing and the few of us that want to use more open tech stacks) I just haven't had a chance to work with it.

    Supposedly able to pull docker images and work with docker-compose, just not swarm.

  • Did a Canbus Upgrade, figured I'd finally post my v2.4
  • I had issues getting spi going with my lepotato for whatever reason, at least getting the sensor to work with klipper, so I ran it directly from an spi header on the mainboard, found that super easy to get going. Was going to run a port to the skirt so I could connect when I need but the new toolhead has it built in. Can't really say if it's made a massive difference, maybe less vibration when printing? Macros are probably up there as one of my favourite klipper features that I don't take enough advantage of, just done some loading and unloading assist ones and some basic preheat ones. What I really need to do is get around to doing filament profile tuning and putting them somewhere to share between machines (slice on my laptop, desktop and lab machine, it's a mess), really should keep a list of things I plan to do so I don't forget.

    The nevermore max warped like that on me, the one I printed is 300x300 square with thin ish walls so prone to warping, I ended up doing the warp prone stuff in petg.

  • Did a Canbus Upgrade, figured I'd finally post my v2.4
  • Thanks! I did a nevermore max (what you can see at the top) so they're all exposed, they do make a huge difference to chamber temps. I used buildtak surfaces and seriously they're unbelievable, I have their pei surface on now which doesn't grip as hard but wow if it doesn't work for brimless warp prone material, surfaces being damaged isn't a huge issues as I can just replace the decal. I finished the original build about a year ago and had some cludged together mods to get stuff like the tap probe going with cw1 (it was super jank, SB+cw2 is so much better for maintenance, also did one to mount a dragon UHF)

    I have aluminium composite panels and they're ok insulation wise, did you end up going for full insulation on your panels? I think I recall you looking into that reflective insulation material at one point. One more edit, my only concern is ambient temps, it was mid - high 30s last week, I do want to climate control my garage eventually, just don't have a great way of doing that right now.

    These printers are totally like hobby cars, swear I do more mods than anything else.

  • Did a Canbus Upgrade, figured I'd finally post my v2.4

    !

    Planning on finishing an ercf this year and going can for that so figured good opportunity to swap the hotend over, saved a substantial amount of wiring even compared to the hotend PCB I had, saved the wiring harness just to compare ! went for a usb can device over running can from the octopus pro, did want to swap the pro over to can as well but ended up keeping it the same instead of messing with reflashing firmware. Hotend has a little 3015 fan and a heatsink on the arm chip so cooling should be fine, looked up the datasheet and it's got a tjmax of like 120c and rated for ambient -40-80c so don't think I need to worry about it, if it's an issue I'll run a fresh air feed to it, will see how it likes abs in the summer shortly.

    All in all, super easy swap over, definitely cleaned up my rats nest (though I still should cut the stepper wires to length, they hide in the imitation panduit I printed, it's neat enough to be serviceable and not be a hazard), used katapult (formerly canboot) and then flashed klipper onto the board, only minor issue is it uses these tiny jst connectors, like really small, btt ebb sb2209 and btt u2c usb can device, was a good resource to follow for any of the network interface configs that I needed to do and gave some good details on diagnostics.

    4
    Hori Announces Controller Made Specifically for Steam
  • I don't use mine much anymore but I still have it out, was a really cool idea and while it had a learning curve, definitely made controller gaming possible with a lot of titles, steam input in general these days is fantastic for that but even so I'd totally buy a steam deck layout steam controller v2.

  • You can fit two cars there
  • Oh they can totally be, first job out of uni in 2012 had diesel f350 super duties as field service vehicles, they made sense for some jobs where it was super remote and rough driving (1000+ km a tank), they've since gone to 2 panel vans and a truck which is way more handy. They're super high off the ground so you need to be careful and most importantly, use your mirrors, these were all tow capable so they had the larger mirrors with the second parabolic mirror, you can effectively minimise blind spots to your sides and behind (I think all car mirrors should be that way, I added them to my sedan's mirrors) but they still turn slow and are heavy. A chunk of my coworkers outright refused to use them, instead opting for rentals, and others were definitely white knuckling it the entire time they used them.

  • Elden Ring Publisher Addresses Difficulty Criticism of Shadow of the Erdtree, Offers Tips for DLC
  • Oh damage sponges are the worst, probably one of my biggest complaints with Bethesda's games difficulty sliders generally just making things a slog, survival mode in fo4 is a good example to me of a challenge that doesnt make things an absolute pain, metro 2033 had a mode like that too that totally changed how you played the game, made it challenging without making it a slog.

  • Elden Ring Publisher Addresses Difficulty Criticism of Shadow of the Erdtree, Offers Tips for DLC
  • The scadutree buffs are pretty big from what I can tell, I've got a bunch becauae I explore a lot on first runs and it seems to be at least 3-4% boost to attack and defenses, with some of the new talismans too found there's a lot of stuff to work with.

    So far, feels pretty well balanced, it has challenge but I've not encountered anything that made me question how I died, first few big fights were pretty well telegraphed and super enjoyable. What I really like is that you can go try something else if you hit a wall, go level up a bit, try new gear or different approaches

  • Elden Ring Publisher Addresses Difficulty Criticism of Shadow of the Erdtree, Offers Tips for DLC
  • There's room for accessibility options, no one is forcing you to use them. While there are tools in the souls series to solve issues, there's no reason not to have some sort of scaling option at the least for people that want it, things like directional subtitles, colourblind mode, those are just basic. Why alienate players who would otherwise enjoy the game but may have limitations, it's ok for games to have complex systems and themes that may not appeal to everyone, that's totally independent of accessibility. I personally really enjoyed my playthroughs, and would love other people to be able to enjoy these games as well, and I'm pretty sure fromsoft intends for their games to be enjoyable.

    Your point about rhythm games doesn't support your point, guitar hero and rockband both had difficulty settings and later entries had nofail modes. They also had practice modes where you could slow down sections you were struggling with and work through it.

    Quick edit: my only real complaint is FOV, camera is super zoomed in on some of the giant bosses, DS1 remastered supported ultrawide, would have been nice for Elden Ring to have that at leaat

  • I Will Fucking Piledrive You If You Mention AI Again — Ludicity
  • I'm a data engineer/architect and it's the same over here, I get asked constantly "how can we stuff AI into this solution?", never "should we consider using AI here? Is there a value?", my view, people don't understand their data and don't want to put in the effort to understand their data and think that it'll magically pull actionable insights from their dataswamp, nothing new, that's been a constant for as long as I recall.

    Like I totally understand the draw of new and exciting, but there's so much you can do with traditional analytics, and in my view you really need to have a good foundation before doing anything else.

  • How One Chinese EV Company Made Battery Swapping Work
  • I'm also thinking that way wrt to "we need more fast charging for EVs to work", I recall that plugging into a standard outlet will get you something like 5-8 km an hour, slow charging is totally acceptable for most people's usages. If you're in an area where block heaters are the norm you already have outlets at parking spots, if I could commute to work and plug it in, covers most commutes in a 8 hour day, even those of us who rarely go in and live 70k away I'd be getting most of my range back. For the amount I drive, level 1 charging is more than sufficient.

    I think a compact with 2-300 k range would suit me just fine, would cover the odd longer trip and I'll totally grab a rental for anything longer, like I already do it I need to move a fridge.

  • [Troubleshooting] Random EOF shutdowns from Klipper.
  • Totally get you, I swapped my prusa's hotend for a stealthburner as well, they're super nice to service, especially with the 2 part PCB, but having the entire assembly mounted from the front is fantastic.

    Stealthburner ended up fixing your clog issues entirely?

  • [Troubleshooting] Random EOF shutdowns from Klipper.
  • Fingers crossed. There's hats you can get to power the pi off of printer's 24v supply, considering doing it on my klippered mk3s and switch that over to using a SBC instead of the laptop.

    If you can swing it, definitely worth printing a spare set for the stealthburner + cw2, just in case you crack anything during assembly.

  • Recommendations for STL sculpting tools or guides (FLOSS preferred)

    Quick question to the community, does anyone have some good tools to sculpt stls or step files?

    Context, I'm working on some decorative keychains and have a vector image and text I want to add to the base object. I've used aolidworks for both in the past with alright results but I've switched over to freecad this year, haven't had a lot of luck adding in there, vector image is a tracing of a dog that I was provided, it's simplified but still has a lot of components.

    I did look into blender but be honest I'm totally lost using it and have no clue what I'm doing coming from parametric modeling, I'm not an artist at all, my comfort zone is functional parts usually, but was approached by a friend. I did do some mockups in prusa/superslicer where I've added my image and text as negative volumes and merged into a single part. It works but it feels like a really hacky workaround (relevant XKCD) and would prefer to do it right. Any suggestions or resources would be appreciated!

    If interested, here's the mockup that I've done a few test prints on, found I needed to change the line width of my vector a few times and made some features exaggerated so they'd come out more. I've (poorly) covered some identifying text on the back, left the rest as to get a feel for what I'm trying to do, did do some rough sanding on the below pictures. There's a pocket on the top edge that accepts a keyring, it's kinda chunky, about the size of a pog slammer or a thicker poker chip.

    !Rough Sanded Front of keychain with image of a Bernese Mountain Dog!Back of keychain with some details obscured

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    FYI - Octoprint (with a plugin) and Klipper support cancelling individual objects while printing

    Just as an FYI because it's saved me grief in the past, both klipper and octoprint can be setup to exclude certain objects while printing. You need to setup your slicer to provide gcode that enables the feature, but it allows you to stop printing a bad object, can reduce wastage in the case where only one part has failed but the others are ok.

    Prusa/Superslicer are what I have experience using it with, I used a preprocessing script to output compatable gcode but apparently there's a label objects option directly in both slicers, the klipper link below goes over enabling that feature.

    AFAIK Octoprint needs a Plugin Klipper has native support

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